• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Link Jab Cancel Death Combo

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
Jab 1 canceling has been around for a long time. We just never used it like an infinite. I always assumed people would DI out and only jab canceled a few times than smashed. That SSB4 (lack of) DI.
Brawl had the same "cannot DI moves that don't put you in tumble" bit, too. Apparently Brawl Luigi had similar shenanigans on fastfallers but had a hard time doing it reliably because of his crawl.
 
Last edited:

ATH_

Smash Ace
Joined
Oct 7, 2014
Messages
757
Location
California
3DS FC
0963-0267-2548
Switch FC
6592-1642-9705
So, does this make Link the first Diddy-killer? Like, I understand it's appliable to other characters, but we can plainly see with Diddy it combos into DSmash at high percents. So, is he our first truly good counter?

Also: Will Link replace Sheik for second-best character? I don't mean to word it like a tier list, however, I think many people agree that Diddeik is the top of the game, especially since Apex.
 

#HBC | Red Ryu

Red Fox Warrior
Joined
Jun 15, 2008
Messages
27,486
Location
Milwaukee, Wisconsin
NNID
RedRyu_Smash
3DS FC
0344-9312-3352
I'm not sure Lucario's is really that good and I have had people escape this when I tried this out with jab cancels.

Link's though is legit lol.
 
Joined
May 3, 2009
Messages
7,190
This sort of reminds me of Rosalina's jab infinite on fastfallers, though for that they actually have to be caught when they're a certain distance off the ground to begin with, so it's nowhere nearly as easy to pull off.
 

DarkDeity15

Smash Lord
Joined
Oct 16, 2013
Messages
1,662
Location
Edison, New Jersey
NNID
DarkDeityLink015
So, does this make Link the first Diddy-killer? Like, I understand it's appliable to other characters, but we can plainly see with Diddy it combos into DSmash at high percents. So, is he our first truly good counter?

Also: Will Link replace Sheik for second-best character? I don't mean to word it like a tier list, however, I think many people agree that Diddeik is the top of the game, especially since Apex.
As much as I'd love to see that, I just don't think it will happen. It's way too good to be true. Not only that, but Shiek and Fox will still be incredibly hard MUs for Link regardless (I don't think he has as bad of a time with Diddy, but that by no means makes him a Diddy killer). I don't think having a good jab will do him such wonders. Link also is an extremely difficult character to just pick up and get good with, so I can definitely see a lot of people getting turned off by that, despite him being a much better character in this game. He ain't no Diddy, that's for sure.
 
Last edited:

#HBC | Red Ryu

Red Fox Warrior
Joined
Jun 15, 2008
Messages
27,486
Location
Milwaukee, Wisconsin
NNID
RedRyu_Smash
3DS FC
0344-9312-3352
This sort of reminds me of Rosalina's jab infinite on fastfallers, though for that they actually have to be caught when they're a certain distance off the ground to begin with, so it's nowhere nearly as easy to pull off.
It's the same concept, but Link and maybe Falco have the only true reliable ones from what I have found.
 

ATH_

Smash Ace
Joined
Oct 7, 2014
Messages
757
Location
California
3DS FC
0963-0267-2548
Switch FC
6592-1642-9705
As much as I'd love to see that, I just don't think it will happen. It's way too good to be true. Not only that, but Shiek and Fox will still be incredibly hard MUs for Link regardless. I don't think having a good jab will do him such wonders. Link also is an extremely difficult character to just pick up and get good with, so I can definitely see a lot of people getting turned off by that, despite him being a much better character in this game. He ain't no Diddy, that's for sure.
I was not claiming him to be the new Diddy/MK, but could he be the next Diddy-killer is what I was saying. As in the next character to have a good MU against Diddy. Fox has been the only one we've known about with the possibility of a slight advantage against Diddy, but otherwise, we've been left in the dust.

I am no Diddiot claiming that OH HE'S SO POWERFUL I AM GOING TO RELY ON UPDATES INSTEAD OF LEARNING, no. I simply would like to see a character actually rise up to be known as the slayer of monkeys in this case is all.
 

DarkDeity15

Smash Lord
Joined
Oct 16, 2013
Messages
1,662
Location
Edison, New Jersey
NNID
DarkDeityLink015
I was not claiming him to be the new Diddy/MK, but could he be the next Diddy-killer is what I was saying. As in the next character to have a good MU against Diddy. Fox has been the only one we've known about with the possibility of a slight advantage against Diddy, but otherwise, we've been left in the dust.

I am no Diddiot claiming that OH HE'S SO POWERFUL I AM GOING TO RELY ON UPDATES INSTEAD OF LEARNING, no. I simply would like to see a character actually rise up to be known as the slayer of monkeys in this case is all.
You know what though? He just might be. He seems like he might have the proper tools to have a favorable MU, anyway.
 

zeldasmash

Smash Lord
Joined
Jan 26, 2010
Messages
1,994
Location
Puerto Rico
I don't think he is top tier, but it might bump him to high. If it was easy to land though.....
 
