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Let's Make Up Pokemon

|RK|

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Should make up a few new types too.

Magma

Beats: Rock, Ground, Steel, Grass, Dragon, Bug
Weak To: Water, Ice
Normal To: Normal, Ghost, Fighting, Psychic, Electric, Poison, Dark, Flying
Not Very Effective Against: Fire, Magma
 

Spire

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Should make up a few new types too.

Magma

Beats: Rock, Ground, Steel, Grass, Dragon, Bug
Weak To: Water, Ice
Normal To: Normal, Ghost, Fighting, Psychic, Electric, Poison, Dark, Flying
Not Very Effective Against: Fire, Magma
A Magma Pokemon would be the same as a Fire/Rock Pokemon, now wouldn't it?
 

|RK|

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Nope. Unless Rock beats Steel, Ground and Rock, which to my knowledge, it doesn't.
 

Spire

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Nope. Unless Rock beats Steel, Ground and Rock, which to my knowledge, it doesn't.
Of course, statistically Magma ≠ Fire/Rock, but conceptually, it definitely does. You have to think outside of stats mang; an artistic perspective is just as important.

Plus, it would offset the entire group of Pokemon types by having the primary fire and an alternate fire. I understand your stance on the issue because we have Water and Ice, and Ice is a more solidified version of water, just as magma is of fire, but I feel it unjust to add such a type when there are plenty of other (and more unique) options, like the famed (among this Poke Center) "Light" type. I personally would like "Sound" to be a type, but that's a bit farfetched.
 

PsychoIncarnate

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Of course, statistically Magma ≠ Fire/Rock, but conceptually, it definitely does. You have to think outside of stats mang; an artistic perspective is just as important.

Plus, it would offset the entire group of Pokemon types by having the primary fire and an alternate fire. I understand your stance on the issue because we have Water and Ice, and Ice is a more solidified version of water, just as magma is of fire, but I feel it unjust to add such a type when there are plenty of other (and more unique) options, like the famed (among this Poke Center) "Light" type. I personally would like "Sound" to be a type, but that's a bit farfetched.
I like that idea of Light and sound becoming their own type.

There are already plenty of sound moves as there is and certain pokemon are immune to sound moves (Or something)

CHatot could become a FLying/ SOund instead of a generic Normal/ FLying

ALso, Exploud (Becoming a sound pokemon) hopefully could gain some resistances or something to move it up a tier since he kinda sucks...
 

Spire

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I like that idea of Light and sound becoming their own type.

There are already plenty of sound moves as there is and certain pokemon are immune to sound moves (Or something)

CHatot could become a FLying/ SOund instead of a generic Normal/ FLying

ALso, Exploud (Becoming a sound pokemon) hopefully could gain some resistances or something to move it up a tier since he kinda sucks...
Exactly! And the Jigglypuff [Sound], Voltorb [Electric/Sound], and Zubat [Sound/Flying] families too. I actually wrote quite a bit about this back in my 5th Gen thread.
 

|RK|

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Yeah, I like sound too. But what weaknesses would it have? What would it beat?
 

Wave⁂

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I like that idea of Light and sound becoming their own type.

There are already plenty of sound moves as there is and certain pokemon are immune to sound moves (Or something)

CHatot could become a FLying/ SOund instead of a generic Normal/ FLying

ALso, Exploud (Becoming a sound pokemon) hopefully could gain some resistances or something to move it up a tier since he kinda sucks...
Mr. Mime could also pick up sound, he's kinda meh. Or anti-sound. Something like that.
 

Zook

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Sound, hmm? That'd be interesting. I see it being strong vs. Ice (shatter it like glass), but after that I'm stumped.

Also, I've thought up a few more Pokemon. I'll try to get up the pics I made of 'em later on.

Monstorm
Type: Water/Electric
Ability: Drizzle

General discription: A floating storm cloud with small, farset eyes and two floating cloud hands.

Base Stats
HP: 200
Atk: 50
Def: 75
SpAtk: 63
SpDef: 55
Spd: 57

Guardsicle
Type: Ice
Ability: Ice Body

General Discription: A prism-like chunk of ice, glaring and standing erectly, soldier-style.

