https://www.youtube.com/watch?featu...list=PLlIHVxA7UoL2EwOtQroYs_xjGoH8Wl5kg#t=125
2:18 you double jumped to throw a bomb and pull a second. Double jumping as an approach is bad for almost any character who has 1 mid air jump. But for Link the sin is you're treating Link's spam game like he has 1 projectile. He has 3 that can be onscreen simultaneous! Hold the bomb and throw out a boomerang or arrow, get some frame traps going.
Why is Link approaching Robin? Link obviously out-spams him! Make Robin wade through the projectiles to get to you.
2:21 good thing Robin didn't shield grab that Nair. Don't use an aerial point blank on a shield, smash 101. Try to land Nair behind or better yet Fair or Zair and land outside the grab range and buffer jab.
2:24 what, run into Robin's attacks? Make him apporach you. You have a better camping game and the lead! Geeze.
2:26 Nair to jab when he's in front of Link, not Utilt. He's in front of you, not above you. Also use Link's great FF speed to quickly get down.
Roll behind, really? Does this work in SSB4? It looks like Brawl's 08 meta.
Don't throw the boomerang from the ground, retreating SH it. Same goes for arrows. You're at a big frame disadvantage if the opponent shields it and need to be moving while spamming.
2:37 maybe Link's new dash attack is better but you just gave up stage control. Link has a Zair; it probably beats everything Robin can do from that spacing. You didn't use it once. It probably is one of the best spacing moves in the game.
2:40 FF airdodge> tether. Link does have a clawshot. More boomerang offstage.
Ledge jump, double jump to Dair? There are so many things wrong with this. Robin Fair or smashes Link and you're offstage without a 2nd jump. Dair is very easy to see and avoid even with the lower landing lag of SSB4. Frame trap: throw a bomb down then Dair or FF Nair or Whatever. Link has 3 projectiles!
2:40 don't spam projectiles from standing, you're not Fox. Projectiles are slow but last on screen for a long time so SH (short hop) them to frame trap the chain other attacks in.
3:00 good bomb pull but remember you can FF air dodge>tether the ledge instead of drifting towards it doing nothing. Also hold the bomb and throw a Boomerang or arrow out, then throw the bomb.
This Link has no idea how to start attack chains. fast safe attack like Zair or jab then chain into stronger attacks. Or projectile frame trap then smash, dash attack or whatever.
3:15 throw bombs up to limit where robin can go then use a landing canceling aerial from a SH, like Fair then land and buffer Utilt. SH Uair has too much landing lag and it should be used higher.
3:18 what you ran under him and did nothing?! Utilt, juggle! You had a position of power and completely wasted it!
3:27 boomerang with a bomb in hand. Link has 3 projectile and you think he only has 1 (at a time).
3:38 bomb pull and throw it down to cover landings like these!
Jab cancel to Dsmash or something.
3:45 Link has a tether.
4:00 don't run in right up against Robin and Grab, Link has a long but slow grab, he's not squirtle! Abuse Link's awesome reach instead of putting him at a frame disadvantage for no reason. Also, try Zair to approach.
He deserved that loss, he really did. I know it's a lot harder to move and do stuff on the 3DS but still.
Big things to work on:
Chain smaller, safe attacks like Zair or jab to bigger attacks. Frame trap by making projectiles work together. Zair and tether: they exist. Jab cancel. Use bombs to cover landings. Abuse Link's great sword and Zair reach. Learn to juggle. Abuse Link's FF air dodge and tether.
For comparison, here's me vs Kirby in Brawl (-2, almost -3 MU)
https://www.youtube.com/watch?v=hT6AR5i4XE0&index=41&list=PLr1TA6mS1hkv4aAyML6Se--hAXN4qTFZw