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Money Match vs OmniOstrich

asob4

Smash Champion
Joined
Apr 14, 2007
Messages
2,968
Location
Palmdale, CA
i like how you played against him, good job

and uhh is he considered like a good GnW in your area???
 

Llumys

Smash Champion
Joined
Sep 9, 2007
Messages
2,905
Location
Saskatoon, Saskatchewan
Eh.

You weren't bad, but you played like an average Olimar.

You should cut down on the grabbing in place repetitively. Also, rolling so much isn't a good idea. You were really predictable with everything, but I guess it worked. You really need to work on creativity and mindgames, because all I saw was a few grab combos, some tossing and smashes. Also, your line awareness could use a little work. I won't go too detailed, but you just need to play more creatively. :)

And, just to let you know, Olimar can do aerials without throwing first...
 

OmniOstrich

Smash Lord
Joined
Apr 21, 2008
Messages
1,393
Location
Raleigh, NC
Eh.

You weren't bad, but you played like an average Olimar.

You should cut down on the grabbing in place repetitively. Also, rolling so much isn't a good idea. You were really predictable with everything, but I guess it worked. You really need to work on creativity and mindgames, because all I saw was a few grab combos, some tossing and smashes. Also, your line awareness could use a little work. I won't go too detailed, but you just need to play more creatively. :)

And, just to let you know, Olimar can do aerials without throwing first...
Why play flashy and risky when proper spacing gets the win?

i like how you played against him, good job

and uhh is he considered like a good GnW in your area???
I started playing G&W like...that week lol. I know what i did wrong so dont worry about making me feel bad >_>
 

Kyas

Smash Journeyman
Joined
Jun 19, 2008
Messages
341
Location
right over there
Eh.

You weren't bad, but you played like an average Olimar.

You should cut down on the grabbing in place repetitively. Also, rolling so much isn't a good idea. You were really predictable with everything, but I guess it worked. You really need to work on creativity and mindgames, because all I saw was a few grab combos, some tossing and smashes. Also, your line awareness could use a little work. I won't go too detailed, but you just need to play more creatively. :)

And, just to let you know, Olimar can do aerials without throwing first...
Yeah, the G&W matchup leaves little flexibility for mindgames and creativity. If an olimainer wants to win, he generally has to play rather robotically against G&W, and just go for every opening, every time.

At least, that's the way it works in my experience.
 

OmniOstrich

Smash Lord
Joined
Apr 21, 2008
Messages
1,393
Location
Raleigh, NC
but he didn't lose...
He will eventually, or at least thats the plan. Once I learn to tech chase dthrow and can switch up my uair nair upB juggle effectively enough i should be able to win consistently on stages without platforms to camp (BF mainly).
 

KillerSOS

Smash Champion
Joined
Sep 29, 2008
Messages
2,063
Location
Behind a wall of Pikmin (Raleigh NC)
Eh.

You weren't bad, but you played like an average Olimar.

You should cut down on the grabbing in place repetitively. Also, rolling so much isn't a good idea. You were really predictable with everything, but I guess it worked. You really need to work on creativity and mindgames, because all I saw was a few grab combos, some tossing and smashes. Also, your line awareness could use a little work. I won't go too detailed, but you just need to play more creatively. :)

And, just to let you know, Olimar can do aerials without throwing first...
I have so many things to say.

Grabbing in place works. It confuses people and you can move in a moments notice. As soon as they try to jump over to punish you perfect shield or roll.

You have to be predicitable in that matchup because it WORKS. I use the correct moves to counter what he is using. Its called playing SAFE. Olimar doesn't have many mindgames lolz. Just some pivot grabbing stuff.

Oh and when it comes to ariels WHY IN THE WORLD would you try to fight GAW in the air???? That is the worst thing you said in your entire argument.
 

Cook

Smash Master
Joined
Mar 27, 2008
Messages
3,364
Location
Hannibal, MO
He will eventually, or at least thats the plan. Once I learn to tech chase dthrow and can switch up my uair nair upB juggle effectively enough i should be able to win consistently on stages without platforms to camp (BF mainly).
If the Oli doesn't tech the d-throw (which KillerSOS didn't) then just d-smash. It sends Oli at a terrible angle.

Also, KillerSOS, don't take the full turtle. If you get hit by it then SDI up and a little toward G&W and drop a fast-falled n-air on him, followed by up-smash. I love doing that; it makes the G&W sorry they ever hit me in the first place.
 

KillerSOS

Smash Champion
Joined
Sep 29, 2008
Messages
2,063
Location
Behind a wall of Pikmin (Raleigh NC)
If the Oli doesn't tech the d-throw (which KillerSOS didn't) then just d-smash. It sends Oli at a terrible angle.

Also, KillerSOS, don't take the full turtle. If you get hit by it then SDI up and a little toward G&W and drop a fast-falled n-air on him, followed by up-smash. I love doing that; it makes the G&W sorry they ever hit me in the first place.
Yeah I was screwing up the tech so much =/

I don't mind the turtle but I will try what you said.

thanks for the advice.
 

Llumys

Smash Champion
Joined
Sep 9, 2007
Messages
2,905
Location
Saskatoon, Saskatchewan
I have so many things to say.

