Wolf_The_Wolf
Smash Rookie
- Joined
- Aug 31, 2014
- Messages
- 6
I am kind of a lurker, sorry. Is it just me or is the Zelda/Sheik matchup almost not worth pursuing against a skilled player?
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I actually prefer this over the "start every stock with a single charge" idea. It feels like I really have to use my aura judiciously, like in pre-3.0, except less bad.So the character page for Luc says he now keeps aura charges across stocks. Thoughts?
It's not just you. Zelda is hard for Lucario to keep a combo grip on, and Sheik is... Sheik. I recommend getting a secondary for that matchup.I am kind of a lurker, sorry. Is it just me or is the Zelda/Sheik matchup almost not worth pursuing against a skilled player?
That makes me feel a lot better. I know the player and was doing pretty good up until they switched to Zelda as a main. I know I'm not amazing in the big picture, but wow, even after practice I have to work so much harder than they do in that matchup.It's not just you. Zelda is hard for Lucario to keep a combo grip on, and Sheik is... Sheik. I recommend getting a secondary for that matchup.
That was fun.Quick guys Ipunchkidz is playing against mr r in a lucario ditto mm on his twitch right now
Wow, this wording makes the concept of Aura Sphere Canceling a lot easier to explain to people!ground L-cancel (ASC).
Uh dash attack→side smash is a good one to start practicing.What are the basic combos for lucario?
I did it. No.Hey Lucarios, do this twice in a row and record it with your phone
-SH Fair Dair (getting the hitbox out)-
https://www.youtube.com/watch?v=IeLklmmYyNk#t=248
You did? What happened to your phone?I did it. No.
Oh no. I meant with charge. Without charge would definitely be really good without too much drawback. Basically remove the invincibility entirely and replace it with the ability to do anything out of it with a charge. It was just an idea brought up when he noticed that DT is incredibly punishable in neutral if attempting to use it to dodge without a charge to act out of.I'm not sure if you mean with or without an aura charge used. I could see them allowing a cancel into a jump. If you mean removing the intangibility entirely and always allowing him the option to cancel without aura then I think that would be too powerful.
I think DT is fine where it's at. You can time the intangibility to go through something if you have a read, otherwise it's an intangible approach/aerial of your choice.
One way to indirectly buff DT approaches would be to have Aura Sphere damage count towards building aura, as well as damage done to projectiles, allowing you to build aura and find your way back in against that Link.
I remember doing this before, but it looks like it's not possible in 3.5. If you hit something with the Fair it certainly becomes possible.You did? What happened to your phone?