I hope witch time remains untouched. And I hope people get salty AF over it.
When it comes to gimmicky characters, they tend to have that one thing they do really well, and it's what makes them unique. If you nerf their gimmick, you're basically taking a dump on the whole idea behind the character.
Take little mac; if they added more startup & endlag on his moves, and took away his super armor, the character is **** outta luck; his amazing ground game is all he's got!
Or link; imagine if they added a timer to his projectiles, where you could only use bomb every like 10 secs. His zoning game would cease to exist.
And what about cloud? What if they doubled the time it took to get limit breaks? People would drop him faster than bowser's downB.
Bayonetta is built upon witch time! She NEEDS it. Without it as good as it is now, her viability would likely be far below what it may be otherwise. Witch time is, at best, a kill confirm, and at worst, an escape move. And that kill confirm isnt even a guaranteed one! You still need to actually hit them with something!
Does corrin need to followup their counter? No! If they counter you, thats it, you get hit. Game over. There's no room for good ol' human error or jank to get in the way (seriously guys, dont tell me you havent completely flubbed a witch time punish at least a few times). We've all seen the videos of bayo's smashes getting eaten up by other moves, or her getting hit out of it. It's not a death sentence.