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Junk's Marth

feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
Ah I see.... so what would you suggest to fix this?
To be quite honest, like I said, it's not a problem unless someone makes it one. But if it does become one, don't always back up when fair walling. I suppose if you see them slowly advancing on you, you could vary it up and suddenly land a bit closer than usual and dtilt them? You're smarter than me. I'm sure you can think of something if it becomes a problem.

Really, I'm not pointing out anything that's that useful. >> You can ignore me if you want. I feel like I need to stop talking.
 

Steel

Where's my Jameson?
BRoomer
Joined
Mar 30, 2008
Messages
7,587
Location
Los Angeles, CA
Speaking of patterns, you fair'd the same way every time. It was a SHFF retreating.. every time.
 

∫unk

Smash Master
Joined
Mar 22, 2008
Messages
4,952
Location
more than one place
To be quite honest, like I said, it's not a problem unless someone makes it one. But if it does become one, don't always back up when fair walling. I suppose if you see them slowly advancing on you, you could vary it up and suddenly land a bit closer than usual and dtilt them? You're smarter than me. I'm sure you can think of something if it becomes a problem.

Really, I'm not pointing out anything that's that useful. >> You can ignore me if you want. I feel like I need to stop talking.
No your advice is good ^^ thanks.

Speaking of patterns, you fair'd the same way every time. It was a SHFF retreating.. every time.
I used SH retreating double f-air too >< I need to be a more aggressive though.

I think I probably did 70% SHFF f-air though, and no SH f-air (no FF) or SH f-air with a delayed FF.

Incorporating both of those into my game :D
 

Darxmarth23

Smash Champion
Joined
Jul 6, 2008
Messages
2,976
Location
Dead. *****es.
I don't know if this will help or not...b/c you DO have a pretty good marth.

I notice that most of the best marths (such as Ror_R and Neo) have more than f-air and n-air in there arsenal. They pull out all the tippers and have some very unique aerial combos. (untippered u-air to u-tilt,etc)

I think if you changed your air game you might actually intimidate your opponent.

I usually don't know what im saying...its no big deal...you're good...

sigh.....
 
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