Chocobo (Natural)
Weapon-Body
Attacks
Neutral- Right kick, Left kick, Peck- 3% (Short), 3% (Short), 4% (Short)-Red
Forward- Quick peck forward- 4% (Short)-Red
Down- Bends down and kicks forward- 3% (Short)-Red
Up- Chocobo hops up with his beak in aimed straight up- 4% (Short)-Red
Dash- Leaps and turns itself into a living bullet- 8% (Medium)-Orange
Ledge- Chocobo slams his beak on the grounds- 3% (Very Short)-Red
Ledge 100%- Chocobo rolls onto the stage with his talons out- 4% (Medium Short)-Red
Recovery- Chocobo head butts in front of him and kicks behind him- 5% (Very Short) (Head butt), 4% (Short)-Red
Smashes
Forward- Chocobo ***** back then lunges his beak forward- 8-16% (Short)-Red
Down- Smashes his foot behind it then in front of it- 5-14% (Short)-Red
Up- Bends his head back the smashes it forward (similar to Mr. G&W)- 7-15% (Very Short)-Red
Specials
Neutral (Chocobo Kick/ Chocobo Kick+/ Chocobo Kick Zero)- Chocobo charges his foot behind him, at first there will just be him, then after about 2-3 secs. There will be a small gust swirling him as he charges, after another 2-3 secs. He will have a dark purple energy swirling around him, after another 2-3 secs. The attack will be fully charged- 5-12% (Normal) (Short), 13-21% (Slight gust/+) (Short), 22%-30% (dark energy/ zero/ turns from a kick to a drop kick) (Short)-Red
Forward (Choco Meteor)- Chocobo point is wing forward and 5 meteors fall in a line in front of him- 10% (Medium)-Red
Down (Knight)- Changes job class to Knight
Up (Dive Bomb)- Chocobo rises up, does a backwards loop in the air and then glide/ dives forward in a bullet shape- 7-9% ( Short/ Long)-Orange
Aerials
Neutral- Kicks in front of him, then spins around to kick behind him (this changes the direction Chocobo is facing)- 5% (Short), 5% (Short)-Red
Forward- Lunges forward a small distance while pecking-7% (Medium Short)-Red
Back- Back flip kicks an enemy behind him- 8% (Very Short)-Red
Down- Chocobo stiffens his body up, puts all his claws bullets straight down towards the ground for 3 secs.- 12% (Long)-Red
Up- Chocobo ***** his head back then thrust it up- 6% (Very Short)-Red
Grabs
Neutral- Chocobo holds the enemy with a talon and pecks at them- 2% (Short)-Purple
Forward- Chocobo tossed the enemy up then head butts them- 9% (Short)-Purple
Back- Chocobo tosses the enemy over his head then does a 180 degree round house kick on them- 8% (Short)-Purple
Down- Chocobo whips the enemy on the ground, stands on them, starts raking them with his claws, then tosses the enemy behind him- 13% (Short)-Purple
Up- Chocobo tosses the enemy up, then head butts them as they fall- 10% (Short)- Red
Final Smash (What are you……)
Dungeon Hero X shows up out of no where and tells Chocobo that he will handle it, Dungeon Hero X fires Mog Beam X which is the height of Chocobo and travels the entire stage, or he will misfire and cause a landslide on Chocobo- 77% (Mog Beam X)(infinite), 7% (Landslide) (Pointblank)-Red
Kirby hat
Kirby becomes yellow and has a beak
Taunts (Shared by all)
#1- Turns around and shakes his tail feathers
#2- Raises his claw and says “Kweeee” very creepily
#3- Starts yelling at the enemy but it comes out in many “Kwee”’s
Time Skips (Shared by all)
#1- Pecks at his wings
#2- Pecks at the ground
Victory poses (Shared by all)
#1- Chocobo sleeps
#2- Chocobo has its right wing raised
#3-Chocobo has both of its wings raised
Losing pose (Shared by all)
Chocobo claps for the winner
Battle Entrance
A memory portal appears and Chocobo walks out of it
Colors (Shared by all)
(Yellow is not a color, it is the standard)
Sleep (Shared by all)
Sleeps like a chicken
Confusion (Shared by all)
Wobbles forward and then back
Swimming (Shared by all)
Swims like a duck
Homerun swing (Shared by all)
Chocobo holds the bat up to the sky then quickly spins and smashes in front of him
Chocobo (Knight)
Weapon-Great sword
Attacks
Neutral- Downward right diagonal slash, downward left diagonal slash downward right diagonal slash- 5% (Medium Short), 5% (Medium Short), 5% (Medium Short)-Red
Forward- Forward Stab- 10% (Medium Short)-Red
Down- Diagonal downward stab ahead of him-13% (Short)-Red
Up- Arching slash above him from his left to his right- 11% (Medium Short)-Red
Dash- Right horizontal slash- 12% (Medium)-Red
Ledge- Right horizontal slash along the ground- 7% (Medium Short)-Red
Ledge 100%- Lifts himself up and then does a downward slash- 10% (Medium Short)-Red
Recovery- Slashes on both sides of him as he rises- 8% (Short)-Red
Smashes
Forward- Downward slash in front of him- 20-28% (Medium Short)-Red
Down- Downward left diagonal slash that spins Chocobo around hitting behind him- 12-17% (Medium Short)-Red
Up- Stabs directly above him- 22-30% (Medium Short)-Red
Specials
Neutral (Elemental protection)- Sheathes his sword while charging and then stabs it straight up in the air causing one of four things to happen
