don't be so salty hahaI get that it's playing to your wincon, but you guys really kinda helped ruin this game. Congrats on the win, but that was lame to watch.
GG everyone else.
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don't be so salty hahaI get that it's playing to your wincon, but you guys really kinda helped ruin this game. Congrats on the win, but that was lame to watch.
GG everyone else.
Dude this is the third game in a row where you've barely been here, then you decide to talk about how it helped your wincon in your earlier post?bro you really need to relax with this petty passive aggressive bull**** lmao
We were barely active in our chat, 2-3 messages back and forth each night phase at most. I was actually feeling bad that I wasnt being vocal enough to give rajam an expectation of what I was planning to do se he could adapt to it. Most of the activity came in that last night phase right after I dropped the ball on ending the game with a plurality scam because I felt really bad about throwing that hard
Also at day end for D3 I was arguably the most active player. I was the only one re-reading and actually posting ISO analysis
So yeah dont get it in your head that rajam and I were like 100% active at night phase and deliberately sandbagging in day phase. How the **** do you think we submitted an NK late if we were so active during night phase? Yeah ultimately everyone couldve been more active but it definitely was not just the WWs and our low activity was definitely not some intentional sandbagging like youre trying to make it out to be
Nah I'm salty lol. This is the third game in a row with this crap.don't be so salty haha
I have objectively not been the least active player in any game I've played in and certainly not the least present in terms of substantive contribution so "barely been here" is a pretty loaded way to characterize it but sure my activity has never been stellar. And when I said it helped my wincon, well that's just objectively true. Relative to other slots, scum has no incentive to set the activity barometer any higher than the bare minimum it takes to not get flack for inactivity. That's just basic strategy. It's not like I was deliberately refusing to post, I just didn't go out of my way to spend hours upon hours writing up extra content to spark up a game that I didn't need much to change in to win. Why would I introduce more variance into a winning game state? If my position is good, why waste time and effort changing it to something potentially worse for me?Dude this is the third game in a row where you've barely been here, then you decide to talk about how it helped your wincon in your earlier post?
Don't even bother playing in the next one if you're going to do the same crap again. I get it; work sucks and devours time. That just means you have to put on your adult pants and recognize that you shouldn't try to do mafia.
i would love to see this. would be great if Town Seer results are also accounted for in your analysisI'm curious about the complaints about the setup, since it's been a well-known setup for a long time. As a mathematician I'm feeling tempted to check the % winning chances of every faction. If I ever do that I'll publish the results here
interesting idea but im concerned that the ppl who got their votes stolen would get demotivated. losing your vote is pretty unfunRegarding the inactivity issue: What about making everyone double voters, with the restriction that both votes can't be on the same player? It would increase pressure, which is a pro-town tool. I also though about a mechanic in which players can steal the vote ability from inactives: When a player becomes officially inactive, the mod makes an announcement telling 'Player A has not posted during the last x hours. Until he posts again or gets replaced, his vote becomes null and available for the first player who claims it'. Definitely not as sad as a modkill, but still punishing
Yeah. inactivity, that’s where the real fun is.interesting idea but im concerned that the ppl who got their votes stolen would get demotivated. losing your vote is pretty unfun
First; I want to apologize to mods and players for my ***ty play during D1 and D2. Game starts, and my pc dies. Recovered my pc after ~ 5 days. I ALWAYS play taking notes in my pc, regardless of alignment, so posting from phone was a major pain. After recovering my pc I had a lot of pending work from my job, and to make all things worse, I got ill with fever -_-. That was during D2 iirc. Sum to that that I'm a natural slow reader and english isn't my native language, and when it gets to mafia I get stuck on several posts trying to get the most I can from minimum details
That said I really hate when I play catch-up. I'm aware it's super detrimental and anti-town. It's a personal goal to stay current on games; I think, prior to this one, I achieved this goal on my last two games (one in SerenesForest, and one playing under the Unvote hydra, which was just me because my partner left). This game though I had major johns which I hope won't repeat in the future
Regarding the inactivity issue: What about making everyone double voters, with the restriction that both votes can't be on the same player? It would increase pressure, which is a pro-town tool. I also though about a mechanic in which players can steal the vote ability from inactives: When a player becomes officially inactive, the mod makes an announcement telling 'Player A has not posted during the last x hours. Until he posts again or gets replaced, his vote becomes null and available for the first player who claims it'. Definitely not as sad as a modkill, but still punishing
I'm curious about the complaints about the setup, since it's been a well-known setup for a long time. As a mathematician I'm feeling tempted to check the % winning chances of every faction. If I ever do that I'll publish the results here
Need to go now. Shout-outs later!
