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Isaac for DLC - One day. Some day. Golden Sunday.

MagiusNecros

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Voted for Isaac a couple days ago. Would have voted for Ridley but Sakurai hates him and Ganondorf so whatever. Long live the Wise One I guess.
 

Your Hero

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One possibility is that "Set" is automatic and actives after using 1-2 additional specials or other moves available.



Otherwise... yeah, that's an AMAZING moveset. Love it. Naturally, his base combo is probably a series of two-handed sword strikes.


EDIT: Perhaps what happens is that each Djinn attack lowers the damage, however, if you charge the attack on consecutive attempts it'll re-set the djinn?
Yeah I was thinking about Set just being an automatic thing, where djinn automatically set after a given time based on the order they're used. But the timing was a bit tricky to come up with for it and I also couldn't really thinking of a fourth djinn to use for the neutral move that would be any more unique than flint and echo (aside from like a stat-boosting djinn or a healing djinn or something which is already covered with down-B's customs). Plus the way I see it is with this moveset, Isaac is really grounded and powerful when he sticks to one spot, so "set" also sort of acts as a way to give opponents a way to strike back. Likewise his djinn/special attacks aren't very useful for recovery for this reason also.

I'm glad you like it! I've always preferred having djinn as the specials and psynergy used for everything else but people typically prefer Isaac to have psynergy as his specials (with growth or retreat as his recovery options, both of which I don't like too much). I was hoping this diagram could show how creative djinn specials could be, especially with the introduction of customs. In a sense, this moveset is sort of like a mixture of Ike/Shulk with specials, but his smash/tilt and even grabs are incredibly unique, which makes him stand out.

Awesome moveset, also, the down-throw at high percentages could link well with any smash-attack. You forgot the aerials, so I'll add some of my ideas for aerials:

Nair - Isaac quickly surrounds himself with stones, damaging all the opponents near him.
Fair - Isaac does a forward slash with his sword.
Bair - Isaac casts out a vine and swipes his enemies with it.
Dair - Isaac casts a powerful stone below him. It has a meteor smash.
Up-air - Isaac casts Force upwards, has a good range.
They didn't really give me space to write down my opinions on aerials and final smashes lol so I decided to not to add them in. I liked the idea someone mentioned a while ago about Isaac switching up his weapons when attacking in mid air. So like maybe his fair is a sword strike, but his bair is an axe strike? Stuff like that.

I really like your ideas though too! Especially that uair and dair.

I thought of how the Final Smash could work: If fewer than four Djinn are in Standby, Isaac will use Megiddo; if four or more Djinn are in Standby, Judgment will be summoned.

Megiddo would be a targeted attack that initiates if one of more characters are within a set distance in front of Isaac when he activates his FS. A small cutscene is shown (think Captain Falcon's FS) wherein Isaac leaps into the sky, sword glowing with heat, and bats a giant rock/meteor down at his foes. This would be a one-hit KO move, like Marth's, or it would at least have the ability to KO most of the time, like others' FS's (to mitigate the fact that the activation isn't risky, as Marth's is).

Judgment would affect the entire stage. Isaac activates it in a similar fashion to Megiddo (above). Its initial hit (when the creature's shot hits the planet in GS) one-hit KO's the character(s) Isaac hit during the activation, and the resulting shockwave -- which can be rolled through, so it's not over-powered -- will do a large amount of damage plus a high amount of knockback, but it's less guaranteed to kill the farther away someone is from the site of activation. It can break shields, at least within a certain radius of the impact site.

Two Final Smashes. What do you think?
With the djinn specials I was thinking about how depending on the number of djinn are set by the time the final smash is activated, could determine the type of summon. But with custom moves it's a bit harder to do that because they would need to have a summon for every variation of djinn. I think Judgement or Megido (not both) would be pretty good though. I prefer Judgement.
 

Bassoonist

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hwrdjacob

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I made a post in the Smash Democracy Thread with reasons why to vote Isaac.
I mainly post this here so that you guys here can look at it and maybe add something if I forgot to mention something.

The thing about it is it would be best to only use moves that are in both The Lost Age and Dark Dawn, with no moves exclusive to DD; that way since all three characters of Isaac, Felix, and Matthew can use them, all three can be character swaps with no canon tweaks (Like Ness and Lucas using PK Starstorm which is impossible in their games)
 

Altais

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So this 4chan topic got archived before I could respond to it, so i guess I'll just post it here lol. It was a topic about how we should have a moveset for the character we want to see if we think they deserve to get in. I couldn't really come up with anything for neutral A and down A so I made something up. I'm pretty happy with everything else I came up with though lol.

Hmm, that's a pretty good format, though they forgot to add a column for aerial attacks. Also, the idea of having the Slash psynergy as Isaac's jab is pretty interesting.

