MagiusNecros
Smash Master
- Joined
- Nov 16, 2014
- Messages
- 3,176
It did get revamped for better or worse. Shadow Ball definitely performs differently.
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I'd be willing to bet that meetings about what moves Mewtwo would have would be happening before they announced Mewtwo (most likely 2 to 3 months before release), not during development of the character model and animations.Except that they didn't pull the moveset from Melee, since data from that game wasn't transferable. Besides, they did mentioned in a interview a while ago that they made every character from scratch so I don't see why it would be different with Mewtwo.
Still doesn't make sense why some thought that the 5 months of development meant a moveset revamp. This kind of work takes time, same moveset or not.
Guys............. I just realized something! Mewtwo+Lucas= Mucas!!
I feel the complete opposite of your opinion, although he is incredibly fun to use, I'll give you that one.Lol, this thread is funny.
Mewtwo kicks ***. I can't tell if OP is even being serious..
Well Trela just took second at TGC (Texas Gaming) using only Mewtwo, lost to a Falcon at the end.I feel the complete opposite of your opinion, although he is incredibly fun to use, I'll give you that one.
It's all a matter of play style, and until I see aplayer rank in finals in a respected tournament, I'll keep my opinion that he's not strong enough to compete. Which I personally believe to be unlikely solely because of his weight added on top of his size, dying at ranges at the likes of
is pretty sad when you have a hitbox comparable to characters like
.
Going by the current standard in Smash 4, characters of his size should either be heavy and hit hard or have some kind of shield; Super Armor, Meat Shield, a real Shield, etc.
Just imagine amain in a tournament filled with players of the same skill level or higher, can you really think he could last until finals if any single mistake or read easily costs him a stock (much more harshly than most characters).
I might be wrong and someone will prove to me that he's more than for friendly fights, and I hope it happens, but for now I'm rather skeptical.
EDIT: some fixes
Huh, was just about to post this.Well Trela just took second at TGC (Texas Gaming) using only Mewtwo, lost to a Falcon at the end.
If you don't believe me or want more details, ask @Teshie U.
Thanks a bunch, while reading the thread I noticed that the videos were going to be uploaded tomorrow.Well Trela just took second at TGC (Texas Gaming) using only Mewtwo, lost to a Falcon at the end.
If you don't believe me or want more details, ask @Teshie U.
Mother of Jesus Christmas! The dream is alive!Well Trela just took second at TGC (Texas Gaming) using only Mewtwo, lost to a Falcon at the end.
If you don't believe me or want more details, ask @Teshie U.
although mewtwo does die early. He has insane kill potential, with more kill setups/guaranteed kills than almost anyone eles.I feel the complete opposite of your opinion, although he is incredibly fun to use, I'll give you that one.
It's all a matter of play style, and until I see aplayer rank in finals in a respected tournament, I'll keep my opinion that he's not strong enough to compete. Which I personally believe to be unlikely solely because of his weight added on top of his size, dying at ranges at the likes of
is pretty sad when you have a hitbox comparable to characters like
.
Going by the current standard in Smash 4, characters of his size should either be heavy and hit hard or have some kind of shield; Super Armor, Meat Shield, a real Shield, etc.
Just imagine amain in a tournament filled with players of the same skill level or higher, can you really think he could last until finals if any single mistake or read easily costs him a stock (much more harshly than most characters).
I might be wrong and someone will prove to me that he's more than for friendly fights, and I hope it happens, but for now I'm rather skeptical.
EDIT: some fixes
Besides missing Custom moves, I don't feel like he is incomplete.I have a theory that Mewtwo is an incomplete character. He has questionable hitboxes (Especially Disable, it seems random if that move works, and its crap if it does work), lacks customs, and his weight is absurd. I know he was light in Melee, it was stupid, but this is ridiculous. Large and lightweight is just bad. He just seems rushed.
All the characters you listed except Bowser barely got faster in frame data, they got better for differentSee, I knew I was not crazy when I said earlier thatis way slower than
, it's an obvious fact now! I really don't get Sakurai's choice of design for Mewtwo this time... Why didn't he just get that with the massive outcry for Mewtwo revamps we asked for a better character, not a character who was already based on too much of an "extreme" stat spread's main focus being even having worse balance in statistics overall...
His lack of safe options plus his weight is an enormous issue now, even moreso than in Melee... It makes me miss Melee's Mewtwo actually. I seriously hold this opinion that Melee's Mewtwo is severly underrated, and Smash 4's Mewtwo is heavily overrated. His absence from Brawl and his "glorious" return shouldn't let people overlook that this character is seriously full of flaws. Terrible design flaws, as before, creating basically a2.0....
With the whole engine being overally sped up from Brawl, I don't get why they'd make Mewtwo that much slower than in Melee, but other obviously flawed characters aswho where to most also "doomed low tier" characters where all massively sped up.
Not too sure about Zelda but she at least feels faster
Mewtwo needs buffs. His lack of weight, speed, safe options, range, and bad lag after everything is just terrible gameplay design and doesn't make sence at all. A little hint of being a glass canon with having medium or even less than average weight (making this up with recovery) whilst having more powerful moves than now would be way better representation for the character...
Then again, this is the same guy who designedso yeah...