Grabbing in place works. It confuses people and you can move in a moments notice. As soon as they try to jump over to punish you perfect shield or roll.
I doubt grabbing in place three times, tossing a few, then grabbing a few more times will work against someone who actually knows how to play against Olimar well. I know grabbing in place works, but grabbing in place over and over isn't worth anything. You can move, but if they're smart they'll just punish your roll or sheild...

You have to be predicitable in that matchup because it WORKS. I use the correct moves to counter what he is using. Its called playing SAFE. Olimar doesn't have many mindgames lolz. Just some pivot grabbing stuff.
... and that's why you're an amateur Olimar. No offense, but saying your character doesn't have any mindgames, and the only thing he can do is pivot grab, is a terrible thing to say. You're limiting your Olimar to average play and I don't think you'll get any better just by grabbing, smashing and tossing. You have to play smart. I'm pretty sure virtually everyone here comes to these boards to get better and or to help people out.

Oh and when it comes to ariels WHY IN THE WORLD would you try to fight GAW in the air???? That is the worst thing you said in your entire argument.
Olimar's up air beats G-dubs' down air. You can jump on top of his fair/bair if spaced and timed correctly. You could've landed so many things in the air on him, you just didn't have faith in your character.

Olimar can do more than grab...
 

Cook

Smash Master
Joined
Mar 27, 2008
Messages
3,364
Location
Hannibal, MO
Olimar's up air beats G-dubs' down air. You can jump on top of his fair/bair if spaced and timed correctly. You could've landed so many things in the air on him, you just didn't have faith in your character.

Olimar can do more than grab...
During the first match he up-aired a TON.
 

KillerSOS

Smash Champion
Joined
Sep 29, 2008
Messages
2,063
Location
Behind a wall of Pikmin (Raleigh NC)
I doubt grabbing in place three times, tossing a few, then grabbing a few more times will work against someone who actually knows how to play against Olimar well. I know grabbing in place works, but grabbing in place over and over isn't worth anything. You can move, but if they're smart they'll just punish your roll or sheild...



... and that's why you're an amateur Olimar. No offense, but saying your character doesn't have any mindgames, and the only thing he can do is pivot grab, is a terrible thing to say. You're limiting your Olimar to average play and I don't think you'll get any better just by grabbing, smashing and tossing. You have to play smart. I'm pretty sure virtually everyone here comes to these boards to get better and or to help people out.



Olimar's up air beats G-dubs' down air. You can jump on top of his fair/bair if spaced and timed correctly. You could've landed so many things in the air on him, you just didn't have faith in your character.

Olimar can do more than grab...
I do upair alot.... lol

Watch the videos again. On BF there is no reason to U-air as U smash is much easier and the platforms support that fully. There is no reason to attempt to perfectly space GAWs B air when you can just pikmin throw for nearly the same amount of damage. I do have faith in my char. I just use the safest possible moves.
 

OmniOstrich

Smash Lord
Joined
Apr 21, 2008
Messages
1,393
Location
Raleigh, NC
Olimar's up air beats G-dubs' down air. You can jump on top of his fair/bair if spaced and timed correctly. You could've landed so many things in the air on him, you just didn't have faith in your character.

Olimar can do more than grab...
Uairing G&W Dair is the only thing Olimar should be doing in the air against G&W.

G&W can Nair if you try to get above him and Olimar cant stop that, the whole objective of G&W in the match is to get Olimar in the air so he can juggle, you really dont want to voluntarily get in that position. Playing boring is safe, there is no reason to play flashy and risky.
 

Cook

Smash Master
Joined
Mar 27, 2008
Messages
3,364
Location
Hannibal, MO
My matches against G&W are always hella boring, but I usually win. The best way to beat him is just to camp really hard and punish.
 

Llumys

Smash Champion
Joined
Sep 9, 2007
Messages
2,905
Location
Saskatoon, Saskatchewan
Uairing G&W Dair is the only thing Olimar should be doing in the air against G&W.

G&W can Nair if you try to get above him and Olimar cant stop that, the whole objective of G&W in the match is to get Olimar in the air so he can juggle, you really dont want to voluntarily get in that position. Playing boring is safe, there is no reason to play flashy and risky.
Playing boring is always safe if you're smart, but you can play safe and flashy. :p
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
I noticed some things you can work on.
-Someone mentioned DI up and towards G&W against the turle. It works. Do it.
-Try incorporating more upb. It's incredibly safe because of it's range and angle. Use it more to finish combos, but don't sacrifice your safety and/or stage position to do it. ALSO, when you do decide to use upb against G&W, you have to land laglessly (short hop or land on platform), or if you miss, he'll just key you.
-Pivotgrab! Where'd it go??
-Key versus upair: From my experience, the key will only beat your upair if the key's hitbox touches Olimar's hurtbox. If you do get beat out, it means you either didn't use it quickly enough, or the pikmin didn't reach G&W's hurtbox.
-Work on teching the dsmash.
-If you're going to be predictable, make sure you're safe while doing so. Your grabbing at nothing is safe because you were spaced from him, but if he gets close enough to punish it, then don't do it anymore.
 
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