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Marth's Aerials: How Should I use Them

illinialex24

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Mainly, I'm hacing difficulty finding out a good replacement for dair on stage, I want an attack with less lag and I'm not doing that well with a fast falled uair. I can't seem to space it right. Also, when should I use nair and when should I use bair on-stage?
 

Remzi

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If the enemy is below you, DO NOT DAIR, ever. Instead, spam airdodge and try to safely land on the ground and get ot the ledge. Fastfalled uair is basically just for juggling, it has a few other uses but thats why you have fair. Nair is good for anti-air, it stops aerial approaches, its also good for ledge guarding. Bair is laggy, and you should avoid it on stage for the most part. Only use it if your opponent is at your back and you are in the air (which shouldnt really ever happen) because in this case you really have no other choice. Also, a RAR'd bair is good for kills if your fair is stale, which it should be.
 

Daea

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If you're looking for a replacement for dair on stage, I guess you're trying to attack someone while you're above them. That's not a good idea, because marth is pretty bad at fighting when he's above someone. Your best bet would be to get back onto the ground via an air dodge and continuing the fight from there. Don't try and fight while you're directly above someone, marth's options are limited there and you're probably just going to get juggled if you focus on reaching the ground.

In terms of using nair and bair: nair is pretty useful if you want to hit someone in a plat above you, since the two hits puts more pressure on them, and nair is relatively easy to hit with. You can also use it to juggle in general, because if you predict an air dodge and nair, the knockback will allow you to continue juggling or potentially hit them offstage for edgeguarding. Sometimes when you wall with sh fairs, you can throw in a nair as you're coming down so only the first hit comes out. The first hit will autocancel, and you can follow up with db or jab or something. I find that if I hit with the first hit of nair, I can always hit with 1 jab and tip with the 2nd.

Bair is more situational, since it's more laggy than fair, you're only really going to want to be using it for KO purposes. At best, if you happen to be facing/dashing away from your opponent and want to nail them with an attack w/o turning around for a fair. This might be the case if you're facing away from your opponent and they're rushing towards you for an attack, a bair will probably stop them. It's also better to use the bair on an opponent who's stuck on a platform above you, not someone who's on the same level ground as you.
 

illinialex24

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If the enemy is below you, DO NOT DAIR, ever. Instead, spam airdodge and try to safely land on the ground and get ot the ledge. Fastfalled uair is basically just for juggling, it has a few other uses but thats why you have fair. Nair is good for anti-air, it stops aerial approaches, its also good for ledge guarding. Bair is laggy, and you should avoid it on stage for the most part. Only use it if your opponent is at your back and you are in the air (which shouldnt really ever happen) because in this case you really have no other choice. Also, a RAR'd bair is good for kills if your fair is stale, which it should be.
Yeah, thanks. Thats annoying because I like to punish opponents below me with Jigglypuff, I guess its something else I have to change in my style with Marth. Thanks for the tips on nair, I think I was using too much fair when they were in the air.
 

Remzi

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Yeah, thanks. Thats annoying because I like to punish opponents below me with Jigglypuff, I guess its something else I have to change in my style with Marth. Thanks for the tips on nair, I think I was using too much fair when they were in the air.
By all means continue using fair when your opponent is in the air, both work just fine. Another good time to use nair is when your opponent is on a platoform like on BF or YI. Although you can also utilt which is very effective in this situation.
 

-Jumpman-

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Nair: Use a nair to punish opponents who used FH something. Or use a spaced nair to pressure opponents. I use the 2 hits against platforms on battlefield.

Bair: I use the bair for spacing against MK if that MK uses a lot of aerials. Bair has the most range of all your aerials, so you might want to use that against really offensive opponents.
 

illinialex24

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Nair: Use a nair to punish opponents who used FH something. Or use a spaced nair to pressure opponents. I use the 2 hits against platforms on battlefield.

Bair: I use the bair for spacing against MK if that MK uses a lot of aerials. Bair has the most range of all your aerials, so you might want to use that against really offensive opponents.
Nice, I didn't know that about bair. Cool. I'm newer to better Marth techs, lol.
 

-Jumpman-

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I haven't been playing with Marth for a really long period, but I play good players a lot. First I got destroyed, but that actually helped with spacing etc.

If I think of more, I'll post it.
 

3xSwords

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Dude you've been here long enough and you know we would like you to post such a question in the quick question thread. That being said I think your question has been answered well enough.
 

Nightshine

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You know I've read a bunch of things about not to use dair, mostly when someone critiques someones video but I never knew exactly why you shouldn't. My only gues is because it has a lot of lag after the hit. Is that why? Or is there another reason other than the bad lag?
 

¯\_S.(ツ).L.I.D._/¯

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You know I've read a bunch of things about not to use Dair, mostly when someone critiques someones video but I never knew exactly why you shouldn't. My only guess is because it has a lot of lag after the hit. Is that why? Or is there another reason other than the bad lag?
It's pretty much the after-lag, coupled with the fact that most people can't consistently spike with it, so using it onstage won't end well unless you tip it, which isn't very easy, unless you've mastered it of course, but most Marth mains don't need to since most of them don't really use it at all.
 

illinialex24

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Discovered: Sending Napalm
You know I've read a bunch of things about not to use dair, mostly when someone critiques someones video but I never knew exactly why you shouldn't. My only gues is because it has a lot of lag after the hit. Is that why? Or is there another reason other than the bad lag?
You mean insane lag. It essentially gives them a free hit and yet I feel myself keep on doing it. I'm gonna try to break the habit tonight (****IT, I can't get puffstuff or Jigglypuff out of my head).
 
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