Which is why I actually really like that idea.interesting idea but im concerned that the ppl who got their votes stolen would get demotivated. losing your vote is pretty unfun
inactive would recover his vote when he gets backinteresting idea but im concerned that the ppl who got their votes stolen would get demotivated. losing your vote is pretty unfun
The real issue with this game was that the set-up is super swingy and so scum overloaded that Town doesn't really have wiggle room for lynches, and what happens at night is so overwhelmingly important.gg inactivity always plagues these games and that’s cool the problem with this game was that set up meant you can’t lynch out inactives.
Not much you can do lol.
I suppose that's a good point.#HBC | FrozeηFlame : bro great game for us, did you ever receive a vote? Maybe D1, but I'm 99% sure you got no votes from D2 onwards. Your very first post D1 made everyone town-read you during the whole game, and that speaks for itself regarding your skills man. You were also a great scum partner, because despite your experience you were still willing to listen in the scum chat. Other than low activity and guts/paranoia, it's super hard to justify a vote against you, because you simply don't scumslip or fall into the classic scummy attitudes. I feel the only way to pin you is through power roles gaining information at Nights haha
I'm also with you regarding the activity discussion. Real life johns exist and it's super normal to be absent a full 24-hours day. With that under consideration, 3 to 5 days Day-phases are tight: you miss a day, and you miss like 20% ~ 30%. I do support games without deadlines, that should be a thing here.
#HBC | Mac : In the things to improve, you mentioned that you should've lynched Lore D1, but honestly Brindor was the 100% right lynch that Day. If anything, what you could've done better is bringing Brindor in the spotlight earlier. I think the lesson to learn here is: if you want to lynch an inactive, do it closer to deadline, because it's easier to reach consensus on those kind of players when there is no consensus on someone else, and with time knocking the door, it's unlikely people will shift away from the inactive. On the other hand, if you really want to lynch someone else who is not an inactive, bring the inactives subject to light earlier, so people can discuss that and get done with it earlier, and it won't be a distraction during deadlines.
Other than that you played a great game, best townie by far. You did the job, problem was that no other townie was close to doing the same amount of work you were putting in. I honestly think you have nothing to blame yourself about. You can always tinker small details, but in the big picture, you should keep playing like this when you roll town
#HBC | Red Ryu : What you posted in the Green Room is totally on point; late scumness > early scumness. A player plays a great D1 and/or D2 and gets a pass over people who played terrible in those same Days, and that should not happen. I think people find you scummy because you play sort of a commentator style, putting out your impressions of what's going on, but not doing much work in terms of going back in the thread and dig stuff from the past. Do that, and you'll earn town points regardless of alignment. Btw I felt you were going somewhere with your analysis on Tom's nkill. Should've kept that subject alive
Brindor : Check and learn from this game if you ever decide to play another one. And if you do and play like this again, I'll request your replacement asap
KevinM : Legit thought you were scummy early game. Felt better about your slot after reading the end of D1. Your disconnection with Lore was 100% believable; that's one thing wrong in my notes. By the end I was sure you were town. After Mac's death your situation was unwinnable though: if you acted scummy you were gonna be lynched, and if you acted townie you were gonna be nkilled, and ultimately I picked you as our nkill largely based on your reputation
Lore : Clogged the thread too much with you and Mac exchanging accusations. I honestly felt Mac tried to look somewhere else at moments, but you didn't let it go. You should've also open different discussions' routes, ask questions, etc. and let the thread breathe a bit. I'm not saying you should've stopped posting, but instead you should've looked elsewhere and scumhunt somewhere else, specially in a game with 5 known scum. At the end, my impression is all you did was focus on gaining the upper hand against Mac, and charging against inactives
Maven89 : Sorry but you were an easy scapegoat :B Back in the day when you joined DGames you were quite the hyperactive player, why the shift? This game I legit thought you were scummy and that you were the 3rd mafioso. During the last Days you were on track about me/frozen being scum, but even so I wasn't concerned because you were being overall lazy when it came to make people join you. Definitely something to improve
Pythag : I felt you improved as game advanced. You managed pretty well the 'scumslip' I found, like, you reacted as a true townie. You began to check things, ask questions, and doing job. At the very end I had trouble in keep pressuring your slot
Raxxel : If you stick around you definitely have potential to grow a ton. You'll probably become more conservative about your vote considering what happened last Day, and also because people were mad at you for the early hammer D2, but honestly I would like that you keep the aggression: if scum knows you don't have issues hammering early, you'll be a threat to them; you'll provoke reactions like crazy. I recommend that you play keeping some notes, and once games finish, check your own notes and learn from them.
