Let me explain, WHY, I think they should be out, for the fairness of the community, not to cater to the Pros.
The minority of Smash players know how to pull off these techniques. It's much easier to level out the playing field by taking them out, rather than forcing the majority of Smash players to learn these techniques.
SSBM has sold nearly 8 million copies, even if you assume that every member of SmashBoards and the old Nsider forums were avid Wavedash/L-Cancel users, the headcount combined hardly surpass 100,000
I would call that a minority. Therefore, I doubt they are going to cater these techniques and glitches to the minority that know them, especially when the profit comes from casual gamers nowadays, which is the expanding market.
These techniques leave the people who can pull them off at an advantage. A decent player and a decent player that knows L-cancelling and wavedashing, who has the advantage?
I'm sure I speak for many when I say I don't want the Smash Bros. Brawl online community to become that of Mario Kart DS and snaking. Sure, it leaves those who knows these techniques at an advantage, but it leaves every one else at a disadvantage, and is just no fun when you see people zipping around the track at a million miles per hour, just like how it wouldn't be fun for this majority of Smash players who don't know techniques like wavedashing, L-canceling, etc. to join an online match and be pummeled by people zipping around the stage and canceling out the lag.
Even though you can say "Just learn to do it!" doesn't change that a Wavedash/L-Cancel user is the one with the Advantage because of exploiting something in the game, even if both players are equally skilled, the one doing the exploiting gets the advantage
And I'm not saying this because I can't do it, I play SSB64 and Melee at a competitive level and can L/Z-cancel and Wavedash just fine, but when I'm playing with friends and they can't commit time and practice towards Wavedashing and the like...they're not going to be having an enjoyable time playing against someone who does.
I personally think SSB's experience would benefit from it being taken out, making it so that people like my friends can have more fun with the game even if playing against someone who puts more effort into the game like me. You can accept that you lose to someone because you messed up or you acknowledge that the person you're playing is better than you, it's harder to do that when it seems like you lost because he's exploiting something to get an advantage that you're not. It levels out the playing field.
Those are my two cents.
And those of you who are going to be like "Zomg not again" and flame me, don't bother to post.
The minority of Smash players know how to pull off these techniques. It's much easier to level out the playing field by taking them out, rather than forcing the majority of Smash players to learn these techniques.
SSBM has sold nearly 8 million copies, even if you assume that every member of SmashBoards and the old Nsider forums were avid Wavedash/L-Cancel users, the headcount combined hardly surpass 100,000
I would call that a minority. Therefore, I doubt they are going to cater these techniques and glitches to the minority that know them, especially when the profit comes from casual gamers nowadays, which is the expanding market.
These techniques leave the people who can pull them off at an advantage. A decent player and a decent player that knows L-cancelling and wavedashing, who has the advantage?
I'm sure I speak for many when I say I don't want the Smash Bros. Brawl online community to become that of Mario Kart DS and snaking. Sure, it leaves those who knows these techniques at an advantage, but it leaves every one else at a disadvantage, and is just no fun when you see people zipping around the track at a million miles per hour, just like how it wouldn't be fun for this majority of Smash players who don't know techniques like wavedashing, L-canceling, etc. to join an online match and be pummeled by people zipping around the stage and canceling out the lag.
Even though you can say "Just learn to do it!" doesn't change that a Wavedash/L-Cancel user is the one with the Advantage because of exploiting something in the game, even if both players are equally skilled, the one doing the exploiting gets the advantage
And I'm not saying this because I can't do it, I play SSB64 and Melee at a competitive level and can L/Z-cancel and Wavedash just fine, but when I'm playing with friends and they can't commit time and practice towards Wavedashing and the like...they're not going to be having an enjoyable time playing against someone who does.
I personally think SSB's experience would benefit from it being taken out, making it so that people like my friends can have more fun with the game even if playing against someone who puts more effort into the game like me. You can accept that you lose to someone because you messed up or you acknowledge that the person you're playing is better than you, it's harder to do that when it seems like you lost because he's exploiting something to get an advantage that you're not. It levels out the playing field.
Those are my two cents.
And those of you who are going to be like "Zomg not again" and flame me, don't bother to post.