#1- two fire walls will appear at his sides- 8-13% (Medium Short)-Red
#2- an electrical current will travel along the ground on both of his sides- 5-9% (Long)- Red (Paralysis added)
#3- water will gush from somewhere at his sides pushing opponents back- 0% (Medium/ Medium Long)- Blue
#4- two giant ice balls will fall from the sky at his sides- 9-15% (Medium Short)-Red
Forward (Ready! Go!)-Downward slash, then starts to charge (Hold able but unable to move), he then dashes forward dragging his sword behind him and finishes with a uppercut slash- 4% (Medium Short) (Downward slash), 10-11% (Medium/Long) (Uppercut Slash)-Red
Down (Dragoon)- Changes job class to Dragoon
Up (Valkeries blessings)- Chocobo is enveloped in a white ball of light that travels toward the nearest ledge- 6% (Medium)-Orange
Down
Aerials
Neutral-Left horizontal slash- 11% (Medium Short)-Red
Forward- Downward slash in front of him- 13% (Medium Short)-Red
Back- Stabs behind him as if he was sheathing his blade- 10% (Short)-Red
Down- Missiles downward, stabbing below him (Similar to Link)- 15% (Long)-Red
Up- Left to right arching slash above him- 11% (Medium Short)-Red
Grabs
Neutral-Chocobo hits the enemy with the hilt of his sword- 3% (Very Short)-Purple
Forward- Chocobo puts his sword in between him and the enemy then slashes forward sending the enemy flying- 11% (Very Short)-Purple
Back- Chocobo starts an arching slash below the enemy using his blade to carry and slam the enemy behind him- 12% (Very Short)-Purple
Down- Jumps up while holding the enemy, then leans back and pile drives them into the ground- 9% (Very Short)-Purple
Up- Tosses the enemy above him, the stabs straight up- 10% (Very Short)-Purple
Final Smash (Mine is bigger than yours!)
A Giant sword mysteriously forms in Chocobos wings, he then jumps up and flips while slashing (The sword is always ¼ the size of the entire stage)- 40% (Very Long)-Red
Chocobo (Dragoon)
Weapon-Lance & Chain
Attacks
Neutral- Stab, then an upward left diagonal slash that turns Chocobo around fallowed by an arching slash over Chocobos head turning him around again- 3% (Medium), 3% (Medium), 5% (Medium)-Red
Forward- Forward stab- 4% (Medium)-Red
Down- Leg sweep with lance- 3% (Medium)-Red
Up- Spins the lance horizontally once over his head- 5% (Medium Short)-Red
Dash- Sliding stab forward- 5% (Medium Long)-Red
Ledge- While pulling himself up he stabs diagonally upward- 4% (Medium Short)-Red
Ledge 100%- Spins onto the stage with a leg sweep- 5% (Medium Long)-Red
Recovery- Spins on the ground while slashing- 4% (Medium)-Red
Smashes
Forward- Downward slash fallowed by a flying forward kick by using the lance as a vault- 11-15% (Downward slash) (Medium), 7-10% (Flying kick) (Medium)-Red
Down- Stabs ahead of him then flips the lance to his other wing (now holding it backwards), and stabs behind him- 14-21% (Medium)-Red
Up- Direct stab upwards- 15-20% (Medium)-Red
Special
Neutral (Get over here!)- Throws his lance forward (Still holding it by using the chain inside), the lance continues until it hits the ground, all enemies hit by the lance are held in place until Chocobo pulls it, and all those it hit, back to him- 5% (Long)-Red
Forward (Trail of Glory)- Charges (Hold able but cannot move until released and then dashes forward (Dash has the same appearance as Fox and Falcos with the exception of range), leaving one of three trails when fully charged- 6-10% (Medium/Long)-Red
#1-Fire-Adds 5% to the attack
#2-Ice-Adds freezing to attack
#3-Elec.-Adds paralysis to attack
Down (Dark Knight)- Changes job class to Dark Knight
Up (Helicopter)- Spins the lance horizontally over his head for 3 secs. lifting him- 5% (Medium)-Red
Aerials
Neutral- Stab in front of him, then he twist his body backwards and stabs behind him- 6% (Medium)-Red
Forward- Stabs in front of him- 5% (Medium)-Red
Back- Starts a right slash in front of him that fallows through behind him, turning Chocobo around- 4% (Medium)-Red
Down- Spins his lance horizontally below him- 4% (Medium Short)-Red
Up- Left to right arching slash over his head- 6% (Medium)-Red
Grabs
Neutral- Chocobo Head butts the enemy- 2% (Very Short)-Purple
Forward- Chocobo tosses the enemy forward then throws his lance at them (once again using the chain to hold it), then pulls it back- 12% (Very Short)-Purple
Back- Tosses the enemy over his head, then spins while holding his lance on his back (like water buckets on a pole), slashing the enemy back- 11% (Very Short)-Purple
Down- Chocobo jumps up while pushing the enemy to the ground, then, while in the air, dribbles his lance off the enemies body using his feet- 13% (Very Short)-Purple
Up- Performs a ½ arching slash starting under the enemy throwing them up- 8% (Very Short)-Purple
Final Smash (100 Blades!!!)
