Bair 1 to Best Possible Follow-ups With and Without Rage:
This is an updated version of the previous Bair 1 post, now with Link's rage factored in. Different characters have different amounts of hitstun, air-time and landing lag when hit by Bair 1, and the amount will vary depending on Link's rage, so naturally there will be different 'best' options you can do when you connect a Bair 1 and then immediately land. I will provide the data but you must be the one that figures out what is the best and most realistic thing you can do out of a landing Bair 1 in each personally relevant matchup and then actually apply it in-game.
Below I'll be listing a bunch of numbers under each character.
The first will be total hitstun frames that Bair 1 induces assuming that the opponent doesn't land part-way through.
Then I'll state the amount of airborne frames the opponent experiences assuming they don't DI or SDI the Bair, and also assuming they don't DJ before they land if they can.
If they have the same or less airborne frames compared to the total amount of hitstun frames, this means they have no choice but to land.
Then I'll mention their total landing lag frames regardless of whether or not they have a forced landing.
At this point I'll be able to tell you how many frames we have to work with to get a follow up after Bair 1 against all of the opponent's best available options. I will assume that you have hit with Bair 1 on your final airborne frame and I will take into account the ten frames of landing lag you will have to endure immediately after.
Potential follow-ups include:
B-reversed Grounded Up-B: 8 Frames
Turn around Jab: 8 Frames.
Turn around U-tilt: 9 Frames.
Turn around D-smash: 10 Frames
Turn around U-smash: 11 Frames
Back hit of U-tilt: 11 to 12 Frames
Turn around D-tilt: 12 Frames
Turn around Grab: 13 Frames (but unaffected by shield)
F-smash backwards: 15 Frames
So for example, if you see "Total Frames to Work With: 10 against shield", this means that technically a turn around D-smash will connect if the opponent tries to shield and you perform everything frame perfectly.
Keep in mind however that you're not perfect, so in all likelihood you will not perform the Bair 1 perfectly by connecting it on your last airborne frame, and if the follow-up requires you to turn around first, you may not only turn around for 1 frame. However your opponent is not perfect either, and the DJ Airdodges listed below are assuming frame perfection.
Bayonetta:
Bowser:
Bowser Jr.:
Captain Falcon:
Charizard:
Cloud:
Corrin:
Dark Pit:
Diddy:
Donkey Kong:
Doctor Mario:
Duck Hunt:
Falco:
Fox:
Ganon:
Greninja:
Ike:
Jigglypuff:
King Dedede:
Kirby:
Link:
Little Mac:
Lucario:
Lucas:
Lucina:
Luigi:
Mario:
Marth:
Mega Man:
Meta Knight:
Mewtwo:
Mii Fighter:
Mii Gunner
Mii Sword
Mr Game and Watch:
Ness:
Olimar:
Pac-Man:
Palutena:
Peach:
Pikachu:
Pit:
R.O.B.:
Robin:
Rosalina:
Roy:
Ryu:
Samus:
Sheik:
Shulk:
Sonic:
Toon Link:
Villager:
Wario:
Wii Fit Trainer:
Yoshi:
Zelda:
Zero Suit Samus:
This is an updated version of the previous Bair 1 post, now with Link's rage factored in. Different characters have different amounts of hitstun, air-time and landing lag when hit by Bair 1, and the amount will vary depending on Link's rage, so naturally there will be different 'best' options you can do when you connect a Bair 1 and then immediately land. I will provide the data but you must be the one that figures out what is the best and most realistic thing you can do out of a landing Bair 1 in each personally relevant matchup and then actually apply it in-game.
Below I'll be listing a bunch of numbers under each character.
The first will be total hitstun frames that Bair 1 induces assuming that the opponent doesn't land part-way through.
Then I'll state the amount of airborne frames the opponent experiences assuming they don't DI or SDI the Bair, and also assuming they don't DJ before they land if they can.
If they have the same or less airborne frames compared to the total amount of hitstun frames, this means they have no choice but to land.
Then I'll mention their total landing lag frames regardless of whether or not they have a forced landing.
