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Minions' Revenge - A new minion comes, and an old friend returns.

TommoPuppy

Smash Lord
Joined
Feb 4, 2010
Messages
1,376
Location
Australia
NNID
Tommohawk
Super Meat Boy came out on Xbox Live weeks and weeks ago...

(I've finished it! SOOOO GOOODDD!!!!!)
Yeah, but some of us don't have Xbox 360s :p I'm personally gonna get it on Steam when it comes out.

Stupid Microsoft demanding the game to be a timed exclusive. Who do they think they are? MICROSOFT? Oh.
 

Snoopy

Smash Journeyman
Joined
Jan 3, 2010
Messages
367
it would require a ton of hexing, and it would only work if you have the Riivolution set up.
 

GeminiCrossFade

Smash Ace
Joined
Mar 16, 2010
Messages
811
Is it possible to make Toad's sound effects?
I already have Toad's SFX in motion and they'll be released with the new animations. Hey snoopy since tabuu is all whatever and what not. Is it possible to take the NSMBWii Toad and use him now? or will his head still be separate from his body?
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
Yeah, but some of us don't have Xbox 360s :p I'm personally gonna get it on Steam when it comes out.

Stupid Microsoft demanding the game to be a timed exclusive. Who do they think they are? MICROSOFT? Oh.
Same. :bee:
And I'll be using either commandervideo or chibi headcrab as a character.

I already have Toad's SFX in motion and they'll be released with the new animations. Hey snoopy since tabuu is all whatever and what not. Is it possible to take the NSMBWii Toad and use him now? or will his head still be separate from his body?
Yep, Tabuu can't fix that. :c
But if you had super PSA knowledge you could put his head over a graphic and attach it.
 

GeminiCrossFade

Smash Ace
Joined
Mar 16, 2010
Messages
811
Same. :bee:
And I'll be using either commandervideo or chibi headcrab as a character.



Yep, Tabuu can't fix that. :c
But if you had super PSA knowledge you could put his head over a graphic and attach it.
I dont have PSA knowledge D: I just thought that would be easier to do since I could move his mouth so when the SFX roll through he could actually talk.
 

anivernage

Smash Apprentice
Joined
Mar 28, 2010
Messages
126
I want to make a tabuu controlable minion
master hand over ness or lucas but i need help
with the item glitch and animating
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
All this Super Meat Boy talk is making me wonder why no one's made a vertex/texture for him over Kirby yet.
Because Kirby is a gigantic pain to vertex, as is why there is few vertexes of him.

It's mostly because he has like 3 outer shells of polygons each which are split into 2 very unequal halves which makes 6 polygons just for his body. :glare:

All those things are being made. Well.. I dunno about master/crazyhand but tabuu is being made
I think he meant that he wanted to make a one of Tabuu's minions. Like, an SSE enemy which almost all aren't taken. :bee:
 

anivernage

Smash Apprentice
Joined
Mar 28, 2010
Messages
126
yes!!
thanks i made master and crazy hand over ice climbers but i need a character with external graphic effects so ill port it over ness or lucas
and i need help with animating i took somes but they are the same in some animations
if you want a proof that i made that here is
http://forums.kc-mm.com/index.php?topic=12279.0
 

n64billy

Smash Ace
Joined
Feb 4, 2009
Messages
614
Location
Behind you!
Same. :bee:
And I'll be using either commandervideo or chibi headcrab as a character.
You have no idea how useless all over characters are (Besides "The Kid" for a few bandages..)
I was pumped for all the new characters too... but seriously, it's your best bet to stick with Meat Boy..

All this Super Meat Boy talk is making me wonder why no one's made a vertex/texture for him over Kirby yet.
=O!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*IDEA FACE*! (Not really a new idea, I just want to try yours :p)
 

GeminiCrossFade

Smash Ace
Joined
Mar 16, 2010
Messages
811
Hey KG is your CSS ready to be released yet? I havent played smash bros in over 5 weeks so I figure hey why not get the latest and greatest before I do
 

Get A Load of This!

