Statistics
Height: Equal to
/
Weight: 80 (
)
Ground Speed: 1.15 (Equal to
)
Air Speed: 1.0 (
)
Basic Moves
Jab Combo: One-Two Punch followed by a hard kick (
)
Dash Attack: Turns into squid in Mid-air, spinning to deal damage and then returning to normal. Bad Endlag, little ground covered (similar to
's)
Get-Up Attack: Breakdance spin before standing back up
Ledge Attack: Inkling gives a quick shot to the ground before climbing up.
U-Tilt: Tentacles jut upwards like spikes (
's wings)
F-Tilt: Sweep of the Paintbrush (fast, weak equivilent to
's)
D-Tilt: Spins along the ground as a squid (
)
Smash Attacks
U-Smash: A launch of Slosher ink above head (hits like
's hammer)
F-Smash: Charges up a round of shots from the Splattling Gun, increasing with range and duration with charge (
)
D-Smash: Slams down a roller , causing a splash of ink on both sides (Hits akin to
's)
Aerials
U-Air: Weak chuck of slosher ink (
's tail or
's foot)
N-Air: Horizontal spin with paintbrush oustretched (
/
/
/
)
F-Air: A quick Splattershot bullet (
)
B-Air: Fires a small charge of Splattling ammo behind them, giving a slight push ahead (Multi-hit version of
's)
D-Air: Slams the Paint Brush down, spikes (most similar to
's)
Grab
Grab & Pummel: "Headbutts" and extends out tentacles to grab (Tether)
U-Throw: Tosses enemy up before impaling them with thrusted tentacles.
F-Throw: Flings opponents away.
B-Throw: Spin & Fling
D-Throw: Spikes the opponents to the ground
Specials
Up B: Super Jump - Inklings charge up in Squid form before launching into the air (
charge but with increased distance and
's maneuvering).
Up Custom 1: Quick Super Jump: Half the charge time, 75% of the distance launch.
Up Custom 2: Stealth Jump: 1.5x the charge time, but Inkling becomes invisible for the duration of the move.
Neutral B: Splattershot - A weak rapid-fire projectile with range about 75% of battlefield.
Neutral Custom 2: Aerospray - More damage, somewhat reduced damage and range (60%).
Neutral Custom 3: Blaster - Shots explode on contact for heavier damage, short range (40%)
(Effectively trying to get a Fox-Falco-Wolf situation)
(Warning, most... complex part of the moveset)
Side B: Splat Charger - Taking a full second to charge, fires out a long ranged (full length of battlefield) shot with a low arc that drips ink below it which acts as terrain applied to the platform underneath the shot as it flies. Ink disappears when any player walks over it or after 5 seconds. Inkling Squid (crawl) has better speed and jumping. Enemies receive a ~20% speed and first jump height reduction while standing/running over/through it.
Side Custom 1: Squiffer - Charge is faster (0.5 sec) and has more range, but ink lasts for half as long.
Side Custom 2: Splatter Scope - Charge is slower (1.5 sec) but damage of the shot is increased. Ink unaffected
Down B: Splat Bomb - Inkling tosses forward a small explosive with a 3 second fuse. Can be picked up but will detonate when held. Initial toss is half the length of battlefield.
Down Custom 1: Burst Bomb - Lesser damage but explodes on contact.
Down Custom 2: Seeker - The explosive lands at half the distance and chases along the ground like a Mechakoopa. Small damage, 5 second fuse.
Final Smash: RELEASE THE KRAKEN: Inkling achieves an ultimate stage of temporary evolution. They have enhanced speed and jumping ability at the cost of only having one jump at a time. A/B causes the Kraken to do a lunge forward, spinning to deal large damage while X/Y (or tap jump) causes the enhanced jump while drilling into the air, likewise dealing heavy amounts of damage. The Kraken releases a trail of standard ink behind it.
Animations
Entrance: As it is in the games
Walk: Simple Jog
Run: Dashing forward, gun held down
Crouch & Crawl: Squid Form, defaultly is slower than Inkling running speed and with a weaker jump but is faster in Ink and jumps higher from it.
Taunt 1: "Stay Fresh~" pose to the screen
Taunt 2: Tosses Splattershot into the air and catches it (
)
Taunt 3: Failed toss of a Slosher, hitting themselves in the head (the loss animation)
Victory 1: Pistol-type victory animation.
Victory 2: Roller-type victory animation.
Victory 3: Splattling-type victory animation (just because... it's become iconic with cuteness)
Victory Theme:
https://youTube/watch?v=L_gGClKqPMA Fits best.
Defeat: Squid form Inkling claps its tentacles together