The Slayer
RAWR!
No, you derailed it with that childish petty insult from the first page, let me quote that real quick:Hmm, it looks like you're the one derailing the thread by belittling its significance. On the other hand, I've made some kind of relevant commentary about the/a menu in all of my posts here. Here you've made an entire post that's about what besides me? I think it's kind of fortunate that "me" happened. :]
The use of the bottom screen is neat but the difference between it and the top screen is abrasive. The top should have been just as wholesome and interactive...
If you're gonna forget things, at least be responsible for it. Besides, you're only doing that to save face. As you keep going with your "critique," they get more and more random and less sense. The design could use some work, but I seen MUCH worse menu screens than this. And for Chirst's sake, it's a menu screen design for a video game. If you want a extremely, complex/simple menu design of some sort, go find another game (or better yet, another program of extreme complexity/simplicity).We're not really obligated to swing on of Sakurai's testicles with you.
They couldn't have picked an uglier combination of solid colors. This is a step back even for Windows 98.
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