Sudoi
Smash Journeyman
As of lately, I've played as random characters (Simply because I was tired of practicing tech), and I noticed that some moves will change your momentum in the air, either by resetting fall speed, or slowing fall speed. (I don't mean moves that propel you or are /supposed/ to do this, just moves you wouldn't expect it to) Some of the effects are more obvious, while I had to notice them in other modes just to see it. Any of them that I find (or if you post them below, I'll add them), will be posted here.
Down-B
D-air
Down-B, D-air
(?)Side-B
Side-B, Down-B
Neutral-B
Down-B
Final Smash
D-Air, B-Air
(Any Hadoken variant stalls in the air) Neutral-B, Down-B
F-Air
If you find any others, let me know! I think that this is an interesting phenomenon that should be explored more.
{EDIT, 9/20/15} Thank you so much for the help! I'll be adding anything I missed here!
Down-B
D-air
Down-B, D-air
(?)Side-B
Side-B, Down-B
Neutral-B
Down-B
Final Smash
D-Air, B-Air
(Any Hadoken variant stalls in the air) Neutral-B, Down-B
F-Air
If you find any others, let me know! I think that this is an interesting phenomenon that should be explored more.
{EDIT, 9/20/15} Thank you so much for the help! I'll be adding anything I missed here!
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