Servine1212
Smash Rookie
- Joined
- May 26, 2015
- Messages
- 22
Against spacies u can use back throw for early tech chases as it will knock the down at 0%. Also metaknights up-smash wrecks spacies; it stop most of their approach options, juggles them, and sets up for up air strings. Also when u go for up air conbos on a spacy the best way to end it is with dimensional cape, or back air. Oncs they are off stage metaknight can have his way with them. At low percents you need to dash dance around them and grab or up smash them. aim to get them off stage asap then you can down smash, forward smash, ledge hop nair, back air, or whatever to gimp them.So what are your go to options for combos against a spacie? Once d throw knocks down, it appears to get much easier if you can reaction tech chase, but what do you use to get them to those percents. Throw followups in general would be helpful. Been doing some labbing for a secondary and Meta Knight feels like he might work.