Proverbs
Smash Lord
I personally use three different characters (and find myself playing Ness like Marth or Zelda like Ness, et cetera). I'm also stunned to see the similarity in their movesets.
All have great f-airs that can be used for spacing. All have b-airs that are amazing and can be used for edgeguarding/KOing. All have n-airs that hit on both sides and are very useful edgeguarding tools (Zelda's n-air works wonders at pulling people diagonally downward off the stage). All have great f-smashes (Ness and Marth in particular). And so on.
But having the alternate characters helps a lot because then I realize that I'm in a constant frame of mind when I play the game if I start playing Ness like Marth then I'm playing my Marth only a certain way. You see what I mean?
I'm definitely going to try fighting CPUs without b-moves or aerials.
Also, trying to fight without smashes can help one get used to Marth's tilts and also make Marth's game more fluid. And if you use Dancing Blade like ridiculous--try fighting without it. I personally rarely use it and need to use it more.
All have great f-airs that can be used for spacing. All have b-airs that are amazing and can be used for edgeguarding/KOing. All have n-airs that hit on both sides and are very useful edgeguarding tools (Zelda's n-air works wonders at pulling people diagonally downward off the stage). All have great f-smashes (Ness and Marth in particular). And so on.
But having the alternate characters helps a lot because then I realize that I'm in a constant frame of mind when I play the game if I start playing Ness like Marth then I'm playing my Marth only a certain way. You see what I mean?
I'm definitely going to try fighting CPUs without b-moves or aerials.
Also, trying to fight without smashes can help one get used to Marth's tilts and also make Marth's game more fluid. And if you use Dancing Blade like ridiculous--try fighting without it. I personally rarely use it and need to use it more.