[TSON]
Hella.
Alright so here's what you do.
1. Open your mu_menumain.pac. It's kinda important.
2. Open Menumain_en at the bottom.
3. Go down to modeldata; each one of these represents one "parent" icon in the menu. The first is the GROUP button. The second is the SOLO button. After that is WiFi. As you can see, they go in order, like a book.
-If you want to change an icon that is inside of one of these "parent" icons, for instance, the BRAWL button, which is inside of GROUP. See what number GROUP is (1). Times that number by 100. Any icon that is in the 100s is in the GROUP menu.
-These still follow the book order, so BRAWL would be first. MenMainIcon_0101 is the BRAWL button, which is in ModelData(6).
4. Right click the ModelData that contains your icon and click preview.
5. Zoom out so you can somewhat see what resembles an icon. You may want to zoom out extra because when you get to the icon animations, the model will move forward a lot.
6. Expand the sidebars and the bottom bar, and resize the window so you can see the Play button.
7. Look at the top of the window, at the title. "Advanced Model Editor - MenMainIcon_####," it should say. Take note of the numbers after the _.
8. In the right sidebar, scroll down until you see the five animations that match the MenMainIcon number that you noted earlier.
9. The animations are as follows:
- MenMainIcon####_0 = Opening; Clicking
- MenMainIcon####_1 = ?
- MenMainIcon####_2 = Same as _0?
- MenMainIcon####_3 = Menu Transitions
- MenMainIcon####_4 = Highlighted
- MenMainIcon####_5 = Highlighted Idle (Plays after _4 infinitely, so make sure it both loops and looks good in its transition from _4 into _5!)
10. Mess around with the bone(s) in the left panel using the right and bottom panels. I advise against moving the MenMainIcon bone because it seemed to cause troubles when I did. The rotN bone does the same thing but never glitched up on me.
Yeah, enjoy.
1. Open your mu_menumain.pac. It's kinda important.
2. Open Menumain_en at the bottom.
3. Go down to modeldata; each one of these represents one "parent" icon in the menu. The first is the GROUP button. The second is the SOLO button. After that is WiFi. As you can see, they go in order, like a book.
-If you want to change an icon that is inside of one of these "parent" icons, for instance, the BRAWL button, which is inside of GROUP. See what number GROUP is (1). Times that number by 100. Any icon that is in the 100s is in the GROUP menu.
-These still follow the book order, so BRAWL would be first. MenMainIcon_0101 is the BRAWL button, which is in ModelData(6).
4. Right click the ModelData that contains your icon and click preview.
5. Zoom out so you can somewhat see what resembles an icon. You may want to zoom out extra because when you get to the icon animations, the model will move forward a lot.
6. Expand the sidebars and the bottom bar, and resize the window so you can see the Play button.
7. Look at the top of the window, at the title. "Advanced Model Editor - MenMainIcon_####," it should say. Take note of the numbers after the _.
8. In the right sidebar, scroll down until you see the five animations that match the MenMainIcon number that you noted earlier.
9. The animations are as follows:
- MenMainIcon####_0 = Opening; Clicking
- MenMainIcon####_1 = ?
- MenMainIcon####_2 = Same as _0?
- MenMainIcon####_3 = Menu Transitions
- MenMainIcon####_4 = Highlighted
- MenMainIcon####_5 = Highlighted Idle (Plays after _4 infinitely, so make sure it both loops and looks good in its transition from _4 into _5!)
10. Mess around with the bone(s) in the left panel using the right and bottom panels. I advise against moving the MenMainIcon bone because it seemed to cause troubles when I did. The rotN bone does the same thing but never glitched up on me.
Yeah, enjoy.