Every developer wants their character in Smash. They have to do no work, and they get a crap ton of free publicity out of it.
"If there is anything you can predict about people, it's their greed" ~Hades

 
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xLemmy_KoopaX

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The thing about it is it would be best to only use moves that are in both The Lost Age and Dark Dawn, with no moves exclusive to DD; that way since all three characters of Isaac, Felix, and Matthew can use them, all three can be character swaps with no canon tweaks (Like Ness and Lucas using PK Starstorm which is impossible in their games)
Then again, Smash isn't always too close to canon in general.
I took some liberties with the Gaia Blade unleashes as well as the attacks of different classes I've been using in the movesets, but those attacks make him a more interesting character in general by not having any duplicate or made-up attacks anywhere.

EDIT: And it would be extremely generous if we got entirely new models as costume swaps. First priority is having him in.
 
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xLemmy_KoopaX

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....I still stand by the Sol Blade>Gaia Blade because of it's required status in Dark Dawn
I associate the Sol Blade more with Felix and Matthew than with Isaac. Both blades would be a possibility, but I prefer the Gaia Blade on him.
 

JaidynReiman

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Then again, Smash isn't always too close to canon in general.
I took some liberties with the Gaia Blade unleashes as well as the attacks of different classes I've been using in the movesets, but those attacks make him a more interesting character in general by not having any duplicate or made-up attacks anywhere.

EDIT: And it would be extremely generous if we got entirely new models as costume swaps. First priority is having him in.
At the very least it could be neat if it was older Isaac and classic Isaac (technically, it'd still be older Isaac, but without the beard and his old hairstyle and outfit).
 

MagiusNecros

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On the subject of the Sol Blade let's assume Felix had it, it would mean at one point Felix dropped it off where Matthew finds it, unless of course there was just another Sol Blade.
 

xLemmy_KoopaX

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At the very least it could be neat if it was older Isaac and classic Isaac (technically, it'd still be older Isaac, but without the beard and his old hairstyle and outfit).
And if older Isaac can't be a thing, I wish Isaac could at least wear that badass coat.

Just look at it!
 

Spootondorf

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I've always preferred having djinn as the specials and psynergy used for everything else but people typically prefer Isaac to have psynergy as his specials (with growth or retreat as his recovery options, both of which I don't like too much). I was hoping this diagram could show how creative djinn specials could be, especially with the introduction of customs. In a sense, this moveset is sort of like a mixture of Ike/Shulk with specials, but his smash/tilt and even grabs are incredibly unique, which makes him stand out.
I know that Djinn were what set Golden Sun apart from other RPG's, but I always tended to prefer leaving them set so my stats and Psynergy would be stronger. Consequently, I really love awesome Psynergy, regardless of its usefulness later in the games. There are so many kinds of Psynergy, and I think that goes really well with the fact that there are alternate specials in Smash 4. Plus, they're usually flashier than Djinn attacks, so they're more entertaining to watch, and most characters' specials are just more visually interesting than their smashes.

I would prefer distributing the Djinn attacks within Isaac's smashes, tilts, and aerials. What I came up with today (though I think the basic idea was brought up a few pages back and I just stole it) is the idea that smashes could be Djinn attacks, and neutral special sets Djinn, the move taking about as much time as Wii Fit Trainer does to do Deep Breathing on her/his first attempt. However, because of the frequency of smash attacks, I think we might want to afford Isaac as many Djinn as he had by the end of The Lost Age (nine, wasn't it?). Setting Djinn would also improve Isaac's damage, knockback, and resistance to knockback, meaning that an Isaac with all Djinn on Standby would be pretty weak. This would be the risk to Judgment's reward, should it hit. He would, of course, slowly auto-Set Djinn after the summon.

But, because it wouldn't take much for Isaac to have maximum stats the entire match, save for after a summon, with nine Djinn, it might also work for tilts and aerials to use Djinn. Not as sure about that as the preceeding paragraph on smashes.

With the djinn specials I was thinking about how depending on the number of djinn are set by the time the final smash is activated, could determine the type of summon. But with custom moves it's a bit harder to do that because they would need to have a summon for every variation of djinn. I think Judgement or Megido (not both) would be pretty good though. I prefer Judgement.
My thinking was that the dev team wouldn't take the monstrous effort to make a bunch of summons, yet Isaac would still need Final Smash options no matter how many Djinn he had Set. Plus, I wanted Megiddo in the game, but didn't know where else to put it. Solution: Megiddo if he can't summon Judgment, and Judgment only if at least four Djinn are on Standby. The one that requires less risk (having more Djinn Set, and therefore having higher stats on FS activation) would be less dangerous to other players, only hitting those whom Isaac hit during the activation; the one that requires more risk would have a higher pay-off, in the form of everyone on the stage being at risk of both damage and some amount of knockback.

I do have to admit, though, that having so many Djinn makes things difficult, since Isaac would need ten stages for all of his stats. It might also make summoning Judgment too easy, if only four Djinn are required to be on Standby. But if I lower the number of Djinn too much, that messes with the idea that they would be used with tilts, aerials, and smashes, which are performed more frequently than specials. I really do want Djinn to not be specials, but I haven't ironed out how it would work yet.
 

MagiusNecros

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Golden Sun bias but Isaac has to happen IMO. Golden Sun Music yet no trophy whatsoever is unacceptable. Meanwhile have 2 Reginleiv trophies. Hope you like your cut assist too.
 

Skyblade12

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And if older Isaac can't be a thing, I wish Isaac could at least wear that badass coat.

Just look at it!
He can't wear both the badass longcoat and the badass scarf, though. The world couldn't handle it. Too much concentrated awesome.
 

hwrdjacob

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I associate Sol Blade with Isaac and Matthew and Gaia with Felix.

Why?


Felix is the second fiddle and Gaia Blade is the worser one, since Isaac is the main character overal and Sol=Sun as in Golden Sun it made much more sense, PLUS his son has it.
 
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MagiusNecros

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@ Skyblade12 Skyblade12 Stealing your signature. It is forfeit to me.

I always give Sol Blade to Isaac because he is the first protag and gets the strongest weapon.
 
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hwrdjacob

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TBH I think my canon nitpicking tendancy (The one which made a Zelda timeline with less flaws than Nintendo as a result of no life) coming out. As long as he's fun and has a lot of Psynergy I shouldn't complain, especially when Golden Sun 4 on 3DS is released because of it.

But yes, I feel like Felix's blade is Gaia and isaac's is Sol, hence his son also weilds it.
 
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Swamp Sensei

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Golden Sun seems to be the most popular new Nintendo series.
 

N3ON

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Also, about that Meat Boy talk, somebody probably brought it up already, but even if he was popular enough to siphon a notable amount of votes away from Isaac, which he's not, he's (if I'm not mistaken) never even been on a Nintendo system. Nintendo isn't going to include some indie that hasn't even been on any of their platforms, that's Rid Icarus ridiculous.
 

StrikeBlade

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Also, about that Meat Boy talk, somebody probably brought it up already, but even if he was popular enough to siphon a notable amount of votes away from Isaac, which he's not, he's (if I'm not mistaken) never even been on a Nintendo system. Nintendo isn't going to include some indie that hasn't even been on any of their platforms, that's Rid Icarus ridiculous.
Yeah, it's one of Sakurai's chief rules anyway. It can't happen without a Nintendo appearance

And besides, Meat Boy doesn't have moves. He jumps. He dies. Thats it.
 

Skyblade12

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Honestly, while I can see Meat Boy getting votes, I can't see him taking any from Isaac. Wrong demographic. The people who want Meat Boy aren't RPG fans, and most of them aren't even Nintendo fans. The people who vote for Meat Boy are very unlikely to have ever been going to vote for Isaac. So if he's stealing votes, it's from the competition, not the Venus Adept.

Because there is no chance in heck that he's going to be in the game.
 

hwrdjacob

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I think we can make more accurate predictions on what the DLC might include aside from isaac once Mewtwo hits IMFAO.

Trophies like Garet and Felix? Stages like Mars Lighthouse?

It's fun to speculate but I feel like we barely have a template without Mewtwo right now
 

StrikeBlade

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Well, you can't really think of votes that way. No character can "Steal votes" from other ones, it's just that there will be a small minority of people who want Meat Boy and those people get to uh...

Be sad, I guess.
 

Skyblade12

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Well, you can't really think of votes that way. No character can "Steal votes" from other ones, it's just that there will be a small minority of people who want Meat Boy and those people get to uh...

Be sad, I guess.
Sure they can.

Example: I never considered Isaac a possibility when I first came to this forum. I would have loved him if he got in (Golden Sun is my second favorite game of all time), but I never considered him a serious possibility until I ran into the community and saw how many others loved him. Had this vote come before then, I would have voted for someone else. Isaac stole that vote.

Similarly, someone having Meat Boy pointed out to them may cause them to vote for him instead of whoever they had planned. Since there's a one vote per person limit, that means that Meat Boy has stolen that vote.

I just don't think there's any chance that Meat Boy would steal a vote from Isaac.
 

StrikeBlade

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I think assuming that he'll come with a stage may be a bit presumptuous... It's not out of the question, but that means making a unique stage with unique assets and gimmicks with like 4 unique Golden Sun songs on it, and an Omega version.

That's a lot of work.

It's not out of the question, I guess, but it's hard to gauge. Mewtwo has the Pokemon stages to call home, and Lucas has Onett, so who knows if a new represented IP will have an additional stage

I guess they have to be prepared for that expectation though, huh?
 

Skyblade12

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I HIGHLY doubt characters will come with stages. If they were all sold separately, possibly.

But we might get a stage/item DLC pack, or something like that.
 

N3ON

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I hope Isaac comes with some additional GS content, or at least additional GS content is offered, but if all we got was Isaac as a character, nothing more and nothing less, I'd still be satisfied.

Though just getting Isaac as a character means a trophy (obviously) and amiibo would be pretty safe bets.
 

Skyblade12

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Yeah, Golden Sun had a fantastic soundtrack. I would happily add a dozen songs to the soundtrack.
 
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