Chocobo stabs forward, anyone hit will be caught in the attack. Chocobo will then stab the caught foes 100 times at high speeds, low knock back- 100% (Medium)-Red
Chocobo (Dark Knight)
Weapon- Purple Cutlass
Note: Dark Knight receives half of all damage he deals
Attacks
Neutral- Right horizontal slash, left horizontal slash, right horizontal slash- 5% (Medium Short), 5% (Medium Short), 5% (Medium Short)-Red
Forward- Uppercut slash- 13% (Medium Short)-Red
Down- Right sweeping slash in front of him- 10% (Medium Short)-Red
Up- Stabs straight above him and then starts spinning his sword vertically over his head- 8% (Medium Short) (Stab above head), 2% (Short) (Spin above head) (Continues if held)-Red
Smashes
Forward- Downward slash in front of him, if fully charged, you can press the attack button again to teleport behind the person and delivers a right horizontal slash them again- 10-15% (Medium Short) (downward slash), 10% (Medium Short) (right horizontal slash)
Down- Cutlass turns midnight black, Chocobo then stabs it in the ground causing eruptions of black gas at his sides- 12-17% (Medium)-Red
Up- Chocobo slashes above his head at light speed causing no attack lag- 7-12% (Medium Short)-Red
Specials
Neutral- Enters a counter stance, if hit the opponent falls into a pitfall trap- 0% (Pointblank)-Red
Forward- (Can be used repeatedly) Leaves an invisible silhouette that slashes any enemy that comes near it (Disappears after 10 secs.)- 5% (Medium Short)-Red
Down (Ninja)- Changes job class to Ninja
Up- Teleports in direction of the tilted controller leaving a trail of explosions on the path he took- 13% (Medium)-Red
Aerials
Neutral- Chocobo is enveloped in a purple energy ball that explodes causing a small shock wave around him- 10% (Very Short) (energy ball), 5% (Short) (shockwave)-Red
Forward- Chocobo flips while slashing, then gives a powerful downward slash in front of him- 4% (Short) (spinning slash), 10% (Medium Short) (downward slash)-Red
Back- A line of dark electricity appears behind Chocobo paralyzing the enemy (Elec. comes from an unseen slash)- 13% (Medium Short)-Red
Down- Chocobo turns upside down and spirals down to the ground sword first- 15% (Long)-Red
Up- Chocobo slashes above his head creating a dark hole that last for .5 secs. (pulls people in but no damage from it)- 13% (Medium Short)-Red
Grabs
Neutral- Shanks the enemy with the cutlass- 3% (Very Short)-Purple
Forward- The enemy is wrapped in a black energy, then slammed forward onto the ground- 12% (Very Short)-Purple
Back- The enemy is teleported above you, then behind the you, then on the ground a ways behind you, with a slash sound for each teleport- 14% (Very Short)-Purple
Down- Chocobo levitates the cutlass, which starts spinning the a screwdriver, then plows into the enemy (after Chocobo head butts them to the ground)- 15% (Very Short)-Purple
Up- Chocobo throws them up fallowed by an explosion underneath the enemy- 13% (Very Short)-Purple
Final Smash (Final Offering)
Chocobo stabs his sword in the ground, and puts his wings together in a prayer stance, dark energy envelops Chocobo and the screen, when the energy is gone, everyone, including Chocobo has lost a life and is on a floating revival platform- 0% (Infinite)-Red
Chocobo (Ninja)
Weapon-Shuriken, Fuma Shuriken, Katana
Note: All of the Ninjas weapons are put away until he attacks (Fuma Shuriken on back, Katana on back sheath, Shuriken in Ninja Garb, Spell tags in Ninja Garb)
Attacks
Neutral- Continuous right diagonal downward slashes fallowed by left diagonal downward slashes at high speeds forming an X in front of Chocobo as long as the attack command is held- 2% per slash (Medium Short)-Red
Forward- Sliding right horizontal slash, then sliding left horizontal slash, fallowed by a sliding right horizontal slash- 4% (Medium), 4% (Medium), 4% (Medium)-Red