Last edited:

Balgorxz

Smash Journeyman
Joined
Oct 14, 2014
Messages
380
Location
Santiago, Chile
it still pretty situational but it gives me hope we can find more stuff so we actually get more patches in the future.
 

ATH_

Smash Ace
Joined
Oct 7, 2014
Messages
757
Location
California
3DS FC
0963-0267-2548
Switch FC
6592-1642-9705
It's as situational as a Jab (Since it IS a Jab) which is not very situational? Swiping wouldn't be very situational. I believe you can grab+pummel release and be able to start it, however, this may not be true.

Potential names:
Swiping
Rolling

Any other ideas?
 

Knife8193

Smash Journeyman
Joined
Aug 1, 2012
Messages
465
Location
Houston, TX
NNID
omar8193
I was not claiming him to be the new Diddy/MK, but could he be the next Diddy-killer is what I was saying. As in the next character to have a good MU against Diddy. Fox has been the only one we've known about with the possibility of a slight advantage against Diddy, but otherwise, we've been left in the dust.

I am no Diddiot claiming that OH HE'S SO POWERFUL I AM GOING TO RELY ON UPDATES INSTEAD OF LEARNING, no. I simply would like to see a character actually rise up to be known as the slayer of monkeys in this case is all.
I think this is somewhat true. Link has very good anti-approach tools and jabs beat grabs. His bomb is also one of the few uncharged projectiles that breaks through Diddy's side B kick. All one theoretically needs to do is build a Diddy up to 45% or so and start this combo, which shouldn't be too hard because of his projectiles. At some point in the match, the Diddy will get grab happy and that when you start to pull this off. It's really not that hard to pick up either.

I honestly don't think Diddy's that hard of a match-up without the jab lock either. It is still in Diddy's favor just because of hoohah.

So yes, next potential monkey slayer that does not have to rely solely on camping Diddy out.

Sakurai plz don't patch

Swiping sounds fine, but Link's jab lock is good enough to refer to it anyways.
 
Last edited:

_Iggy_

Smash Cadet
Joined
Feb 2, 2015
Messages
26
Location
Sydney, Australia
NNID
Ignis_Sphaera
This is pretty interesting for Link mains, kinda situational but is a potential weapon in their arsenal.
It'll be interesting to see what Nintendo's reaction to this will be, I know there are no future patches currently planned, but I wonder if this will force them to make a patch.
I suppose it depends on how willing they are to support Sm4sh
 

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
Jab Infinite? There's no need to obfuscate what's going on here.
But there aren't any infinites in Smash 4. We can't sully the game's good name with something like an infinite.

(Though it is technically not an infinite is leads to a kill SK it might as well be.)
 

zeldasmash

Smash Lord
Joined
Jan 26, 2010
Messages
1,994
Location
Puerto Rico
Unfortunately, this will more than likely get patched when Mewtwo comes out, which is a shame, i wanted to see Link as a competitive threat for once. If it doesn't however, Link's will be filling out Top 16's and 8's.
 

Naroghin

Smash Ace
Joined
Nov 5, 2013
Messages
684
Location
Rives Junction, MI
NNID
Naroghin
Or it was a secret to everyone. Now it's out and we might be looking at a patch. Really hope we don't get one, though, because not only does this not break the game, it increases the competitive viability of someone outside the current winning character archetypes.
 

Fox Is Openly Deceptive

Smash Detective
Administrator
BRoomer
Joined
Sep 22, 2008
Messages
3,969
Location
WinMelee, Australia
Lol at anyone who thinks this is situation or hard to land. We're talking about a Jab here. A long range and relatively quick Jab being used by a character who is all about making people come to him.

Also if anyone is going to name this, it will be the Link mains. The good news for everyone else is I heard it's a good time to become a Link main.
 

Team Plasma N

Smash Apprentice
Joined
Mar 28, 2014
Messages
190
Location
Unova Region
3DS FC
3952-8297-3456
On the one hand this is pretty cool since it's Link, on the other hand this is very broken! I haven't tried it yet but jab cancels are pretty easy, even timing this precise should be easy with a little practice.
I just have to wonder why Link mains haven't found and abused already? Fox has been doing something similar since the 3DS version was very new ._.
Personally I haven't tried it because I seem to suck at jab cancels in Melee XD, so the idea never really crossed my mind when incorporating it into my Smash 4 gameplay.
 

Blazing Ambition

Smash Journeyman
Joined
Aug 27, 2014
Messages
349
Warning Received
Would the % regulation for this move be similar to wobbling? (ie don't go over 300% plz)
Also this will become absolutely silly in doubles. Also for stalling the clock. And getting the "Aye! Aye! Aye!" chants at tournies.
**** me this is dumb.
 
Last edited by a moderator:

DarkDeity15

Smash Lord
Joined
Oct 16, 2013
Messages
1,662
Location
Edison, New Jersey
NNID
DarkDeityLink015
Would the % regulation for this move be similar to wobbling? (ie don't go over 300% plz)
Also this will become absolutely silly in doubles. Also for stalling the clock. And getting the "Aye! Aye! Aye!" chants at tournies.
**** me this is dumb.
I see what you mean, but this is no where near as bad lol.
 
