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Marth AT?

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Novabound

Smash Apprentice
Joined
Oct 21, 2004
Messages
156
Hey, I'm a GaW main, and actually don't play marth at all. I just had this recorded and thought you guys might like it. Yes I'm too lazy to sift through millions of threads of techs with marth, so I'm sorry if it's been discovered already, but I thought it was just too cool to miss if it hasn't been yet. I have NO idea how to do it nor any idea how it happened. Ask the comp how it did it XD.

http://www.youtube.com/watch?v=eGT7vBt3myM
 

C.J.

Smash Master
Joined
Nov 30, 2008
Messages
4,102
Location
Florida
Q&A/social thread please

It's old, happens to multiple characters. Ledge canceled upB. refreshes jumps and his upB.
 

Yoshi Kirishima

Smash Lord
Joined
Dec 26, 2007
Messages
1,501
Location
Rochester Hills
Hmm when you mean the ledge cancel glitch, you mean the one related to a bug in Brawl physics related to grabbing onto the stage? This seems different, as his Up B went past the edge and he performed a fair immediately... or may be the Up B was performed in a different angle so he didn't stop at the edge.

But may be I've just never known about this.
 

Novabound

Smash Apprentice
Joined
Oct 21, 2004
Messages
156
Well the thing that struck me as odd is that it flows too well. I've seen wolf especially do it accidently...Just never with marth.
 

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
Hmm when you mean the ledge cancel glitch, you mean the one related to a bug in Brawl physics related to grabbing onto the stage? This seems different, as his Up B went past the edge and he performed a fair immediately... or may be the Up B was performed in a different angle so he didn't stop at the edge.

But may be I've just never known about this.
He double jumped right after. You can see the little "bounce" from it if you look closely.
 

Remzi

formerly VaBengal
Joined
Apr 20, 2008
Messages
3,398
Location
Fairfax, VA
NNID
Remziz4
3DS FC
0302-1081-8167
nobody can use it that well because our reactions aren't quick enough. CPU was able to immediately process their positioning and situation, which is why it flowed so nicely.
 
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