Base Stats
Hp: 120
Atk: 85
Def: 104
SpAtk: 70
SpDef: 104
Spd: 66
 

Spire

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SOUND

Sound-type moves:
  • Are super effective against: Water, Ice, Rock
  • Are not very effective against: Electric, Bug
  • Have no effect against: Ghost
Sound-type Pokemon:
  • Resist: Ice, Rock, Electric
  • Are weak to: Psychic, Dragon
  • Have immunity to: Ghost
I approach "Sound" as vibrations; Pokemon able to tap into and use the projection of noise to their advantage to 'interrupt' the vibratory homeostasis in other Pokemon to stir discomfort and induce such effects as sleep, nausea (confusion), etc. Sound, I find, is conceptually similar to Psychic, as when something is "sound", it is in tune with the targeted subject. Pokemon who are able to warp this "tune" to their advantage, be it by howling, singing, or producing high-pitched frequencies, are able to cause a disarray in the balance of their foes.

Now, for the big WHY in relevance to the above statistics.

- Sound, I feel, is the polar opposite of ghosts, while sound is the ultimate physical existence, ghosts are the anti-physical existence, so neither of them should effect one another at all.

- Sound is super effective against water because it best travels through it (liquids) than it does other forms of matter.

- Sound isn't very effective against Electric because the super-speed electricity, in a metaphoric sense, "beats sound in a race" when it comes to vibrations. However, I feel that in some ways, Electricity is a form of Sound, and so Sound can resist it. Make sense?

- Sound isn't very effective against Bug because insects use high-frequency soundwaves to communicate with one another, and so they have an advantage when it comes to battling against those aligned with the basis of Sound.

- Sound is weak against Psychic, because meditation can tap into and understand the natural vibrations of existence, and so a Psychic Pokemon would have the potential to "control" a Sound Pokemon. They work against one another despite not being opposites.

- Sound is also weak to Dragon because the disruptive roar of a Dragon (which in my opinion is a bizarre type) is epic enough to damage the naturally flowing fabric of Sound.

And that's that!
 

Circa

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Sound, hmm? That'd be interesting. I see it being strong vs. Ice (shatter it like glass), but after that I'm stumped.

Also, I've thought up a few more Pokemon. I'll try to get up the pics I made of 'em later on.

Monstorm
Type: Water/Electric
Ability: Drizzle

General discription: A floating storm cloud with small, farset eyes and two floating cloud hands.

Base Stats
HP: 200
Atk: 50
Def: 75
SpAtk: 63
SpDef: 55
Spd: 57
I could also see sound being strong against rock and possibly steel (strong enough sonic booms can basically annihilate anything that's meant to be stable), but that's all I can think of right now. As for weaknesses, I think of water (if you've ever gone for a swim and yelled underwater, you know why...this could possibly even be an immunity), grass (music helps plants grow?:confused:), and possibly electric. I don't know why electric, but it seems like it would be strong vs sounds for some reason. But apart from that, I have no clue what else to say for its type match-ups.

EDIT: Dang. That's a pretty good overview of sound. I like the explanation of each strength/weakness too. It makes a lot of sense. All I can really suggest now is water for weak against, because that's really the only one of mine that you didn't cover that makes sense. :laugh:

Oh, and I really like the Monstorm. Very very clever, if you ask me (I <3 clouds). Although could it possibly have levitate as a second ability? It IS a cloud, after all. :p

I liked Guardsicle as well, but I don't really have any suggestions for him. What does ice body do though? I want an explanation on that. It might help my thought process on what else to say. :)
 

Spire

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Thanks for the feedback timssu! I added Water under "not very effective against" as I felt that Water merely resists Sound rather than having an offensive advantage over it.
 

Zook

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I thought sound travelled farther in water. For example, in a lake, you can hear someone clicking two rocks together a great distance away, while out of it you can't.

Oh, and I really like the Monstorm. Very very clever, if you ask me (I <3 clouds). Although could it possibly have levitate as a second ability? It IS a cloud, after all. :p

I liked Guardsicle as well, but I don't really have any suggestions for him. What does ice body do though? I want an explanation on that. It might help my thought process on what else to say. :)
How could I have forgotten about Levitate? And thanks.

Ice Body is an ability that is similar to Rain Dish; in Hail, the Pokemon recovers a bit of it's HP each turn. Glalie and Walrein also get this is DPP.
 