At this point I'll be able to tell you how many frames we have to work with to get a follow up after Bair 1 against all of the opponent's best available options. I will assume that you have hit with Bair 1 on your final airborne frame and I will take into account the ten frames of landing lag you will have to endure immediately after.
Potential follow-ups include:
B-reversed Grounded Up-B: 8 Frames
Turn around Jab: 8 Frames.
Turn around U-tilt: 9 Frames.
Turn around D-smash: 10 Frames
Turn around U-smash: 11 Frames
Back hit of U-tilt: 11 to 12 Frames
Turn around D-tilt: 12 Frames
Turn around Grab: 13 Frames (but unaffected by shield)
F-smash backwards: 15 Frames
So for example, if you see "Total Frames to Work With: 10 against shield", this means that technically a turn around D-smash will connect if the opponent tries to shield and you perform everything frame perfectly.
Keep in mind however that you're not perfect, so in all likelihood you will not perform the Bair 1 perfectly by connecting it on your last airborne frame, and if the follow-up requires you to turn around first, you may not only turn around for 1 frame. However your opponent is not perfect either, and the DJ Airdodges listed below are assuming frame perfection.
Bayonetta:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 10 against spotdodge Bat Within, 14 against spotdodge intangibility.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 11 against spotdodge Bat Within, 15 against spotdodge intangibility.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 13 against spotdodge Bat Within, 17 against spotdodge intangibility.
Hitstun Frames: 18
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 10 against spotdodge Bat Within, 14 against spotdodge intangibility.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 11 against spotdodge Bat Within, 15 against spotdodge intangibility.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 13 against spotdodge Bat Within, 17 against spotdodge intangibility.
Bowser:
If Link has no rage:
Hitstun Frames: 16
Airborne Frames: 15
Landing Frames: 6
Total Frames to Work With: 11 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 13 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 6
Total Frames to Work With: 14 against shield, 17 against spotdodge.
Hitstun Frames: 16
Airborne Frames: 15
Landing Frames: 6
Total Frames to Work With: 11 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 13 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 6
Total Frames to Work With: 14 against shield, 17 against spotdodge.
Bowser Jr.:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Captain Falcon:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 14
Landing Frames: 4
Total Frames to Work With: 8 against shield, 10 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 14
Landing Frames: 4
Total Frames to Work With: 8 against shield, 10 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
Charizard:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 12 against spotdodge
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 12 against spotdodge
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
Cloud:
Non-Limit:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 16 against spotdodge.
Limit:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 16 against spotdodge.
Limit:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
Corrin:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 20
-Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Hitstun Frames: 18
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 20
-Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Dark Pit:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 20
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 20
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
Diddy:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.
Donkey Kong:
If Link has no rage:
Hitstun Frames: 16
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Hitstun Frames: 16
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Doctor Mario:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Duck Hunt:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
Falco:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 16
Landing Frames: 5
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Hitstun Frames: 19
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 16
Landing Frames: 5
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Fox:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 11
Landing Frames: 9
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 12
Landing Frames: 10
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 13
Landing Frames: 10
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Hitstun Frames: 19
Airborne Frames: 11
Landing Frames: 9
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 12
Landing Frames: 10
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 13
Landing Frames: 10
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Ganon:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 16 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 16 against spotdodge.
Greninja:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 11
Landing Frames: 8
Total Frames to Work With: 9 against shield, 10 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 12
Landing Frames: 8
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 13
Landing Frames: 9
Total Frames to Work With: 12 against shield, 13 against spotdodge.
Hitstun Frames: 18
Airborne Frames: 11
Landing Frames: 8
Total Frames to Work With: 9 against shield, 10 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 12
Landing Frames: 8
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 13
Landing Frames: 9
Total Frames to Work With: 12 against shield, 13 against spotdodge.
Ike:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Jigglypuff:
If Link has no rage:
Hitstun Frames: 20
Airborne Frames: 32
Landing Frames: 2
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 22
Airborne Frames: 37
Landing Frames: 2
Total Frames to Work With: 16 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 23
Airborne Frames: 39
Landing Frames: 4
Total Frames to Work With: 17 against DJ airdodge.