Smash Journeyman
Joined
Aug 4, 2009
Messages
370
Location
Bergen
Finally trying to start up a project to call my own... 3DS Max can't properly install though, because of faulty antics. Anyone feel like helping me out with a vertex?
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
AGH! FRIGGIN PSA

PSA just corrupted my .pac for poppant. :mad:
Now I've got to go and make a new one!

On the bright side I made his neutral air attack and his forwards air. :bee:

Love the new animation editor.
 

GeminiCrossFade

Smash Ace
Joined
Mar 16, 2010
Messages
811
AGH! FRIGGIN PSA

PSA just corrupted my .pac for poppant. :mad:
Now I've got to go and make a new one!

On the bright side I made his neutral air attack and his forwards air. :bee:

Love the new animation editor.
I DONT! AND I STILL HAVENT FOUND THAT ACCURSED BOMB! Anyone who can find Bombed in the subspace files gets 100 Internetz and 100 Cookies
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
I DONT! AND I STILL HAVENT FOUND THAT ACCURSED BOMB! Anyone who can find Bombed in the subspace files gets 100 Internetz and 100 Cookies
Just because I'm low on internets and I do so love the cookies, I guess I can tell you that he's in 240002.pac under bombhead.

But the only problem is that is head is seperate from the body. :(
The only one way to fix it would be to contact the person that roo525 knows that can connect them through psa.
 

Get A Load of This!

Smash Journeyman
Joined
Aug 4, 2009
Messages
370
Location
Bergen

Got this far before bsoding.

Need to do some minor detailing & reshaping on everything, then some major facial reconstruction and making the chair arms look like chair arms. Haven't even considered textures and stuff yet. Not shooting to be too accurate here.

As for which character he goes over, I think it's fairly simple to tell who. I'd actually like to see him over R.O.B. because the moveset I have planned for him is fairly similar. Realistically speaking, however, most likely he'll be staying over Wario. Can hopefully get my act together by, at the farthest, the weekend so I don't end up being a hypocrite by letting a project die.
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
Got this far before bsoding.

Need to do some minor detailing & reshaping on everything, then some major facial reconstruction and making the chair arms look like chair arms. Haven't even considered textures and stuff yet. Not shooting to be too accurate here.

As for which character he goes over, I think it's fairly simple to tell who. I'd actually like to see him over R.O.B. because the moveset I have planned for him is fairly similar. Realistically speaking, however, most likely he'll be staying over Wario. Can hopefully get my act together by, at the farthest, the weekend so I don't end up being a hypocrite by letting a project die.
Oooooh, coming along nicely I see. :bee:
 

NintendoShadowMario

Smash Journeyman
Joined
Aug 4, 2010
Messages
252
Ludwig Von Koopa
Is now halted for awhile. I am trying to figure out how to fix my current projects Funky Kong and Rosalina. Just thought you guys MIGHT want to know. Kamek might be back up again because I was just told how to fix the 2nd MDL0. The broom!
 

kangaroogreen

Smash Ace
Joined
Nov 22, 2009
Messages
812
Location
Somewhere in twoson.
Ludwig Von Koopa
Is now halted for awhile. I am trying to figure out how to fix my current projects Funky Kong and Rosalina. Just thought you guys MIGHT want to know. Kamek might be back up again because I was just told how to fix the 2nd MDL0. The broom!
You might run into some trouble there with the mario kart models.

They tend to be giant and unable to be rotated. :c
 

NintendoShadowMario

Smash Journeyman
Joined
Aug 4, 2010
Messages
252
You might run into some trouble there with the mario kart models.

They tend to be giant and unable to be rotated. :c
I dont have any problems rotating it. And I can just scale them. The only problem I have is how the boneadder adds bones to the last bone in the MDL0 and it added to an important bone (The leg i think) and now the leg is so far away from the model.
 
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