Spire

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I thought sound travelled farther in water. For example, in a lake, you can hear someone clicking two rocks together a great distance away, while out of it you can't.
Hmm, maybe that's true. But the sound is muffled. What do you guys think about Water's inclusion in Sound's statistics?
 

PsychoIncarnate

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If you watched Eagle Eye, the computer was able to hear them by watching the vibrations in a liquid.

Maybe water should be weak vs. it...
 

Zook

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I just googled 'best medium for sound' and found this:

Question
Does sound travel best through solid, liquid or gas?
Answer
Hi Dainelis -- like with many scientific problems, you have to be careful how you ask the question! What do you mean by 'best'? Fastest? Farthest? Loudest?

I'll assume you meant fastest. The speed of sound depends on both the density and the elasticity of the medium it's travelling through. Sounds travels in waves of compression and rarity, so it's fastest in solids because the molecules are packed together more tightly. Sound is next fastest in liquids, again for the same reason. It's slowest in a gas. And, in a gas, the temperature is particularly important--the faster the molecules are moving from heat, the more sound energy they can transfer to their neighbors.

As far as distance travelled --- again, solids and liquids win. However, ther's an additional factor called 'damping' that depends on the elesticity of the medium the sounds waves are travelling through, also scattering. It ends up that lower-frequency sound waves can travel much longer distances than high frequency sounds....this is how whales can communicate over long distances in the ocean--and how elephants do the same in air. Both do their 'long distance' calling with low frequencies.
For more detailed information, see:
http://library.thinkquest.org/19537/Physics4.html
and:
http://en.wikipedia.org/wiki/Speed_of_sound
So it appears that sound travels through water 'better,' not air. I say that Sound should be Super Effective to Water.

If you want to balance it out, you could remove Psychic from the Super Effective list (With the logic you used, anything that can disrupt the thinking process, like getting attacked in general, could be Super Effective against it), or make it weak against Bug (Many bugs use high-frequency sounds to communicate, so they wouldn't be harmed greatly by soundwaves).

That's my opinion, anyways.
 

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You're welcome Spire. :)

And good point Zook. Although based on what I just found, I think that the point still stands. Not because of how the speed of sound is amplified, but because of water's resistance to sound. If you want any idea on what I mean by this, here is a link. I believe it explains the resistance of acoustics a bit in the first paragraph, and includes a percentage for such as well. (sorry on the fact that it's not completely relevant, but it gave me what I needed...so yay!)

Also, I do believe that instead of impairing water, sound would actually help it. Iirc, strong enough sound waves can cause raging waters, which would actually help out a water-type in terms of moves. From that standpoint, I can also see viability in making water strong against sound from an offensive standpoint. You don't have to use it, but I think it's up for consideration under those circumstances. :)

Oops...I didn't know it was an actual ability. Granted, I've also never used Walrein or Glalie either. :laugh: That sounds pretty good, though. I think ice types are in dire need of an overall good tank/wall.
 

Wave⁂

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You could always use Swinub as an Ice wall.

Anyways, when I first thought "sound", the type that came to mind first was flying. I dunno why, maybe because flying types are far away enough to not be hurt by sounds. But that seems kinda broken, another reason that levitate is awesome.

Similarly to Curse, Roar or Screech or whatever should work differently for sound-type Pokemon.
It makes sense, at least.
 

Mewter

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Sound should actually have its moves boosted by rainfall, then, right? Since the rainfall collects on the ground, sound types should be able to use this to their advantage in tons of ways. I'm thinking about sound as a constantly vibrating type that disrupts the air molecules/whatever molecules around it to make high/low frequency sounds or walls of vibrations that can act somewhat as a physical object.
 

Circa

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Likewise, Hail or Sandstorm should decrease Sound moves' power.
Why? Because of the extra particles in the air? If that's the case, then technically it should move faster in those than it does in rain, because soundwaves travel at an even faster pace through solids.

The only real reason why it would effect sound negatively is because wind ****s with soundwaves iirc. But that would just mean they would be weaker in sandstorm, because hail doesn't imply anything that deals with wind.

