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Again Banjo-Kazooie and Banjo-Tooie had "tedious mini-games and it's part of the reason why so many fans loved them, heck racing the bird lady in glitter gulch mine and cloud cuckoo land(if I'm spelling that right) really put a sore on my fingers. And racing Koopa the Quick in Super Mario 64 was pretty tough too. You need banana coins if you want new moves to learn, as far as the bananas go, I don't remember coins replenishing Mario's health in the original SMB NES games either.A new 3D DK would NEED to have collectibles, but I don't want the tasks to be tedious minigames, I want the tasks to actually involve real platforming. Also, I don't want bananas or banana coins to be collectibles as well. Bananas should just give you extra lives as per usual. (Well, if they go with lives. Maybe bananas can just give you health or something.)
Save barrels should be where you can spawn from and act as warp points (when starting the game you can choose where you go, though), and DK barrels should be back to the way they originally were; giving your second Kong back to you. (However, you can switch Kongs on the fly).
For me all the DK games had natural and realistic environments. Now that you mention it, you're right, I only remember Rambi, Squawks, and that glowing Eel in the underwater ship levels being your animal buddies in DKC2. You only used Enguarde once in that game as far as I recall.The thing I don't like about when people say a game isn't 'real DK' is that most of these people are huge DKC2 fans. DKC2 to me is the least 'DK' of the Rare games because it strays the furthest away from what made DK distinct from other platformers. A huge part of DKC1's charm was the realistic naturalistic environments. The naturalism and the animal buddies is really what gives DK it's identity amongst other platformers.
DKC2 strays away from this because not only does it have a pirate theme, but it also has a darker tone and is more epic. There's nothing wrong with that, I don't have a problem with people thinking it's the best game, but it's a more generic theme and less unique. It just annoys me when people praise DK for it's realistic natural environments, and throw around the term 'true DK' or 'not a real DK game' yet their favourite is the one with the least naturalistic environments.
Are most people okay with more collectibles centric side objective for fun and more things for completionists to do?Am I the only person who genuinely wants a DK64 successor with more meaningless collectibles hidden around expansive environments that require tedious tasks to obtain?
The Inklings would be THE NEW CHARACTER in Smash 5. They would be similar to King Dedede, Diddy, and Wario in Brawl, where the buildup is so intense and they're so in. All of those 3 characters made for quite a lot of hype and profits for Brawl.But seriously, I still think these guys are better suited for building up want for the next Smash game. These are the kinds of characters that would build hype ASAP.
The ironic thing is, I've known everyone who has or has had an n64 and played DK64 and most if not all of them enjoyed it. Then I discovered the internet (nevermind Smashboards).Are most people okay with more collectibles centric side objective for fun and more things for completionists to do? Yes.
Are most people okay with more main collectibles centric objectives that are mandatory for the game's completion? No.
I agree with this logic btw, and I've 100%'d DK64 I think 2 or 3 times, including recently on the WiiU. That game has simply too many mandatory objectives to be fun for most people. Honestly the main reason I was able to get through it without getting bored is I was crazy sick.
The Inklings would be THE NEW CHARACTER in Smash 5. They would be similar to King Dedede, Diddy, and Wario in Brawl, where the buildup is so intense and they're so in. All of those 3 characters made for quite a lot of hype and profits for Brawl.
But yeah, pretty much Inklings are bonafide Nintendo superstars. It's so good to finally see a new Nintendo IP catch fire. It's too bad that the Wonderful 101 didn't get embraced nearly this much though.
Well it's kind of an odd game. It's the kind of game made for a particular mood. For instance, the last time I played it, I 100%'d it, because I wanted to do something to make me not make me focus on the fact I was sick.The ironic thing is, I've known everyone who has or has had an n64 and played DK64 and most if not all of them enjoyed it. Then I discovered the internet (nevermind Smashboards).
My thoughts exactly.Honestly? I'm currently having trouble buying the fact that it's the Inklings we're getting. Their too fresh.
But seriously, I still think these guys are better suited for building up want for the next Smash game. These are the kinds of characters that would build hype ASAP.
When King K gets in, what do you think he'll sound like? They'll probably use something like from Super Mario Sluggers but how cool would it be if he had his voice actor from the DKC TV show?
It's not because of that; it's because they don't want to use the GameCube controller again for anything but Smash apparently. And they would feel like they have to in order to use the GameCube port.I dunno why Nintendo is so adamant in pretending that the Wii version of Twilight Princess is the real one. It was developed for the Gamecube, and that version is far superior. No waggle.
The Inklings would be THE NEW CHARACTER in Smash 5. They would be similar to King Dedede, Diddy, and Wario in Brawl, where the buildup is so intense and they're so in. All of those 3 characters made for quite a lot of hype and profits for Brawl.But seriously, I still think these guys are better suited for building up want for the next Smash game. These are the kinds of characters that would build hype ASAP.