Tom : Didn't really play together, both of us barely interacted and did anything D1 ._.
Z25 : Need to work how you react to pressure, it's like you focus on your defense and ignore everything else. That's super easy to push as scum. You also seem to focus a lot on actions more than intentions, for example, you suspected me and Raxxel because of the hammers D1 and D2. That same mentality makes you be very conservative with your vote, but that's actually not a pro-town thing. Your vote is your tool to pressure people, specially early game. Don't be afraid to use it even if you lack strong reasoning; votes provoke reactions, which lead to more reactions, and so on; you trigger snowball effects
UtopianPoyzin : thanks for hosting, and again i apologize for not being as active as I should've been (tbh i didn't notice the duration of Day and Night phases until both D1 and N1 ended). If you host another game and want me in, feel free to let me know
Lol k.I have objectively not been the least active player in any game I've played in and certainly not the least present in terms of substantive contribution so "barely been here" is a pretty loaded way to characterize it but sure my activity has never been stellar. And when I said it helped my wincon, well that's just objectively true. Relative to other slots, scum has no incentive to set the activity barometer any higher than the bare minimum it takes to not get flack for inactivity. That's just basic strategy. It's not like I was deliberately refusing to post, I just didn't go out of my way to spend hours upon hours writing up extra content to spark up a game that I didn't need much to change in to win. Why would I introduce more variance into a winning game state? If my position is good, why waste time and effort changing it to something potentially worse for me?
You can say I shouldn't play mafia all you want, but fwiw you are hardly an objective authority on the topic of what a fair minimum activity floor can and should be, so don't try to act like it. I get your criticism but can see why you specifically probably dont enjoy having me in games, but before trying to suggest malice in my actions you should consider the fact that my activity johns are always consistent regardless of alignment which should be evidence to you that I don't try to actively leverage inactivity to advance my wincon selectively
not sure that drawing so much attn to yourself early that your lynch was inevitable, forcing Tom to chainsaw defend you d1 leaving a massive connection between yall, and leaving KevinM alive as the only person in your nightkill-less scum faction going into d3 counts as workingMinor note: my clogging the thread with Mac D1 was very intentional. D2 was similar, although I did legitimately think Mac was WW at that point. The clogging was meant to mask the other scum players and stifle Town discussion.
I'd say that it worked, but honestly most of that was just Kev's outstanding play. He rocked out this game, and I hate that he got killed lol.
I agree, I just misread his critique unfortunately. I thought he was saying that it wasn't intentional.not sure that drawing so much attn to yourself early that your lynch was inevitable, forcing Tom to chainsaw defend you d1 leaving a massive connection between yall, and leaving KevinM alive as the only person in your nightkill-less scum faction going into d3 counts as working
but you do you
If a strategy works, then use it to win. Seems fine to me. Scum have no reason to help the health of the game, that responsibility is up to town. Criticism to town is fine though.I get that it's playing to your wincon, but you guys really kinda helped ruin this game. Congrats on the win, but that was lame to watch.
Yeah we don't do that here. If he posted within prod ranges, seems fine to me. This is me shaming 'don't ever play here again' comments. Life > Mafia.Don't even bother playing in the next one if you're going to do the same crap again.
Sure, sportsmanship isn't a thing. Come on Ran.If a strategy works, then use it to win. Seems fine to me. Scum have no reason to help the health of the game, that responsibility is up to town. Criticism to town is fine though.