Damn. Falcon. That's rough. He's already the bane of my Mewtwo.Well Trela just took second at TGC (Texas Gaming) using only Mewtwo, lost to a Falcon at the end.
If you don't believe me or want more details, ask @Teshie U.
I thought it was just me but yeah. Played over 10 matches with a lv. 9 Ness last night and only managed to win 4 of them.Can't beat Ness with Mewtwo. Just not possible.
You gotta learn to use unconventional OOS options with Mewtwo, like with Samus (Screw Attack more than slow grab).You know the most irritating thing about mewtwo? having to sit back and just take otherwise unsafe hits on your sheild because of crappy grab range+mewtwo's habit of being slid everywhere.(seriously, little mac's EVERYTHING pushes mewtwo back so far that it's all free on shield)It's a real shame too since mewtwo has great grabs.
Mewtwo's gotta be played in the big tournaments to determine his position in the tier lists. If you ask me, I'd say he's somewhere in B tier. But I wouldn't be surprised if many people disagree...Has anyone here seen FOW play Mewtwo? So far he's amazing with him imo, and he also believes atm Mewtwo is somewhere in high tier. I just love seeing FOW play Mewtwo, just the way he pivots and uses his aerial movement for the mindgames is magical lol. And don't get me started on that pivot shadow ball that recoiled him behind his opponent into an F-smash, that brought a tear to my eye lol.
As for me, I think Mewtwo is at least mid-tier, although, talking tiers this early in his release feels stupid to me.
It's funny how the match up has turned around indeed. I had a lot of fun playing against my friend's Mewtwo with Ness. PK Thunder juggles for days... Even killed him on the top of the stage with PK Thunder at about... 115%? We where playing Omega Wrecking Crew btw.Can't beat Ness with Mewtwo. Just not possible.
I mean, the thread is called mewtwo complaints so I would think you'd know that's what you'd be seeing here.Look, you guys wanted Mewtwo. Now that we have him, you start complaining. It's either this or that. This community needs to make up their mind. ALL characters have weaknesses, not every character can be perfect. Turn those weaknesses into possibilities. Not every character is going to be as perfect as you want them to be. I don't know when this community will realize that this is Smash 4, not Melee.
Instead of complaining, get good. How do you think a character like Pikachu (who was said to SUCK during the 3DS days) managed to become top tier? Because people actually used him and learned techniques. Get real people. Your character has been granted back to you, and you should be happy about it. Remember the phrase "Ya get what cha' pay for?"
Ungrateful people...
Well I don't have a lot of experience with this, but from who I've fought I definitely have problems withWhat are's worst matchups according to you guys?
I think he has a clear disadvantage against the fast Top Tier characters as:. (
I think is actually quite do-able) But I also think he's struggling against the likes of
. Other potential unfavorable matchups could be:
.
Only characters I'm confident in that Mewtwo actually beats are:![]()
What are's worst matchups according to you guys?
I think he has a clear disadvantage against the fast Top Tier characters as:. (
I think is actually quite do-able) But I also think he's struggling against the likes of
. Other potential unfavorable matchups could be:
.
Only characters I'm confident in that Mewtwo actually beats are:![]()
Why exactly are Mewtwo players having problems with Ness? He seems fine to me, and I've faced good Ness' before and won.What are's worst matchups according to you guys?
I think he has a clear disadvantage against the fast Top Tier characters as:. (
I think is actually quite do-able) But I also think he's struggling against the likes of
. Other potential unfavorable matchups could be:
.
Only characters I'm confident in that Mewtwo actually beats are:![]()
Okay 2 things.Mewtwo's biggest weaknesses would probably his lack of safe options up close, and the fact that most of his strongest KO options (Besides Shadowball and Bair) also require him to be close to his opponent.
He basically has to get in on his opponents in order to maximize his punish options, but because he doesn't have the safest of options once he actually does get in, he is equally prone to being punished as well. And this is compounded by his problems with getting in against the faster characters in the game.
I'm more concerned with these issues in contrast to his weight, personally.
(Technical stuff that I really appreciate talking about)
And then bam. Suddenly, you have an extremely solid character.
As it stands right now though, Mewtwo is just average. And follows a similar-but-different path in comparison to Ganondorf. Especially good at punishes and when people don't know the matchup, but takes a surplus of precision and educated risks in order to be effective. Against the mid/lower tier characters, these educated risks have much more profound benefits to outweigh the weaknesses behind them. But against the higher and top tier characters, these options begin to fall flat because those characters can take educated risks and be much safer while also having more positive qualities when it comes to their rewards.
Yeah. His weight isn't too huge of an issue for me. I just wish he had more defense in other areas that actually matted. Such as faster frame data, more speed, more sensible hitboxes to help cover his large frame, etc.Okay 2 things.
1) I TOTALLY APPRECIATE YOUR STANCE. His weight isn't so much an issue for match ups but would just give him consistency.
2) There is a slight problem with comparing Mewtwo to Ganondorf. Ganondorf is many times forced to play the aggressor as he has nothing to combat projectiles other than power shielding, shielding, and jumping. However Mewtwo can very easily deal with most projectile users as his Shadow Ball beats out all small projectiles and he has a reflector for larger projectiles(They have long start up times usually which makes confusion easier to use). Very rarely Mewtwo is forced to go in unless the player chooses to. I know most people want to play him aggressively, but he just isn't that type of character as of right now.