Hm, alrighty then. *adds to the bottom of the first post*
Final Fantasy Fables: Chocobo's Dungeon and Mario Sports Mix also have Moogles. As for making a memory dump, you'll need Dolphin and
ProcessMemoryDumper. Simply emulate the game under Dolphin, and then use PMD to dump Dolphin's memory. You'll need around 600MB for each memory dump, though.
I'm not sure, but someone who has that game could check.
Yeah, I did, but I don't think that the extra polygon group is the only cause of the problem. (My one-slot Bill's Hat attempt had the same problem, and only replaced the one polygon group and didn't add any.)
Sounds similarly to how Bubble Bobble Plus has its files stored.
And I may be wrong, but I think I already checked Blaster Master Overdrive, and it didn't have MDL0. Alright, time to go check Blaster Master Overdrive (again) and the Bit.Trip games, just to make sure.
(EDIT: I believe every one of the Bit.Trip games have MDL0 by the looks of it, but Blaster Master does
not.)
(EDIT 2: Yep. All six Bit.Trip games use MDL0, which brings our total amount of MDL0-confirmed games up to 100! Whoo! Also, for the compressed files, use
the QuickBMS script on this post to decompress them.)