kxiong92
Smash Journeyman
LOLthanks oprah
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LOLthanks oprah
you know nothing, jon snowCatana Toughening might help you outwardly, but it won't change the fact that it hurts. Putting on a straight face might make you appear to be okay, yet you could be screaming for help inside. Being expressive is actually the best thing you can do, you may appear cowardly but it will help you put up with the issue when you have to face it.
As someone whose dad abuses him. I've learned that his words and general disapproval of me hit me deep, and sometimes "toughing it out" will only make it worse later. I need someone to talk it out with, otherwise I will just explode with emotions one day.
Granted, I've never known any other life, so I can't say I know for sure I know where you're coming from. Though, it seems you don't know what you're talking about.
It's not my fault I'm insecure, and I can't change the person. It's not that I need to "man up," I need the time to overcome it.
It's especially hard if that person is your relative, and you've never learned otherwise, for the longest time, I've been fooled into thinking that I deserved to be abused by my dad, and that all of what he did was normal because he's said so.
It messes with your head, and no amount of toughening it will help.
There was a patch? Uh oh.So there was a patch with character changes.
As usual, patch talk in patch thread http://smashboards.com/threads/patch-notes-for-1-1-0.378472/
Don't talk about anything in that thread that doesn't contribute towards finding out what changes, if any, were made to Link. There will be infractions otherwise so keep on topic.
It was recent, so probably not.Not sure if the Wii U I played on was updated tonight,
Guess I'll hit the lab. Sleep can wait, this is more importantIt was recent, so probably not.
Anytime. If you need any more just let me know!thanks oprah
I'm kinda curious where the band wagoners will go since the ridiculous throw games off of Diddy and Luigi got nerfed pretty hard. Nonetheless, I think this change alone will result in a healthier meta since Weegee invalidated so many characters.Since the patch you can buy Mario Maker & Pirate Ship (Brawl) stages from E-shop. Various Mii Costumes too.
Link seems mostly the same except shocking spin attack got buffed. He might rise slightly in the meta game since other characters like Luigi got nerfed.
That doesnt matter too much for us though, as Luigi was already a decent matchup on our hand. I think he may actually be close to one of our best matchups now.He might rise slightly in the meta game since other characters like Luigi got nerfed.
Yeah I already looked into that. The opponent can drop shield in between the bomb and the Nair.so yeah, shield-breaking and stuff
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source: https://mobile.twitter.com/gazer2014
What we should be asking is "How will this change the Smash 4 Meta?" I'm already excited for this new change.So supposedly, from what I've been reading, shield stun just got buffed substantially, will this affect Link's viability in any way?
I was kind of sceptical this could be 100% practical, but yeah, it's too early and there is more stuff to test.Yeah I already looked into that. The opponent can drop shield in between the bomb and the Nair.
Nonetheless more testing on potential shield breaking should happen. And you should note that I was testing things frame-perfectly, so practically speaking that stuff might still be legit if the opponent doesn't let go of shield asap. It's early days.
Except powershielding isnt hard but sure take whatever you can get I supposeIf what I'm reading is true, the previous simplistic idea of 'shield > Link' no longer applies. It's no longer that simple. Opponents will need to power-shield everything now and/or have a good bait/punish game and/or out-camp Link. Link's walling out game and pressuring shields from a distance game just became pretty OP.
Now, granted, I am excited, so take everything I said with a grain of salt and disregard the rest. I just had to say something.
Christ man it's like you just got laid for the first timeIf what I'm reading is true, the previous simplistic idea of 'shield > Link' no longer applies. It's no longer that simple. Opponents will need to power-shield everything now and/or have a good bait/punish game and/or out-camp Link. Link's walling out game and pressuring shields from a distance game just became pretty OP.
Now, granted, I am excited, so take everything I said with a grain of salt and disregard the rest. I just had to say something.