After all is said and done, however, I actually think that none of it should effect sound. I'm pretty sure that you're not going to have enough rain to create a significant difference in the traveling speed of soundwaves, and you're definitely not going to have enough hail. And as for sandstorm, meh. I think enough things get a benefit or hinderance from sandstorm as it is, and one more thing added on to it could easily throw off any sort of balance that there is in the different types of weathers (if there's even a balance to begin with, which I like to think there is).
 

1UPChris

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I learned in Physical Science in 8th grade that sound travels fastest through a solid, slower through a liquid, and slowest through a gas. o_0
 

Wave⁂

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Well, this all goes back to the "define 'best'" thing. Fastest != strongest.
 

PsychoIncarnate

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I think Marowack should have a ground/ ghost evolution.

It fits it's appearance and story very well...

not to mention that we all FOUGHT a ghost Marowack back in gen I.

I always had a desire to hack a Marowhack and give it type ghost and some ghost moves and pretend I caught Cubone's mother...I'd never use it in tournaments though, I just think it would be a cool trophy.
 

victra♥

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I think Marowack should have a ground/ ghost evolution.

It fits it's appearance and story very well...

not to mention that we all FOUGHT a ghost Marowack back in gen I.

I always had a desire to hack a Marowhack and give it type ghost and some ghost moves and pretend I caught Cubone's mother...I'd never use it in tournaments though, I just think it would be a cool trophy.
I never thought of that. I agree, that would be fantastic.
 

|RK|

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Yeah, Sound really should beat Steel. It IS a solid. Vibrations easily travel through Steel. Oh, and according to one of the other posters, Water wouldn't work. Since Ghosts are essentially Gas, it shouldn't be effective on them either.
 

Heartz♥

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Oh nice thread you have here, Zook.

I got one. Here is its stats:

Name: Tearzie
Title: Sobbing Pokemon
Type: Ghost/Water
Ability: Sadness - Flusters the enemy, lowering Accuracy.
Size - As small as Ghastly.

Description:

Tearzie is a small , water drop-shaped Pokemon. It's movement is similar to that of Boo from the Mario series. The bottom of the tear is its face, though it is never forward when Tearz is stationary. It hides its face, as if it is ashamed of its sadness, so keeps it planted in the ground when it isn't flying.

Whenever it uses water attacks, it bursts out of its eyes with a loud bawl.

It is white with blue streaks at the tail (top of tear). It has only one eye, which takes up most of its face. The eye is squinched, and tears are constantly leaking from it. When it is facing the ground, the eye is kept close, while the tearz generate a large puddle on the ground. Every Tearzie is genderless and sexual.

Stats
Hp: 80
Atk: 34
Def: 60
Spd: 98
SpAtk: 120
SpDef: 145

Total Attacks

Rainy Day
Water Pulse
Screech
Glare
Leer
Uproar
Spout


Extra Fact: Tearzie's appearance can be somewhat compared to Kracko from the Kirby series, as far as the cycloptic, white look.
 

Circa

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It's movement is similar to that of Boo from the Mario series.

Extra Fact: Tearzie's appearance can be somewhat compared to Kracko from the Kirby series, as far as the cycloptic, white look.
...I think I just fell in love with you.

Anyway, that actually looks like quite a good Pokemon. Nothing else to really say. :)
 

PsychoIncarnate

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A sobbing pokemon should have fake tears attack
 

Yaya

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Name: Howlkami
Type: Dark
Height: 3'2
Weight: 118 lbs
Appearence: A Wolf with Black streaks along it's body.
HP: 92
Attack: 79
Def: 84
Speed: 134
Special Attack: 67
Special Defense: 63
Pokedex: This Pokemon normally hunts in packs, it howls to the moon during the night.
Ability: Wolf Pack: Stats are upped when in a doubles fight.


I can't really think of any idea's for moves, and if you want to improve on anything, go ahead.
 

Spire

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Zook, I think you need to go through and compile a list of everyone's Pokemon so we could start making sprites for them (nice work on your own, by the way :)).

And yeah, slap it up in the OP.
 