Last edited by a moderator:

⑨ball

Smash Ace
Joined
Oct 6, 2014
Messages
819
I just have to wonder why Link mains haven't found and abused already?
They had to seek out the three sacred flames first and get the sword blessed by Zelda.

They found it, but weren't worthy so the sword sealed them in time for 7 years.

They had to find the three pendants of Virtue beforehand.

They needed to tell a secret to Faroe first.

It took a long time to get in the Faron woods and discover the sacred grove.

They couldn't use the tech until they had the Earth and Wind sage's prayers.



I imagine they've been busy with hero of time stuff. You know, breaking pots, stabbing chickens, ect.
 
Last edited:

Thinkaman

Moderator
Moderator
Joined
Aug 26, 2007
Messages
6,535
Location
Madison, WI
NNID
Thinkaman
3DS FC
1504-5749-3616
Time to announce a fun contest!

Who can find the most suitable reaction gif for those saying this is a good thing and should not be removed?

The winner will get their post liked by a bunch of people!
 

DarkDeity15

Smash Lord
Joined
Oct 16, 2013
Messages
1,662
Location
Edison, New Jersey
NNID
DarkDeityLink015
TBH, the only thing about jab 1 that deserves a nerf is maybe the pull-in from the tip of the blade and the push-out from the hilt (or just remove them completely) to get rid of this issue. That way, jab 1 can still be really good (still an amazing way to set up for kill moves and such) without having to worry about the indefinites. Problem solved. Now shut up.
 

Real Smooth-Like

Smash Apprentice
Joined
Dec 11, 2014
Messages
119
I'm kinda pissed... The realization of how cheap this is just hit me. This is soiling the good name of link. Link used to have to work for his kills, now he pretty has to land a jab to kill at 70 or lower to secure one. I mean, Im as happy as anyone for link since he might be more viable but this doesn't sit right with me...
 

LinkSpecialist

Smash Ace
Joined
May 25, 2007
Messages
522
Location
NJ of all places.
NNID
Kintuse
Those of you who are wondering "will it be fixed/patched?" It already was nerfed once before. That's right, it was even stronger before the 1.0.2/4 patch. Before you could hold the stick down diagonally backwards and jab cancel away at your own pace locking them for quite a while even at early percent, but now it requires very strict timing to pull off and if you miss the timing, you f-tilt the wrong way, a fair trade I'd say.
 

Shaya

   「chase you」 
BRoomer
Joined
Jun 8, 2007
Messages
27,654
Location
/人◕‿‿◕人\ FABULOUS Max!
NNID
ShayaJP
Why do people need to talk about this in terms of whether it is cheap or good or bad.
It will be used. If you go to tournaments with Link you will use it.

GG to Sakurai/Balancing team for creating a black hole set up of hitboxes on a low IASA + knockback move.
Link players have been using Jab1 already for a lot of things, now they know what percents it does things for different characters/etc.
 
Last edited:
Joined
Oct 10, 2011
Messages
1,126
Location
Boise, ID
NNID
dansalvato
Well I made a new list of characters. Basically, this works on every character except Jiggs and Samus.
Here it is. http://smashboards.com/threads/link...-techniques-here.379659/page-11#post-18513196

Let chaos ensue.
In my opinion, the list shouldn't include any character that lasts for fewer than 10 hits. It's misleading to say it "works" against a character who only gets hit ~4 times, when 4 jabs probably does only as much as a single tilt or aerial. What's most important is the characters on which you can rack up 30+ percent, or 20 percent into a kill move.
 

Fox Is Openly Deceptive

Smash Detective
Administrator
BRoomer
Joined
Sep 22, 2008
Messages
3,969
Location
WinMelee, Australia
In my opinion, the list shouldn't include any character that lasts for fewer than 10 hits. It's misleading to say it "works" against a character who only gets hit ~4 times, when 4 jabs probably does only as much as a single tilt or aerial. What's most important is the characters on which you can rack up 30+ percent, or 20 percent into a kill move.
Well I mentioned the floaty character thing, and I said it 'works from' which is entirely different to simply saying it 'works'. I'm not trying to secretly deceive anyone XD. People know their character and whether or not it would be considered 'floaty' by comparison, surely.
 

Fox Hater

Smash Journeyman
Joined
Apr 13, 2006
Messages
449
Location
Puerto Rico
The video says it all. Thoughts?

Lol Ive been doing this since like two weeks after the game for Wii U released. Its actually quite good and you can use two jabs on certain character. Pretty solid skill. I was hoping people didn't figure it out until i had a chance to go to a Major tournament :(

Also there are some Japanese players that are already doing this too. And other characters that can do something similar. Fox comes to mind.

Anyway hopefully this will make more people main Link ;)
 
Last edited:
Top Bottom