Yeah we don't do that here. If he posted within prod ranges, seems fine to me. This is me shaming 'don't ever play here again' comments. Life > Mafia.
I don't think anyone is saying that posting in a mafia game takes priorities over real life stuff, but if you know before hand you can't commit to the activity level the game mod is requesting in the OP, it's probably best if you don't sign up for that specific game.Yeah we don't do that here. If he posted within prod ranges, seems fine to me. This is me shaming 'don't ever play here again' comments. Life > Mafia.
No after Tom ‘s death the game was unwinnable because you guys went right after my heart and soul and I won’t forgive you for it.After Mac's death your situation was unwinnable though:
Definitely think KevinM played the best,
However he's a patriot's fan so he should be blacklisted from further games.
This is correct.If a strategy works, then use it to win. Seems fine to me. Scum have no reason to help the health of the game, that responsibility is up to town. Criticism to town is fine though.
Yeah we don't do that here. If he posted within prod ranges, seems fine to me. This is me shaming 'don't ever play here again' comments. Life > Mafia.
I legitimately don't see how it's controversial to say "hey if you don't think you can keep to the deadline commitments, maybe wait to join a game until you can."Telling people to not play here when we already have not enough players isn't okay, and is pretty directly harmful to the community.
Dude that's not the problem here lol. They didn't even stay within the rules. Prod dodging is one thing (and it's immensely frustrating and needs to be discouraged through votes), but they didn't dodge. They just flat out didn't participate, to the point where one scum team didn't even submit a Night Kill.This is correct.
If we have an issue with how little someone can post while staying within the rules, then that's a systemic problem with prod timers vs deadlines and we should fix the system, not blame individual players. This is also true if we have an issue with how many times someone can get prodded and still play.
Then doesn't that fall under "This is also true if we have an issue with how many times someone can get prodded and still play."? That still seems like a systemic issue to me, either that the rules should be changed or enforced more strictly.Don't know why I cut out the rest of that.
Dude that's not the problem here lol. They didn't even stay within the rules. Prod dodging is one thing (and it's immensely frustrating and needs to be discouraged through votes), but they didn't dodge. They just flat out didn't participate, to the point where one scum team didn't even submit a Night Kill.
I think your view is valid enough, even if I disagree about shaming less than active players. We need to either policy lynch or have stricter punishments. Either way, you have decent points that I can respect.Then doesn't that fall under "This is also true if we have an issue with how many times someone can get prodded and still play."? That still seems like a systemic issue to me, either that the rules should be changed or enforced more strictly.
I understand your frustration towards the situation, it does feel lame to lose that way. I'm saying that trying to fix the issue by shaming less-than-active players is a bandaid for the real issue, which is that one can play a game to the end without contributing enough. That shouldn't be possible.
In defense of Ran, I didn't play the game either. I don't know why he didn't, but I can say the reason I didn't play is because I did exactly what you've asked people to do, which is not play a game I can't commit time to because of RL. I hope you don't count my viewpoint as lesser, like you do his, as a result.I think your view is valid enough, even if I disagree about shaming less than active players. We need to either policy lynch or have stricter punishments. Either way, you have decent points that I can respect.
As for Ran: this argument is dumb between us, especially when you didn't even play the game. I'm not continuing it.
You didn't say to FF "hey if you don't think you can keep to the deadline commitments, maybe wait to join a game until you can." you said "Don't even bother playing in the next one if you're going to do the same crap again . . . put his adult pants on". Those are very different statements, and regardless of if the former's OK, it's pretty clear the latter isn't.I legitimately don't see how it's controversial to say "hey if you don't think you can keep to the deadline commitments, maybe wait to join a game until you can.".
i love the lurking == camping metaphor, it's so true. I guess that makes FF the mafia version of ZanguzenI don't see how lurking as scum is being un-sportsman like. We are friends here, but we also are playing to win. It's perfectly fine. It's like complaining about camping in smash. If it works, use it. Town that are active should be able to weed out inactive scum anyway. You also acknowledge it. I agree that it can be lame at times but it's not something to discourage scum from using, I encourage it. Don't do anything pro-town as scum if you can help it. Otherwise you aren't progressing your win condition as scum.