TimG57867
Smash Ace
- Joined
- Aug 27, 2015
- Messages
- 512
I honestly think it's being blown out of proportion. Yes, we can't just run around and shield as much as before but shielding is still a good option. It's just not as super powerful as it was before. I think we'll get through this. We're definitely not bottom tier now or anything like that.Holy thing, I kind of noticed the matches were harder today! So the Shieldstun change was NEGATIVE for Kirby?! Damn it, I was hoping for D-Air to be much better now... Also, no Up-Throw buff Why do that for your child, Sakurai
But, seriously, emotions aside, is Kirby really that terminated? I'm not a comparing dude, but Jigglypuff, who has WAY lesser range than Kirby (I'm a Jiggs secondary, I know her kind of well) is being considered better after this. Also, he has a D-Tilt that can Shield-Poke pretty well. Shields are more fragile, so he can do that faster, or I'm wrong?
As for the D-Tilt thing, I was actually curious about that. I'd imagine it's now relatively safe poke given how fast it is in general. I tried a little on CPUs and didn't run into trouble. I think we'll need some time to see just how this shield nerf effects Kirby's gameplay. I personally think that while it'll make getting in harder (to what extent, who knows. I don't think it'll be too severe) once inside, our close quarters game will improve with our speedy tilts making for safer shield pokes along with F-Air when spaced right. D-Air might find new use as well though it's not as likely given its end lag. I personally can't test this well though since I am currently just stuck with a 3DS in college. Will be interesting to see how much the metagame really changes from this.
Also, as frustrating as the lack of buffs are, no other character really got impacted directly by the patch that much. (except Luigi. lol) so a lack of big buffs for us isn't a shocker. I expect that they'll wait to see how this change affects the meta and buff accordingly. In any case, let's stay level here.