Mystu82
Smash Rookie
Cause i use him alot but i think hes good enough to beat his low match ups
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And maybe Jablocking + forced rising was the solution to make Ganon **** with items like the Beamsword and the Spicy curry.To sum it up, has the worst zoning options in the game. Brawl is dominated by zoning, which is the ability to actively control space and impose threats reliably and safely.
Basically there's a lot of space he really can't feasibly control at once. He's a character who has an extremely difficult time controlling both the air and the ground at once, and this is partly because his anti-air options are really situational, also largely because his shieldgrab is the shortest ranged in the game (not helped by the fact he has what might be the 3rd slowest run speed if I recall). All of his aerials are good, except for the fact they either hit too high to reach grounded opponents, or they have bad landing lag if they are used as air to ground attacks.
Furthermore his movepool sucks at baiting spotdodges since the vast majority of his options lose to shield and because his Flame Choke, while an AMAZING PUNISH MOVE, can be easily reacted to from a neutral position.
A lot of characters combo and chaingrab him easily due to his weight and fall speed. He's easily gimped especially if you fail to DI optimally since his recovery is predictable.
There is only one thing Ganon is good at. He capitalizes extremely well. He has the tools to juggle, edgeguard, and even combo very very effectively. Generally speaking his entire movepool is incredible when his opponent slips up or gets put in a disadvantageous position. However there is a problem that generally speaking, Ganondorf is literally only able to land a few specific moves against a good opponent since each of his moves is pretty much designed for specific punish situations. This makes it extremely difficult for Ganondorf to score a KO consistently due to stale moves reducing the effectiveness of his best KO moves, which inevitably have to be used as damage dealers due to the lack of other viable options.
To be frank, Ganon was meant to be used in a metagame with items, since he has some of the most deadly item related combos in the game by far, and the broken properties of items pretty much solve every problem Ganon has in the current metagame (aside from the fact his poor mobility is still an issue in actually getting items). It's probably why Sakurai mains Ganon (now if only that video was still on youtube...).
I'd say Link is the worst in competitive singles and tied with Samus for worst in doubles with items turned on. He's just kinda weak and slow compared to everyone else and doesn't really get very special item related exploits.Btw, any ideas on who would be the Bottom Tier in a ITEM TIER LIST?
Headbutt to homerun bat.I'd say Link is the worst in competitive singles and tied with Samus for worst in doubles with items turned on. He's just kinda weak and slow compared to everyone else and doesn't really get very special item related exploits.
I'd also rank Bowser and DK pretty low in singles and doubles with items turned on. They are by far the easiest characters in the game to edgeguard KO with items turned on, and their actual item games aren't really good enough to deal with bad matchups.
In "serious" Item FFAs, probably Marth is the worst, just since most of his attacks are best when directed on a single opponent, and he's a rather light character as well.
Play a lot of good ppl and you'll see how the Tier List works.so that also makes easy to edgeguard but both of them are higher than Ganon i find ZSS harder than her armor form she has no 3rd jump low killing ko potential, beside why is snake so high on the tier list i cant even play as him cause of attacks seem slow like ganons
Try landing that on a good Falco. =PHeadbutt to homerun bat.
Only his Side Smash and Down Smash is slow like Ganondorf. His other attacks come out quickly, especially his tilts. His ftilt can lock opponents and his utilt is notorious for its ridiculous range, speed and power. He has the DACUS which easily lets him approach. He has great stage control with his various explosives. He is the 3rd heaviest character in the game, making him survive to ridiculous percentages and negating the danger of self hurting explosives.so that also makes easy to edgeguard but both of them are higher than Ganon i find ZSS harder than her armor form she has no 3rd jump low killing ko potential, beside why is snake so high on the tier list i cant even play as him cause of attacks seem slow like ganons
There are no good Falco's. It's Items.Try landing that on a good Falco. =P
I'm a beast at calling my friends out on board lurking.I would just like to say I looked at this thread for 2 seconds and I got a vm from Tero calling me a Ganon troll.
He may be a carbon copy (though not by the strictest definition of the term) of Falcon, but his playstyle is indeed entirely different. XDLike some people here, I wouldn't agree he is the worst or best character in Brawl. The reason why so many people dislike him is because he is a CARBON copy of Captain Falcon and he is too slow. However, he is VERY powerful which is why I use him frequently.
Yeah, I only play as him because he is powerful, but I really think that the producers could have incorporated his sword for more enjoyable gameplay.He may be a carbon copy (though not by the strictest definition of the term) of Falcon, but his playstyle is indeed entirely different. XD
Countless people have been saying that since seeing him swing a sword in his victory pose from Melee. Though, at this point, there's little hope for sword action, we may have to hope they change Dorf to be a sword weilder in a possible Smash Bros. 4. XDYeah, I only play as him because he is powerful, but I really think that the producers could have incorporated his sword for more enjoyable gameplay.
I believe Bowser's second tallest... either that, or Snake. Also, refrain from double-posting please.yes you are hehehe it seems that i missed out on alot of things, (hm if ganons the tallest who would be next) :S
Bowser's recovery is worse, as well as Ivysaur's. OOS D-tilt and B reverse Flame Choke are alright defensive options (not what he really needs though). And Ganon isn't the tallest character while shielding (especially once you realize how good angling shield downwards is for Ganon), and his shield size is respectable enough. Bowser, DK, and ROB are easier characters to shield poke.-Second slowest running speed in the game.
-Second worst recovery distance in the game. THE worst all-around recovery in the game.
-Zero defensive options.
-Few offensive options.
-Shortest grab in the game.
-Tallest character, ergo, easiest to shield poke.
-No safe moves thanks to little to no disjoint.
-No pokes of his own.
Bowser's recovery is worse, as well as Ivysaur's. OOS D-tilt and B reverse Flame Choke are alright defensive options (not what he really needs though). And Ganon isn't the tallest character while shielding (especially once you realize how good angling shield downwards is for Ganon), and his shield size is respectable enough. Bowser, DK, and ROB are easier characters to shield poke.
I could live with most of the mentioned weaknesses if Ganon simply had better grab range and safer aerials to use on short characters. The lack of zoning options above all the other "unfair" ways Ganon gets screwed over is what really kills Ganon. He can kill really easily, except for the fact he has some of the worst time in the game landing hits for damage purposes, which actually in turn gives him a problem scoring KOs.