Hakkat
Smash Apprentice
- Joined
- Apr 27, 2013
- Messages
- 183
Okay, so I love Meta Knight. I love Kirby games, but I have always LOVED playing as Meta Knight in Kirby games, mostly because he is much faster than Kirby and he is just plain awesome! So I thought to myself today: maybe I should seriously try to learn him in P:M. Why not? I love his games and to play as him, but I would need some help learning his moves. My first and foremost question is: does he have any character-specific advanced techniques for MK? Also, how good is his wavedash and DD in your opinion? Are they useful? Also, do dimensional cape mindgames work well in competitive play? They have worked for me before, when I teleport around and then I rush my opponent unexpectedly using MK's phenomenal speed and agility. I'm sure he is around Sheik's speed or so in P:M.
My second question is: should I use Nair for my main approaching aerial? What are some other techniques to approach/force approaches? I think teleport mindgames combined with Dash-dancing will work very well in high-level play!
My third question: What are some good MK combos. I find Uthrow Nair to work on most characters at at least some specific percent, so does Uthrow dair on fast fallers. Thanks for the help!
EDIT: Do you think he has a voice modifier in his mask has a voice modifier? He is way too cute to talk like that!
My second question is: should I use Nair for my main approaching aerial? What are some other techniques to approach/force approaches? I think teleport mindgames combined with Dash-dancing will work very well in high-level play!
My third question: What are some good MK combos. I find Uthrow Nair to work on most characters at at least some specific percent, so does Uthrow dair on fast fallers. Thanks for the help!
EDIT: Do you think he has a voice modifier in his mask has a voice modifier? He is way too cute to talk like that!