Super Smash Bros. for the Nintendo Switch selling really well benefits all of us. Even if you have no interest for Smash for Switch or the Nintendo Switch itself, it increases any chances of seeing re-releases of the other games and helps the game industry industry thrive with competition. For those interested in Smash, however, the new title is going to be more relevant to Nintendo's game plan than even we think.
For starters, Smash for Switch is the platform's main system seller for this year, or at least one of them. While Breath of the Wild and Super Mario Odyssey convinced people to purchase a Nintendo Switch last year, the big killer apps (or at least, the ones Nintendo's pushing to the forefront) are a bit MIA - Pokemon Switch, Metroid Prime 4, and Fire Emblem 16 - all with a shot of being delayed.
To continue, Smash has always been a two-way street on promotions. People play Smash for their favorite characters, then they get interested in other series because a character showed up in Smash. That combination is pretty awesome and creates an effective loop; it's important that Nintendo continues forth with that tradition.
While we are an impact on Smash Switch, it can't just be fans holding up sales. For Nintendo to be as relevant in esports as they're pushing to be, the Nintendo Switch Online update (we talked about that here) has to be stellar and pretty up to par with modern online services. To add to that, the game has to feel like a big jump - Like Splatoon 1 to Splatoon 2 did. There has to be some "Sense of urgency" instilled to buy it, and that will be on Nintendo to create, not us.
We'll see how things go once E3 comes along, which should answer all of our questions. For us, the industry, and Nintendo's sake, though, let's hope it's awesome.
Author's Note: What do you think overall of how much Nintendo is banking on the new Smash Bros game? Let us know in the comments below.