Staz
Smash Lord
he has improved right? and for his grabbing range? what happen to it? i heard his side B doesnt help to recover anymore
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It is unimportant what they say I don't care who they are melee=/=Brawl.Preety much every good melee player that has played Brawl says Marth is most likely going to be number 1 in Brawl.
So....yeah.
WTF, Marth is clearly better than anyone else in brawl.
It's like a super model sitting on a bus with a bunch of fat ugly people, its not hard to pick out the super model and say "This one is greater than the rest on this blasted bus."
Tada! That's the spirit.crap. im saddened to hear that there may be run speed dents and especially his side B recovery is gone... i suppose that was slightly unfair when using it on other players... but, ill still be able to master him if hes got the same moveset. should be fine.
Marth's grab range was broken in Melee. And he was generally a little overpowered in that game as well (we're talking before exploits here - like Fox/Falco's initial power being inflated due to the shine being used unconventionally to create combos).
Marth in general is a character who is going to end up being very good or very bad simply based on his gimmick (the tip doing more damage). He's a speedy character who is supposed to be played at range and he's rewarded for it. Either he's going to end up high on the tier list due to his required playstyle or he's going to be underpowered and feel useless unless you get a tipper. Thankfully he still plays well in Brawl, but just a tiny bit nerfed.
All of the top and high tier characters got nerfed. Sheik/Fox/Falcon/Samus/Falco all got nerfs with him. Some more or less drastic than others.
Marth in Brawl does not suck. He's more balanced now and he's still very much a top tier contender. It's not like the transition from 64 to Melee where Kirby suddenly went from ultra useful to terrible.