See, that's what kinda contradicts it right there. How so? they all feel the same to me.Well it's kind of an odd game. It's the kind of game made for a particular mood. For instance, the last time I played it, I 100%'d it, because I wanted to do something to make me not make me focus on the fact I was sick.
When I picked it up later, I didn't really want to play it. I remember feeling the same way when I got the game a bit before Christmas when I first got it when it came out. There were a few times I would play it for half a day for two weeks and then there would be months where I didn't even pick up the game.
Why? If you don't feel like collecting stuff, you don't play DK64. It's as simple as that. So much of the game is mundane unless you reallllly want to collect stuff.
That's the kind of stuff that separates it from a similar game in Banjo-Kazooie, which has less of a focus on the collecting (even though there is nearly as much) and more upon exploring and gameplay immersion with the environment.
Dedede's sounds have been run through a filter to make the clips sound like a Little Blue Penguin, which is what he is (as readily evidenced by his hooked beak, forward-leaning run, lack of facial/head markings, and diminutive stature - canonically he's 16 inches tall - all of which are unique to this particular species of penguin alone).and Dedede? I don't even know wtf Dededes sounds are supposed to be. Someone shoving a microphone down their throat? XD
You and me both. None of my friends understand why I'm so pissed that they took that away from Link. I never even got Skyward Sword because of that - I'd have loved to play with a motion-control sword, but it's hard enough to play Wii games when I'm using the joystick in the wrong hand so I can swing with the left to not have any of that match the character. They should have given us the option, at least. They did in Wii Sports...Sad, because not only is the GameCube controls better than the Wii controls (unless they upgraded them and allowed for left-handed play; as a lefty, I want it!)
...doesn't Sakurai voice Dedede? I guess someone went in while he was recording and shoved the mic down his throat in retaliation for not including Ridley or K.Rool. Maybe that's why he doesn't want them in.I don't even know wtf Dededes sounds are supposed to be. Someone shoving a microphone down their throat? XD
Dedede's sounds have been run through a filter to make the clips sound like a Little Blue Penguin, which is what he is (as readily evidenced by his hooked beak, forward-leaning run, lack of facial/head markings, and diminutive stature - canonically he's 16 inches tall - all of which are unique to this particular species of penguin alone).
So now that today's a bust, when's the next date we can all hype ourselves up for a Direct and end up disappointed?
I don't care what it takes, I just want a DK64 sucessor. Heck, I want it to include the dark theme the original had. Still, does anyone have the GET OUT!! soundclip? I'd like to hear it...
THANK YOU! I was LOOKING for that for my Konquest stage. I was trying to record it off of something else, but it wasn't working very well with the timing. Having it start at GET OUT should make it a lot easier to hopefully try and record it.
Next time Gadget, next time!
........Krosshair sounds...British...Then again, Rare! Also, not as scary as I thought. Maybe they had a quick cut-scene of him cocking his gun and getting for primate season.
Loved DK64, but that scared the **** out of me when I was a little kid. Never went back into that building in Angry Aztec.
No problem, I can't wait to play your stage when it's finished.THANK YOU! I was LOOKING for that for my Konquest stage. I was trying to record it off of something else, but it wasn't working very well with the timing. Having it start at GET OUT should make it a lot easier to hopefully try and record it.
Kinda makes me wonder if the guy who voiced Dr. Claw was hired for this part of the game haha.Next time Gadget, next time!
Glad to know I wasn't the only one haha.Loved DK64, but that scared the **** out of me when I was a little kid. Never went back into that building in Angry Aztec.
Fortunately for me I have qualities of an Ambidextrous person (the reason I'm not is I'm missing a wristbone or two due to complications at birth in my right wrist), but playing Twilight Princess and Skyward Sword hours on end really hurts my wrists because of that.You and me both. None of my friends understand why I'm so pissed that they took that away from Link. I never even got Skyward Sword because of that - I'd have loved to play with a motion-control sword, but it's hard enough to play Wii games when I'm using the joystick in the wrong hand so I can swing with the left to not have any of that match the character. They should have given us the option, at least. They did in Wii Sports...
To sum it up, it is a game I only feel like ever even thinking about playing once ever blue moon, and only ever want to play even less often.See, that's what kinda contradicts it right there. How so? they all feel the same to me.
Funny that you mention that voice actor in relation to Donkey Kong: The voice of Doctor Claw was also Donkey Kong Junior on an old show called "Saturday Supercade" (As well as a crapload of other roles, like the original Megatron from Transformers and Fred from Scooby-Doo)Kinda makes me wonder if the guy who voiced Dr. Claw was hired for this part of the game haha.
Oh well, 2 each his own I suppose.To sum it up, it is a game I only feel like ever even thinking about playing once ever blue moon, and only ever want to play even less often.