Hitstun Frames: 20
Airborne Frames: 32
Landing Frames: 2
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 22
Airborne Frames: 37
Landing Frames: 2
Total Frames to Work With: 16 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 23
Airborne Frames: 39
Landing Frames: 4
Total Frames to Work With: 17 against DJ airdodge.
King Dedede:
If Link has no rage:
Hitstun Frames: 16
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 6
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 6
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Hitstun Frames: 16
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 6
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 6
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Kirby:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 31
Landing Frames: 2
Total Frames to Work With: 15 against DJ airdodge.
Hitstun Frames: 19
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 31
Landing Frames: 2
Total Frames to Work With: 15 against DJ airdodge.
Link:
If you have no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If you are on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If you are on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If you are on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If you are on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Little Mac:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 18 against shield.
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 18 against shield.
Lucario:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 16 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 16 against shield.
Lucas:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Lucina:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 8 against Dolphin Slash, 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 10 against Dolphin Slash, 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 11 against Dolphin Slash, 14 against DJ airdodge.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 8 against Dolphin Slash, 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 10 against Dolphin Slash, 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 11 against Dolphin Slash, 14 against DJ airdodge.
Luigi:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 16 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 20 against shield.
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 16 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 20 against shield.
Mario:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against Up-B, 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against Up-B, 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against Up-B, 13 against DJ airdodge, 17 against shield
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against Up-B, 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against Up-B, 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against Up-B, 13 against DJ airdodge, 17 against shield
Marth:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 8 against Dolphin Slash, 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 10 against Dolphin Slash, 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 11 against Dolphin Slash, 14 against DJ airdodge.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 8 against Dolphin Slash, 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 10 against Dolphin Slash, 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 11 against Dolphin Slash, 14 against DJ airdodge.
Mega Man:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 15 against spotdodge.
Meta Knight:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 15 against shield, 16 against spotdodge.
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 15 against shield, 16 against spotdodge.
Mewtwo:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 26
Landing Frames: 5
Total Frames to Work With: 14 against DJ airdodge.
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 26
Landing Frames: 5
Total Frames to Work With: 14 against DJ airdodge.
Mii Fighter:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.
Mii Gunner
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Mii Sword
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 5
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
Mr Game and Watch:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
Ness:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Olimar:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 15 against DJ airdodge.
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 15 against DJ airdodge.
Pac-Man:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
Palutena:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 16 against shield.
Hitstun Frames: 18
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 16 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 16 against shield.
Peach:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 28
Landing Frames: 2
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 30
Landing Frames: 2
Total Frames to Work With: 14 against DJ airdodge.
Hitstun Frames: 18
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 28
Landing Frames: 2
Total Frames to Work With: 13 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 30
Landing Frames: 2
Total Frames to Work With: 14 against DJ airdodge.
Pikachu:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 18 against shield.
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 18 against shield.
Pit:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 20
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 20
Landing Frames: 5
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 5
Total Frames to Work With: 11 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 5
Total Frames to Work With: 13 against DJ airdodge, 19 against shield.
R.O.B.:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Robin:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 17 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 17 against shield.
Rosalina:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 32
Landing Frames: 2
Total Frames to Work With: 15 against DJ airdodge.
Hitstun Frames: 19
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge.
If Link is on 100%:
Hitstun Frames: 21
Airborne Frames: 29
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 32
Landing Frames: 2
Total Frames to Work With: 15 against DJ airdodge.
Roy:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Hitstun Frames: 18
Airborne Frames: 15
Landing Frames: 5
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 5
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 18
Landing Frames: 5
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Ryu:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 9 against shield, Focus Attack and True Shoryuken, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, Focus Attack and True Shoryuken, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, Focus Attack and True Shoryuken, 14 against spotdodge.
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 9 against shield, Focus Attack and True Shoryuken, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, Focus Attack and True Shoryuken, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, Focus Attack and True Shoryuken, 14 against spotdodge.