Last time I checked powershield did have a 4 frame window, so, yeah. [edit: actually it's a 3 frame window now]Except powershielding isnt hard but sure take whatever you can get I suppose
I 'take whatever I can get I suppose'.Christ man it's like you just got laid for the first time
Don't: we take a man at whatever value he puts upon himself, but he must indeed place some value upon himself. One of the last refuges of dignity for modern man is this standard by which he judges himself, and consequently his partners. Let that go and he says "My value as a man is as meaningless as those of the girls I sleep with."I 'take whatever I can get I suppose'.
Guess what that means for Link since he has no good options OoS now besides rolls... I mean sure, this also means that a lot of Link's moves are a great deal safer (on shield), but it just isn't enough... the Shiek MU is impossible now, for one. It's Melee all over again.This universal change to shield stun really helped Link out a ton. This was definitely needed. I'm pretty pumped to see what happens to the grab/shield game since the general meta practically revloved around it. Maybe we'll be able to see more aggression towards shields now.
That we're gonna have a green hat party.Guess what that means for Link since he has no quick options OoS now...
What are you talking about? If a shiek is approaching attempting to fair on shield, we pivot tilt and are safe. This matchup is really about the same as it was before the patch, which really isn't that bad of a matchup.Guess what that means for Link since he has no good options OoS now besides rolls... I mean sure, this also means that a lot of Link's moves are a great deal safer (on shield), but it just isn't enough... the Shiek MU is impossible now, for one. It's Melee all over again.
Not even close, bud (though I get the obvious sarcasm). It means that we're going to struggle like hell until we recieve proper OoS options, which probably won't be for a while.That we're gonna have a green hat party.
Are you saying that our OoS options need to be faster?Not even close, bud (though I get the obvious sarcasm). It means that we're going to struggle like hell until we recieve proper OoS options, which probably won't be for a while.
I'm sorry, but Shiek destroyed us before. Now she obliterates us. All of our attacks are still laggy as hell which makes us just as punishable as before other than on shield, and on top of that, we have no reliable OoS options besides rolling.What are you talking about? If a shiek is approaching attempting to fair on shield, we pivot tilt and are safe. This matchup is really about the same as it was before the patch, which really isn't that bad of a matchup.
That's exactly what I'm saying.Are you saying that our OoS options need to be faster?
Can we still have a Green Hat party though?Not even close, bud (though I get the obvious sarcasm).
How's about you play me instead.Can we still have a Green Hat party though?
My Team Fortress 2 may be showing a bit....
I agree. Link needs some major frame data changes.I'm sorry, but Shiek destroyed us before. Now she obliterates us. All of our attacks are still laggy as hell which makes us just as punishable as before other than on shield, and on top of that, we have no reliable OoS options besides rolling.
That's exactly what I'm saying.
We've apparently had entirely different experiences fighting sheik. Pre-patch, Link was probably in the top 10 of characters with the best matchups against Shiek in my experience. Our neutral's far better than hers, we also have a way to build damage and can reliably kill her with a grab, while she has lots of issues killing. We're heavy, so we live longer and gain rage to the point where she can die to a tilt right outside the percentages our dthrow u-air.I'm sorry, but Shiek destroyed us before. Now she obliterates us. All of our attacks are still laggy as hell which makes us just as punishable as before other than on shield, and on top of that, we have no reliable OoS options besides rolling.
That's exactly what I'm saying.
But... the needles. She pretty much has a guaranteed aerial needle into grab out of shield stun. But yeah, that gives me some peace of mind at least. The MU vs. Shiek is still terrible though. She can combo us to death and now is free to dance around us while we're in shield even moreso than before. May I remind you though, the shield stun in this game now exedes that of Melee.We've apparently had entirely different experiences fighting sheik. Pre-patch, Link was probably in the top 10 of characters with the best matchups against Shiek in my experience. Our neutral's far better than hers, we also have a way to build damage and can reliably kill her with a grab, while she has lots of issues killing. We're heavy, so we live longer and gain rage to the point where she can die to a tilt right outside the percentages our dthrow u-air.
You're also blowing the new shieldstun way out of proportion. At best - if Shiek lands a f-air tipper, she only has a 3 frame advantage. At worst, the frame advantage is 0. We just have to be smart about when she f-airs our shield and we'll be fine.