Really? I didn't know that, pretty cool.Funny that you mention that voice actor in relation to Donkey Kong: The voice of Doctor Claw was also Donkey Kong Junior on an old show called "Saturday Supercade" (As well as a crapload of other roles, like the original Megatron from Transformers and Fred from Scooby-Doo)
I'm guessing you dug most of those names out of those "x people who were y" lists that are all over the internet. Many of those names were either simply right-handed (like Picasso) or have very little evidence regarding their handedness usually based on limited anecdotal evidence (like most of the historical names).Fortunately for me I have qualities of an Ambidextrous person (the reason I'm not is I'm missing a wristbone or two due to complications at birth in my right wrist), but playing Twilight Princess and Skyward Sword hours on end really hurts my wrists because of that.
It's really weird, because for a series made by a lefty in Shigeru Miyamoto for lefties like you, me, all the American Presidents from Reagan to Obama except the 2nd Bush, Julius Caesar, Benjamin Franklin, Oprah Winfrey, Albert Einstein, Bill Gates, Roman Emperor Tiberius, Leonardo daVinci, Babe Ruth, Super Mario, Alexander the Great, Robert DeNiro, Queen Victoria of England, Helen Keller, Ford, H.G. Wells, Holy Roman Emperor Charlemagne, French Leader Napoleon Bonaparte, Ross Perot, Pablo Picasso, Steve Forbes, Michelangelo, Jimi Hendrix, Joan of Arc, Pharaoh Ramsey II of Egypt, Buzz Aldrin, Bob Dylan, and Marie Curie to openly basically push aside lefties was pretty disappointing.
Each to their ownThe only thing DKC2 improved on to me were the bosses, other then that I still prefer the original more. I do agree about TF though, thought it was better than DKCR.
I have to agree, DKC2 greatly expanded on the original. I also think DKC3 expanded on DKC2 in some ways, but it messed up in others. Still love both of them, love the original too, but its not as amazing as 2/3. But all three are still amazing.Each to their own
I felt that DKC2 really expanded(ha!) on the originaland improved tenfold in terms of the bonus levels, level layout, animal buddies,soundtrack etc.
I like DKC, but for me it's the weaker of the original trilogy but that isn't a bad thing, I just felt the other 2 brought more to the plate and felt more varied.
DK64 for me was a bit above average. K. Rool really shines in it and that's a big positive.
I am sure they are. Sakurai himself has be induced to horrible amounts of stress just for working on the Smash Games and hoping each one meets expectations. Plus, I believe that Sakurai and his team would like to be done with Smash Brothers for a while.Are they not aware of the extent of the online community and our growing impatience?
The Pokemon fan-base argues over which generation is the best with all of the Gen 1'ers creating a mass outcry over it. I haven't heard anything from the F-Zero or Star Fox fan-bases though.The Sonic fan base arguing over Sonic's career. The Zelda fan base arguing over which game is the best and timelines. The Mario fan base arguing over 2D Mario vs. 3D Mario. The Metroid fan base arguing over 2D vs. 3D games. I don't even know what to put for the other fan bases.
I just found it very aggravating that you had to collect so many coins and tokens in the levels in order to play those bonus games and saving at Wrinkly's was frustrating after the first time if you didn't have enough coins and how could you? after going through all those hard levels? It's the reason I rebought it on the Wii U virtual console so I could beat it without having to worry about it. Also yes, I know that DK was kidnapped but I missed using him to take out tougher foes like Krusha's (or Kruncha's as they were called in DKC2) as well as slamming them down to get extra bananas. People say you need to have a lot of patience to find every collectible in DK64, I say you need more of it for DKC2 if you want to get all the collectibles so you can unlock the lost world level.Each to their own
I felt that DKC2 really expanded(ha!) on the originaland improved tenfold in terms of the bonus levels, level layout, animal buddies,soundtrack etc.
I like DKC, but for me it's the weaker of the original trilogy but that isn't a bad thing, I just felt the other 2 brought more to the plate and felt more varied.
DK64 for me was a bit above average. K. Rool really shines in it and that's a big positive.
I honestly think that the voice-casting in the English version of the DKC TV series was one of its best points (I've never seen the original French version, so I can't comment on that), and feel that they got the vast majority of the characters right in that regard.What if there was another Donkey Kong tv show? What voice actor do you see voicing King K. Rool? Would you rather have the same voice actors or new people?
Just get gud at the game man. DKC2 was extremely challenging and full of atmosphere. I still cannot find any game to draw me in as deeply as DKC2. Diddy's Kong Quest to the world yo!I just found it very aggravating that you had to collect so many coins and tokens in the levels in order to play those bonus games and saving at Wrinkly's was frustrating after the first time if you didn't have enough coins and how could you? after going through all those hard levels? It's the reason I rebought it on the Wii U virtual console so I could beat it without having to worry about it. Also yes, I know that DK was kidnapped but I missed using him to take out tougher foes like Krusha's (or Kruncha's as they were called in DKC2) as well as slamming them down to get extra bananas. People say you need to have a lot of patience to find every collectible in DK64, I say you need more of it for DKC2 if you want to get all the collectibles so you can unlock the lost world level.
I thought DKC3 was the weaker of the trilogy although I still liked the music and new use of the world map.
Oh well, as said, two each their own.