Samus:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Hitstun Frames: 17
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Sheik:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 13
Landing Frames: 7
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 15
Landing Frames: 6
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Hitstun Frames: 19
Airborne Frames: 13
Landing Frames: 7
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 15
Landing Frames: 6
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 17
Landing Frames: 6
Total Frames to Work With: 13 against shield, 14 against spotdodge.
Shulk:
Vanilla
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Jump
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 9 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
Speed
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Shield
If Link has no rage:
Hitstun Frames: 12
Airborne Frames: 13
Landing Frames: 4
Total Frames to Work With: lol
If Link is on 100%:
Hitstun Frames: 14
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 7 against DJ airdodge, 9 against shield.
If Link is on 150% or more:
Hitstun Frames: 15
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 8 against DJ airdodge, 10 against shield.
Buster
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Smash
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 15 against DJ airdodge, 19 against shield.
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Jump
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 9 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 14 against spotdodge.
Speed
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 12 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Shield
If Link has no rage:
Hitstun Frames: 12
Airborne Frames: 13
Landing Frames: 4
Total Frames to Work With: lol
If Link is on 100%:
Hitstun Frames: 14
Airborne Frames: 15
Landing Frames: 4
Total Frames to Work With: 7 against DJ airdodge, 9 against shield.
If Link is on 150% or more:
Hitstun Frames: 15
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 8 against DJ airdodge, 10 against shield.
Buster
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Smash
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 15 against DJ airdodge, 19 against shield.
Sonic:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 17 against shield.
Toon Link:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 21 against shield.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 18 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 27
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 21 against shield.
Villager:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Hitstun Frames: 18
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 15 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 19 against shield.
Wario:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Hitstun Frames: 17
Airborne Frames: 17
Landing Frames: 4
Total Frames to Work With: 11 against shield, 12 against spotdodge.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 13 against shield, 14 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 21
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 15 against shield.
Wii Fit Trainer:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Hitstun Frames: 18
Airborne Frames: 19
Landing Frames: 4
Total Frames to Work With: 10 against DJ airdodge, 13 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 16 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 24
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 18 against shield.
Yoshi:
If Link has no rage:
Hitstun Frames: 17
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 7 against DJ armor, 10 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 9 against DJ armor, 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 10 against DJ armor, 13 against DJ airdodge, 19 against shield.
Hitstun Frames: 17
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 7 against DJ armor, 10 against DJ airdodge, 14 against shield.
If Link is on 100%:
Hitstun Frames: 19
Airborne Frames: 23
Landing Frames: 4
Total Frames to Work With: 9 against DJ armor, 12 against DJ airdodge, 17 against shield.
If Link is on 150% or more:
Hitstun Frames: 20
Airborne Frames: 25
Landing Frames: 4
Total Frames to Work With: 10 against DJ armor, 13 against DJ airdodge, 19 against shield.
Zelda:
If Link has no rage:
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 12 against Nayru's Love, 16 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 14 against Nayru's Love, 20 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 28
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 15 against Nayru's Love, 22 against shield.
Hitstun Frames: 18
Airborne Frames: 22
Landing Frames: 4
Total Frames to Work With: 11 against DJ airdodge, 12 against Nayru's Love, 16 against shield.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 26
Landing Frames: 4
Total Frames to Work With: 13 against DJ airdodge, 14 against Nayru's Love, 20 against shield.
If Link is on 150% or more:
Hitstun Frames: 21
Airborne Frames: 28
Landing Frames: 4
Total Frames to Work With: 14 against DJ airdodge, 15 against Nayru's Love, 22 against shield.
Zero Suit Samus:
If Link has no rage:
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.
Hitstun Frames: 19
Airborne Frames: 16
Landing Frames: 4
Total Frames to Work With: 10 against shield, 11 against spotdodge.
If Link is on 100%:
Hitstun Frames: 20
Airborne Frames: 18
Landing Frames: 4
Total Frames to Work With: 12 against shield, 13 against spotdodge.
If Link is on 150% or more:
Hitstun Frames: 22
Airborne Frames: 20
Landing Frames: 4
Total Frames to Work With: 14 against shield, 15 against spotdodge.