Down- Chocobo sweeps his Fuma Shuriken along the ground in front of him- 4% (Medium Short)-Red
Up- Quickly unsheathes, then sheathes his katana after stabbing above his head- 5% (Medium Short)-Red
Smashes
Forward- Stances grabbing at his sword while charging, then at light speed, dashes forward a small distance, stopping in the same stance ( Opponents are hit by a light speed slash that is unnoticeable)- 9-16% (Medium)-Red
Down- Smashes his katana down on one side of him and the Fuma Shuriken on the other- 7-14% (Medium Short) (Katana), 9-16% (Medium Short) (Fuma Shuriken)-Red
Up- Chocobo spins his Fuma Shuriken a little ways over his head, then catches it- 10-15% (Medium Short)-Red
Special
Neutral (Escape…)- Chocobo throws down smoke bombs (not smoke balls) that release a large amount of pitch black smoke covering a large area, which last for 5 secs. (Charge changes the area from ¼ of Final Destination to ¾ of Final Destination)- 0% (Very Long)-Blue
Forward (Shuri-Barrage)- Chocobo throws 1-5 shuriken (dependant on charge) or 1 Fuma Shuriken (fully charged)- 2% (Long) (Shuriken), 15% (Long) (Fuma Shuriken)-Orange
Down (Scholar)- Changes job class to Scholar
Up (Power of Wind)- (In air) A sphere of spell tags appear under Chocobo and create a small wind explosion, throwing Chocobo up, all those around the sphere get knocked back and if anyone was in it, the receive high damage and get meteor smashed, (On ground) A patch of spell tags are laid on the ground underneath Chocobo, and stay there for 3 secs., anyone who steps in the area gets sprung into the air- 20% (Very Short) (Sphere)-Red (Everything else is (Short) and Blue)
Aerials
Neutral- Chocobo spins while slashing with his Fuma Shuriken- 7% (Medium Short)-Red
Forward- Right horizontal slash in front of Chocobo- 5% (Medium Short)-Red
Back- Spins and slashes behind him- 6% (Medium Short)-Red
Down- Chocobo slams his Fuma Shuriken down at the ground then chases it after it hits (KO if there is no ground below him)- 15% (Long)-Red
Up- Throws a spell tag above his head that paralyzes anyone it touches (after going up a short distance it falls to the ground like a sticker then disappears)- 4% (Long)-Red
Grab
Neutral- Chocobo karate chops the enemy- 2% (Very Short)-Purple
Forward- Throws a spell tag forward which creates a small wind explosion blowing the enemy away and pushing Chocobo back a small ways- 8% (Very Short)-Purple
Back- Chocobo flips the enemy over his head and as they are falling, he guillotines them with his Fuma Shuriken- 14% (Very Short)-Purple
Down- Spins while sweeping his katana on the ground tripping the enemy, then slams his Fuma Shuriken into them- 13% (Very Short)-Purple
Up- Back flip kicks the enemy up into the air- 11% (Very Short)-Purple
Final Smash (Night Stalkers)
Kicks upward directly in front of him (Leaf Hurricane!!!), the scenery changes to old time Japan at night with a full moon and two towers in the background for anyone hit, the enemy reaches its peak height from the kick between the two towers at the center of the full moon, a silhouette of Volg (Who was standing on one tower) kicks the enemy towards the other tower (Where a silhouette of Chocobo is), the two play soccer in the air with the enemy for a few seconds, then Chocobo drop kicks the enemy into the ground, then Chocobo starts flipping rapidly in the air (Until he looks like a Sonic ball), and starts falling until he reaches the enemy who is trying to stand up and drop kicks them down HARD!!! (Chocobo and Volg remain silhouettes the whole animation)- 150% (Very Short)-Red
Before you think of how crappy it is, I want to state this, I got bored of this moveset and left it more or less half finished so I don't see the point in giving colors to an incomplete moveset. Anyway, I just wanted to know if people think this is a cause that I shouldn't dismiss if I added detail and such...
-.- they seriously censored c*cks.....