Dual Kirby

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heh we already have a fridge pokemon so why not
Name: Boxum
Title: Dark Box
Appearence: A Large Black Box With Glowing Red Eyes And A Gengar-like Mouth
Type: Dark/Psychic
Ability: Intimidate Lowers Enemy's Attack
Size - About The Size Of a Grumpig

Attack: 237
Defense: 230
Sp Attack: 247
Special Deffense: 236
Speed: 337
Hp: 337

heh im tooo lazy to make stats so if someone wants to make stats then make them XP

Attacks (When Seen In Wild) Lvl 37-39

Psychic
Calm Mind
Crunch
Fake tears

Feel Free To Add
 

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Orburn:

Steel/Fire Type
Gender: Genderless
Ht- 4' 5'' Wt- 263 lbs
Stats: HP: 60, Attack: 65, Defense: 84, Sp. Atk: 86, Sp. Def: 80, Speed: 40 (Total: 415)
Ability: Clear Body
Dex Entry:
A Machine that has burners on its head. Its body is made out of the most durable steel in the universe, but it is so thin that it can barely support its own internal components.
Moves:
Lv. -- Iron Defense
Lv. 05 Tackle
Lv. 13 Ember
Lv. 19 Sunny Day
Lv. 19 Metal Claw
Lv. 24 Trick Room
Lv. 28 Spikes
Lv. 33 Flame Wheel
Lv. 38 Mirror Shot
Lv. 43 Power Gem
Lv. 47 Psybeam
Lv. 52 Fire Blast
Lv. 58 Flash Cannon
Lv. 65 Meteor Mash

TMs and HMs:
04- Calm Mind
06- Toxic
10- Hidden Power
11- Sunny Day
12- Taunt
16- Light Screen
17- Protect
20- Safeguard
21- Frustration
24- Thunder Bolt
26- Earthquake
27- Return
29- Psychic
30- Shadow Ball
31- Brick Break
33- Reflect
34- Shock Wave
35- Flamethrower
38- Fire Blast
39- Rock Tomb
44- Rest
50- Overheat
57- Charge Beam
58- Endure
61- Will-o-Wisp
64- Explosion
67- Recycle
70- Flash
74- Gyro Ball
76- Stealth Rock
79- Dark Pulse
80- Rock Slide
90- Substitute
91- Flash Cannon
92- Trick Room
HM4- Strength
HM6- Rock Smash

Evolves at Lv. 42 into:

Novajet

Steel/Fire Type
Gender: Genderless
Ht- 4' 8'' Wt- 247 lbs
Stats: HP: 75, Attack: 80, Defense: 100, Sp. Atk: 105, Sp. Def: 88, Speed: 92 (Total: 540)
Ability: Levitate
Dex Entry:
The Machine has thickned its outer shell, and flipped to support itself with its jet, rather than its legs. Its Hyper-advanced technology rivals Most Man-made flying crafts.
Moves:
Lv. -- Iron Defense
Lv. 05 Tackle
Lv. 13 Ember
Lv. 19 Sunny Day
Lv. 19 Metal Burst
Lv. 24 Agility
Lv. 28 Spikes
Lv. 33 Flame Wheel
Lv. 38 Mirror Shot
Lv. 42 Dark Pulse
Lv. 47 Fly
Lv. 55 Psybeam
Lv. 61 Fire Blast
Lv. 70 Flash Cannon
Lv. 81 Aura Sphere

TMs and HMs:
04- Calm Mind
06- Toxic
10- Hidden Power
11- Sunny Day
12- Taunt
15- Hyper Beam
16- Light Screen
17- Protect
20- Safeguard
21- Frustration
24- Thunder Bolt
26- Earthquake
27- Return
29- Psychic
30- Shadow Ball
31- Brick Break
33- Reflect
34- Shock Wave
35- Flamethrower
38- Fire Blast
39- Rock Tomb
40- Aerial Ace
42- Facade
44- Rest
47- Steel Wing
50- Overheat
57- Charge Beam
58- Endure
61- Will-o-Wisp
64- Explosion
67- Recycle
68- Giga Impact
69- Rock Polish
70- Flash
74- Gyro Ball
76- Stealth Rock
79- Dark Pulse
80- Rock Slide
90- Substitute
91- Flash Cannon
92- Trick Room
HM2- Fly
HM4- Strength
HM5- Defog
HM6- Rock Smash

This was made back in the 3rd Gen, so I spent a lot of time just now updating it for 4th.
COMPLETE SET W/ EVERYTHING LOL
 
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