R1ngo
Smash Journeyman
Ok, since every day there turns up a new "rate my mk" , so i figured if we put up a standard to rate MK's against it would be alot more helpful than saying your good or you suck. people giving tips is always nice but a tangible rating i think could be helpful. So here goes.
100 point scale
Approach - 5 points, 1 point for being very predictale, 5 for keeping things mixed up and having a successful and varied approach
Character match up - 5 points, MK has the edge on most characters, so matchup is important, playing a character that MK SHOULD beat every time gives a low score Playing a character like Snake gives a high score.
Combos - 10 points, Some people say they dont' exist, prove me wrong for a high score
Pressure - 5 points, MK is not a campy character, so applying the right amount of pressure is key
Pursuit - 8 points, letting your opponent recover is a bad idea
Specials - 7 points, Using your specials correctly, not spamming sex tornado, but using your specials in the right situation
Tilts - 7 points, Using your tilts, most people don't use them enough, i know i'm guilty of that
Aerials - 7 points, Using your aerials is one of the most important things about being MK
Grabs - 4 points, Every characters grab game is important
Recovery - 5 points, Getting back to the stage is important, how you do it is also important
Mind games - 4 points, This all depends on the other player and your own playstyles
Gimping - 10 points, Easiest way to kill with MK, so , so , so important
Edge game - 9 points, Edge games are just as important as gimping
Opponent's skill - 12 points, Let's face it, owning noobs and cpu's doesn't mean anything
Win/Loss - 2 points, winning is important, but playing against tough opponents is more important when starting a "rate my meta knight" thread
Ok, here's what i'll be using to rate peoples MK vids, any comments and ideas are welcome, i just figured a standard would help us alot,
The R1ngo Rating System!!!!
It's not perfect but it should do the job.
100 point scale
Approach - 5 points, 1 point for being very predictale, 5 for keeping things mixed up and having a successful and varied approach
Character match up - 5 points, MK has the edge on most characters, so matchup is important, playing a character that MK SHOULD beat every time gives a low score Playing a character like Snake gives a high score.
Combos - 10 points, Some people say they dont' exist, prove me wrong for a high score
Pressure - 5 points, MK is not a campy character, so applying the right amount of pressure is key
Pursuit - 8 points, letting your opponent recover is a bad idea
Specials - 7 points, Using your specials correctly, not spamming sex tornado, but using your specials in the right situation
Tilts - 7 points, Using your tilts, most people don't use them enough, i know i'm guilty of that
Aerials - 7 points, Using your aerials is one of the most important things about being MK
Grabs - 4 points, Every characters grab game is important
Recovery - 5 points, Getting back to the stage is important, how you do it is also important
Mind games - 4 points, This all depends on the other player and your own playstyles
Gimping - 10 points, Easiest way to kill with MK, so , so , so important
Edge game - 9 points, Edge games are just as important as gimping
Opponent's skill - 12 points, Let's face it, owning noobs and cpu's doesn't mean anything
Win/Loss - 2 points, winning is important, but playing against tough opponents is more important when starting a "rate my meta knight" thread
Ok, here's what i'll be using to rate peoples MK vids, any comments and ideas are welcome, i just figured a standard would help us alot,
The R1ngo Rating System!!!!
It's not perfect but it should do the job.