Unknownkid
Smash Lord
- Joined
- Oct 4, 2014
- Messages
- 1,073
The Brawl's Hammer is a Custom Move as Hammer Bash. So if you can use Custom Moves, there you go. Anyways...Since Sakurai decided to make the Hammer a charge move, I've been having trouble adapting to it. In Brawl, I would use Hammer a lot in the air to punish enemies but in Sm4sh is a little harder to hit because it takes longer to swing despite using an uncharged one. There is also the fact that an uncharged version is slightly weaker than the one in Brawl.
Either way, I want to use this move effectively so any tips?
I've managed to punish a couple of times with it by reading a roll or an air dodge, and boy it's one of the most satisfying feelings ever.
That's pretty much it. You can also use it against opponent's recovery like Fox, Villagers, probably Diddy if you time it right. Or against someone you know is going to Spot Dodge. Charge Hammer is fun but situational. You just need to teach your opponent to respect the Hammer! Here are a few notes...
- It takes 3 seconds to Fully Charge the Hammer and start taking recoil damage. Each second increases the Hammer Damage and KO Power -- killing Mario from 110% to 50% on the ground. The move is, of course, weaker in the air.
- Recoil damage from Hammer stop at 100%. So once you at 101% or over you do not take damage.
- You can walk, jump, and turn around (but turning is slow) when Charging.
- During the Full Charge Swing, you have super armor. But only in the swing. If you are hit anytime before you swing the Flaming Hammer, you lose it. Timing is key.
Overall, you are not the only person trying to get Hammer Flip to work. If only it can break shields... actually, I sort of feel it does. It must be timing or a sweet spot. Bonker the Hammer Boss can break shields and our animation is the same. Perhaps, the moves was too broken to break shield and got scraped. I do not know. I am not going to stop using the Hammer until I contribute something or anything to the Kirby Community. I wish you luck fellow star warrior.
Last edited: