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Isaac for DLC - One day. Some day. Golden Sunday.

StrikeBlade

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I actually thought that if he were to be included he'd work a lot like Shulk does now. Swapping Djinn on the fly to change his moveset and properties.
 

N3ON

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That wouldn't help trim down the comparisons to Shulk, but it would be a neat mechanic that suits the character, that much is true!
 

Sabrewulf238

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Personally I feel it would be better to put a focus on Isaac's hand (utility) psynergy and earth manipulation abilities. That's what is really going to set Isaac apart.

Then have a few extra things like weapon unleashes from his sword, summoning Djinn (in fact I think it might be better if he just uses Djinn to attack rather than get some kind of boost since Shulk has already got that covered) and of course having an epic final smash with Judgement/Catastrophe.
 

N3ON

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Well the thing about Isaac's moveset potential is it's so expansive something is bound to get left out.

Going the Palutena route would help somewhat, but I'm not sure if they'd go to that effort.
 

StrikeBlade

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Oh, no. I meant that I felt that way about him BEFORE the game was released and I saw Shulk.

NOW, I'd prefer if Isaac had something like what was described on the front page.

Something like;

Isaac has a Venus Djinn accompannying him at all times, floating next to his head. You cannot damage or kill this, it's purely aesthetic. Over time, this Djinn would charge Isaac with energy, and make his Special moves more potent.

Basically, every move is like the Wario Waft. It gets better over time, because of the assistance of the Djinn. Just like in Golden Sun how your spells were dictated by the Djinn and how you used them.

His tilts and Smashes would then all be sword moves, but I imagine they'd all be purely supplementary. Not terrible, but just suboptimal, since you really wanna be using his great spells.

I think this would make for a different sort of "Magic Swordsman" character than Robin, since Robin has to strategize by thinking about how many times he can use his stuff, Isaac would have to know when he CAN use his stuff

Something like that i dunno
 

Felix the Slayer

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Even though Judgement and Catastrophe are awesome summons, I think Eclipse is my favorite, but I wouldn't want that as Isaac's Final Smash.
From The Lost Age

From Dark Dawn
Personally I feel it would be better to put a focus on Isaac's hand (utility) psynergy and earth manipulation abilities. That's what is really going to set Isaac apart.

Then have a few extra things like weapon unleashes from his sword, summoning Djinn (in fact I think it might be better if he just uses Djinn to attack rather than get some kind of boost since Shulk has already got that covered) and of course having an epic final smash with Judgement/Catastrophe.
That's how I'd want Isaac to play, all his specials be his earth psyenery, and all his basic attacks be with his sword, and all his smash attacks could be weapon/Djinn unleashes.
 

ZeldaMaster

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The one thing that Isaac has above many other candidates is that his franchise is completely unrepresented. King K Rool, Wolf, Roy, etc all come from existing franchises. Hopefully Sakurai has a soft heart for Golden Sun, a yet unrepresented franchise in Smash.
 

Your Hero

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Hey guys! Super pumped to see Isaac now has a third chance of getting into the Smash series! I already voted for him twice giving two different reasonings and I'm thinking I'll do my third one now.
 

RoseyBetch

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I just got Golden Sun for free from Club Nintendo. So far, I really like it and so I really want to see Isaac as DLC. Can anyone tell me a simple way Isaac's moveset could work?
 

Felix the Slayer

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I just got Golden Sun for free from Club Nintendo. So far, I really like it and so I really want to see Isaac as DLC. Can anyone tell me a simple way Isaac's moveset could work?
Well, his basic A attacks/tilt attacks could be sword attacks, smash attacks could be Djinn/ weapon unleashes, and his specials could be his earth psyenergy.
 

Altais

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I actually thought that if he were to be included he'd work a lot like Shulk does now. Swapping Djinn on the fly to change his moveset and properties.
In one moveset I wrote, Isaac's neutral special is slightly similar to Shulk's--in that Isaac can swap between Djinn--but is a little different. Instead of changing his abilities, Isaac's Djinn unleash devastating attacks. To switch between Djinn, you just hold down the special button and the Djinn will appear in a diamond formation, then you tilt the control stick toward the Djinni you want to use. To unleash the Djinni, press the special button twice quickly. After the Djinn is unleashed, it enters "stand by" mode. In standby mode, you can either reset the Djinni or unleash it as a Summon. If you use the Djinni for a Summon, the Djinni will have to take time to recover, and you won't be able to use it again until it does. When a Djinni is in Stanby Mode, certain properties of Isaac's moveset are weakened. Lastly, you can switch between set and standby mode whenever you want--just hold down the special button and with the control stick select the desired Djinni twice quickly.

Isaac has four Djinn at his disposal: A Venus Djinni (Flint), a Mars Djinni (Scorch), a Jupiter Djinni (Squall), and a Mercury Djinni (Serac). Flint deals a single, powerful blow that can kill pretty early. Scorch has the least knockback of all four Djinn, but it does the most damage, setting the opponent on fire after being hit. Squall paralyses the opponent (similar to ZSS's stun gun), allowing you to follow up with another attack. Serac freezes the opponent solid--how long the opponent remains frozen depends on their damage percent.

When Flint is in standby mode, all of Isaac's moves will have less knockback, and he will be sent flying easier. If Scorch is in standby mode, Isaac's moves do less damage, and he'll take more damage from enemy attacks. If Squall is in standby mode, Isaac's movement will be slower, and he won't be able to jump as high. If Serac is in standby mode, Isaac's hitboxes will shrink, and his hitlag increased.

All four summons are very similar in animation to the GBA games. When Isaac summons Venus, golden balls of energy will shoot from the ground, launching opponents in the air. Summoning Mars will cause a huge explosion around Isaac. Summoning Jupiter will send powerful gusts of razor wind raining down on the opponent(s)--this can be good for edge guarding. Finally, Summoning Mercury will shoot large bullets of water straight forward.

I tried mine best to make the concept complex, but at the same time easy to pick up.
 
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JohnnySparkxs

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In terms of Djinn, I would like to be only Flint as a side smash and it would work like this: Isaac would do his iconic sword leap with added range, thanks to Flint being on the tip of the sword. After using Flint, Isaac's side smash will change to Venus. After that, Isaac's side smash will be Isaac's attack from the game and after a flashing orange, Isaac would be able to use Flint again (the respawn time would be 10 seconds.)
 

False Sense

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I finally got around to getting Golden Sun (managed to download it off of Club Nintendo). Haven't gotten very far yet (just killed the tree boss), but I'm enjoying it so far. The Psynergy and Djinn mechanics are quite fun to use and experiment with, and look forward to being able to collect more of them and see what kind of strategic possibilities they open up.

Now, in regards to Smash, one thing I'm curious about (which you all seem to be discussing at the moment) is what Isaac's move set would be like if he was in Smash. I haven't seen all of what he can do yet, but it appears that there are a variety of ways you could make a move set for him. How exactly do you all envision him working?
 

RoseyBetch

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Is there a notable place in Golden Sun that could be used for a stage? I haven't gotten very far but the Sol Sanctum area with the statues and the Sol and Luna symbols seems pretty simple.
 

JohnnySparkxs

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I finally got around to getting Golden Sun (managed to download it off of Club Nintendo). Haven't gotten very far yet (just killed the tree boss), but I'm enjoying it so far. The Psynergy and Djinn mechanics are quite fun to use and experiment with, and look forward to being able to collect more of them and see what kind of strategic possibilities they open up.

Now, in regards to Smash, one thing I'm curious about (which you all seem to be discussing at the moment) is what Isaac's move set would be like if he was in Smash. I haven't seen all of what he can do yet, but it appears that there are a variety of ways you could make a move set for him. How exactly do you all envision him working?
Probably with a sword ratio of 20% and a Psynergy ratio of 80% (used to think of 40/60, but 20/80 might make Isaac stand out more). Probably some of his basics and some aerials with sword, the remaining basics, aerials, specials and smash attacks with Psynergy (his side Smash with Flint though).

Is there a notable place in Golden Sun that could be used for a stage? I haven't gotten very far but the Sol Sanctum area with the statues and the Sol and Luna symbols seems pretty simple.
Venus Lighthouse
 

Altais

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I finally got around to getting Golden Sun (managed to download it off of Club Nintendo). Haven't gotten very far yet (just killed the tree boss), but I'm enjoying it so far. The Psynergy and Djinn mechanics are quite fun to use and experiment with, and look forward to being able to collect more of them and see what kind of strategic possibilities they open up.

Now, in regards to Smash, one thing I'm curious about (which you all seem to be discussing at the moment) is what Isaac's move set would be like if he was in Smash. I haven't seen all of what he can do yet, but it appears that there are a variety of ways you could make a move set for him. How exactly do you all envision him working?
If you think the first Golden Sun is vast, just wait until you play the second game.

And to answer your question, though the Djinn would definitely make for an interesting Smash gimmick, frankly the fact alone that Isaac has the power to manipulate the earth is more than enough for him to be a unique fighter. That said, I won't be too upset or surprised if they decide not to incorporate Djinn in Isaac's moveset, since it would probably be a pain in the arse to programme.

Since he's an Earth Adept, I can see Isaac being much more ground based, compared to all the other magick users. Like Little Mac, Isaac can be an absolute terror on the ground, but a sitting duck in the air. But unlike Little Mac, Isaac's psynergy would give him better recovery options. I could see Isaac using Growth as a tether recovery. And, I forget whom suggested this, but he/she said Isaac's up-special could be the Carry psynergy--in which Isaac would stand on a floating rock that he could drop on opponents.
 

Altais

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Voted for Isaac first, then Roy, then K Rool. Did I do good?
Though I honestly don't think we need a second Marth clone, I wouldn't be the least bit surprised if Roy did return. Not only is he popular, he would also be easier to make than a whole new character. He would probably be like Lucina, only his sword blows would have a fire effect.
 

JaidynReiman

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Is there a notable place in Golden Sun that could be used for a stage? I haven't gotten very far but the Sol Sanctum area with the statues and the Sol and Luna symbols seems pretty simple.
Get a little bit further and you've reached the Elemental Stars Chamber. The Elemental Stars Chamber would be the best place to use for Isaac if you wanted to focus on a stage that as many people as possible would know about.

On the other hand, the more commonly suggested idea is Venus Lighthouse, the only problem is its the final dungeon of Golden Sun. However, as Isaac IS a Venus adept, Venus Lighthouse would fit Isaac specifically better, and the lighthouses are central locations in GS1-2.
 

God Robert's Cousin

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On the other hand, the more commonly suggested idea is Venus Lighthouse, the only problem is its the final dungeon of Golden Sun. However, as Isaac IS a Venus adept, Venus Lighthouse would fit Isaac specifically better, and the lighthouses are central locations in GS1-2.
Not to mention that being the final dungeon of a game hasn't stopped us from getting stages like Fountain of Dreams, New Pork City, Find Mii, Wily Castle, and (to an extent) Paper Mario. Venus Lighthouse would sound ideal in my opinion.
 

Your Hero

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I could see them doing something similar to the Elite Four stage where the stage swaps between the different lighthouses (or randomly picks one for the duration of the battle). They're all pretty similar, you just need to change the colour scheme (and maybe the background) up a bit. Or it could just randomly switch between all four lighthouses, and when all lighthouses have been activated then the golden sun appears and boosts everyone's stats temporarily. Something like that.

Each lighthouse could also be varied based on characters in the background and which floating platforms (between the elevators and the lighthouse) appear in whichever formation. I definitely think if we were to ever get a GS stage, it should be based off the lighthouses.
 

BluePikmin11

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You know, after thinking about for a while, I think that Isaac not being an AT was not just a coincidence at all.
Maybe they are excluding him for the sole purpose of the ballot.
 

JaidynReiman

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Not to mention that being the final dungeon of a game hasn't stopped us from getting stages like Fountain of Dreams, New Pork City, Find Mii, Wily Castle, and (to an extent) Paper Mario. Venus Lighthouse would sound ideal in my opinion.
Well, the advantage is that it is the final dungeon of the first game.
 

Skyblade12

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There's also things like the Kalos Elite Four room.

Smash does not shy away from final boss locations. Or spoilers, for that matter.

What's more, it's not really too spoileriffic unless they add in a stage boss (HD FUSION DRAGON?! AWESOME!!!). You know about the lighthouses almost immediately, and the various lighthouse aeries all look alike. So if you've seen the top of Mercury Lighthouse (fairly early game), you know what the top of Venus Lighthouse will probably look like.
 

N3ON

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Hey guys! Super pumped to see Isaac now has a third chance of getting into the Smash series! I already voted for him twice giving two different reasonings and I'm thinking I'll do my third one now.
Hope you're doing it on different computers!

Voted for Isaac first, then Roy, then K Rool. Did I do good?
As long as you did it on separate computers!
 

JohnnySparkxs

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Since there are two systems, I think we could have Venus Lighthouse on the 3DS (it could work like Find Mii stage) and on the Wii U, besides the Venus Lighthouse we could also have the Elemental Stars Chamber or Vale.

I would also like to see Colosso, it would always change, for example, you could fight on the main arena, then fight on several logs, etc.
 

StrikeBlade

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I think the lighthouse at sunset from Dark Dawn would be a good location seeing as how there would literally be a large "golden sun" right in the middle of the stage.
 

Kenith

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I honestly don't like the idea of different DLC stages for both versions.
Nintendo seems to be making all the DLC cross-platform (correct me if that's not right, but they better be) and I think it would be a bit upsetting if you liked one of two DLC stages, but you have to buy both.
 

LasermasterA

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Holy Weyard, this thread has been as active as a Wonder Bird!

Loving how the Golden Sun is shining brighter these days, can't keep up with the activity myself.

Keep rocking the votes guys! I still hope for Venus Lighthouse as the stage though, can't wait for a full on orchestral rendition of the theme in Smash, along with Isaac's glorious battles! And then wreck the stage with a Catastrophic summon :p

Now to just get a new Vote for Isaac signature, my old rookie signature has been on for long enough.
 

~ Valkyrie ~

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Wintropy

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Hardly going to matter. It's not a race to the finish or a guaranteed vote-stuffer, it's more than likely a method of gauging popularity and fan support.

If Isaac has a lot of fans and good reasons to support his inclusion, he'll be considered, irrespective of how many votes other characters get.

Quality over quantity.
 

jaytalks

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I'm guessing votes are not about separate computers, but separate IP addresses. Meaning if they share the internet, then it doesnt work. Or something.

Is there a specific icon everyone is using to denote support or anything?
 

Altais

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I'm guessing votes are not about separate computers, but separate IP addresses. Meaning if they share the internet, then it doesnt work. Or something.
I must say, that would suck for the Smash fans whom live in the same house or flat, and share a computer--especially if each of them want to vote for a different character. That's the only reason I can think of why Nintendo might not limit the Ballot to one vote per IP. [Shrugs] In the end, though, I don't even know whether that's the case. All it says on the website is "one vote per person". So for all we know, people could submit as many votes as they wanted, so long as the submissions do not share the same nickname.
 
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FalKoopa

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Well, some less than ideal news came out.

http://mynintendonews.com/2015/04/0...e-character-is-eligible-for-super-smash-bros/

Nintendo rep said that they would accept votes for any character.


I know that third parties are still less likely in general, but a lot of them are going to be getting a LOT of votes.
Well, it's not like people had stopped voting for third parties anyway. If that survey is any indication, Isaac is more popular than most of them. :p

Fingers crossed for a Venus Lighthouse stage, by the way. And some good Golden Sun remixes to go with it.

I must say, that would suck for the Smash fans whom live in the same house or flat, and share a computer--especially if each of them want to vote for a different character. That's the only reason I can think of why Nintendo might not limit the Ballot to one vote per IP. [Shrugs] In the end, though, I don't even know whether that's the case. All it says on the website is "one vote per person". So for all we know, people could submit as many votes as they wanted, so long as the submissions do not share the same nickname.
The American site doesn't ask for your nickname or age, oddly enough.

:231:
 
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