AeroLink_the_SoulMaster
Let's rock, baby!
No tap jump. Pretty much it. C-stick for DAC, bombsliding, bombsmashing, and DI (along with the control stick), and A button for everything else.
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I don't like claw style either. I usually position my left thumb in between "X" and "A" so that I have perform fast aerials. I'm thinking about changed "R" the specials because I always use "L", but I don't know yet...I never really liked claw style. Instead, I centered my thumb between the y and b buttons so I'd have access to a, y, and b at the same time with my thumb.
!?!?!??!&*()%#&$()#*()$*$#&%#()umm...I use c stick for momentum cancels and DAC only. . . A button for aerials and everything else. . .
I have tap jump on cuz I double jump with the control stick. . . .
did I mention I'm noob . . .
Except for AT's and momentum canceling, I don't use the C stick. All my moves are performed with the A button. That's why I didn't get what the big deal was when people complained about upsmashing out of shield being difficult. Though that was a while ago.i dunno about tap jump off, but c-stick is something you must use o_o
I remember hearing about how some people like isai and silentspectre don't use the c-stick at all and that's pretty crazy lol
and someone else that plays fox uses the control stick for stuff and not x and y.. i think it was queendvs or something like that
people that can claw are amazing.. does m2k claw? i think he does
Plus retreating fairs and other AT's that require the C stick (i.e. bombsmashing)lol deva is pretty much correct
cstick is #bad
momentum cancel, DAC and forward bair only kthx
!!!One thing to keep in mind, Brawl ledge hopping isnt the same as melee ledge hopping. In melee you had twice as many invincibility frames, so a ledge hop kept you invincible the whole time. In Brawl you not only need perfect timing, you still dont have invincibility at the end of the attack. This is why I ledge hop air dodge a lot. You're invincible the whole time getting to the stage. There's like, only a couple frames when you land that you can be punished, and it's really hard to punish. It's the safest method of recovering so mix it up, but this should be your primary recovery skill.