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that and the fact I just didn't like how he timed out the clock, no disrespect to him at all it's amazing that he learned YL just for the counter pick. But because of that YL is seen as JUST a staler while people like Axe are doing things with YL that really are amazing and viable, as I said no hate to armada it's just how people felt about the way he played. I've ran out the clock with YL before and I just feel bad and usually the person i played just hates on my character, so honestly it's just because of the sets not armada.How does Armada give the character a bad name? His sets with Y.link are probably the most relevant the character has ever been in a tournament setting. Do you mean because of how disliked those sets are?
Although what you say is sorta correct,all of us YL players knew that YL absolutely wrecked puff. I used to go YL all the time against Hbox when I lived in his region several years ago.Well if people are so stubborn or stupid to think that one player playing a char in ONE MU have to mean everything for the char than it is their problem.
I think some Ylink players knew or had the feeling that Ylink could work vs Puff but basically NO ONE thought so because they had not seen it before. My point is that way to many in this community make up their minds way to easily and ignore severall important aspects to even be close to understand the case at all.
Solution: Don't care what those people say and play your game
This was so helpful, even if it's just a little bit. Especially the advice on edgeguards. I suppose dsmash could work for edgeguards maybe? Camping him sucks for sure though, the lasers stop the bombs completely, and I feel like he can punish us on projectile start-up lag too.I think most of those games has been played just on a random TV with no stream =/
The MU is pretty bad but I will tell a few things I go for.
Edgeguard: I use Ylink a bit like I would use Sheik. To cover the illusion I just run of the stage and jump back to the stage with a nair.
And for Upp-bs I go out In a aggresive way (kinda like Mk punish Fox upp-b with Sheik). Projectiles is very good to cover the ledge from a far distance since you don't have the time to cover the edge in any other way (kinda like Sheik jump with needles to protect the ledge from an illusion towards the edge).
In the neutral game I think Y link need to play kinda close even if it's a losing MU. Fox that handle the MU know that camping is not really working for Ylink since the bombs is getting back towards Ylink if the lasers hit it. I kinda try to be close so Fox can't react with shine/lasers on the bombs.
When I have him close I just try to out space him. Having him above me is very good and uair beat all of Fox moves if he comes from above. If you catch him with one you can just react and combo him further.
A bit busy atm but can maybe update with more stuff later.
My tier list actually puts him 1 number lower, but effectively a tier higherI think Young Link is underrated but not by a huge margin. In terms of the tier list though I think he should be in the bottom of the A group as opposed to the top of B.
So I have been using YL verse both falco and fox lately and I can give some decent advice on how to edge guard.Hey Armada, since I have your attention..
I've been hearing about some stream videos of you playing Young Link and beating a bunch of random fox players. Would you happen to have any idea of what I'm talking about maybe?
If not, I'd really love to hear what you think of the match up. I mean obviously its bad, but if you could share a bit of your opinion/knowledge on it I would appreciate it.
Things like how you approach and how you like to edge guard(the main two things)
The part where you edge guard the fox with the wall jump. Its cool idea, but in the video the invincibility frames didn't really matter and you could have just jumped out there and n-air'ed him at that point.
Earned a subscriber . I love seeing new tech! Learning it is however another story...I realized that. I made the video on the whim and kind of just wanted to give the idea of the possibility. Obviously I would have liked to have incorporated the invicibility. Im glad you liked the video though.
Laijin, I have been meaning to ask, since most of the videos I see on youtube are of you I want to know, what do you think YLs ideal matchups are? I honestly think spacies and captain falcons are not as bad as sheiks and marths.Although what you say is sorta correct,all of us YL players knew that YL absolutely wrecked puff. I used to go YL all the time against Hbox when I lived in his region several years ago.
The difference us YL mains were never good enough to get anywhere well in tournament so people would start taking notice. We still have to fight a ton of spacies and stuff lol.
Strategies vary character by character- just because you're fighting mid-tiers doesn't mean you can fight a Ganon the same way you would a Yoshi. The fun thing about playing against characters lower on the tier list is that it gives you more room for trial and error, and allows you to experiment a little more with personal style rather than getting destroyed for any little mistake you make. Overall, though, I don't think there's any true central "strategy" for a character to apply to half the cast.@L
Laijin, I have been meaning to ask, since most of the videos I see on youtube are of you I want to know, what do you think YLs ideal matchups are? I honestly think spacies and captain falcons are not as bad as sheiks and marths.
I've seen videos of you wreck luigis and other mid tiers. What is you stretegy against the the tiers below fox, falco, falcon, sheik, and marth?
@L
Laijin, I have been meaning to ask, since most of the videos I see on youtube are of you I want to know, what do you think YLs ideal matchups are? I honestly think spacies and captain falcons are not as bad as sheiks and marths.
I've seen videos of you wreck luigis and other mid tiers. What is you stretegy against the the tiers below fox, falco, falcon, sheik, and marth?
Alright, then I guess I would say what is your stance on these matchups:dude thats a really broad question lol.
Short answer, I just camp them and use my movement to put them in bad positions and put me in favorable ones. I control their movement with my projectiles. Little nuances for each match up though.
How useful would it be to use your invincibility from the ledge to nair luigi during his recovery?I play a lot against a Luigi main and a Ganon main, and another often plays Dr. Mario, so I'll go over them. These are just based on my experience, so your opinions may and likely will vary.
I only have time to write up one right now; I'll do the others when I get home.
Luigi
Luigi is a pain, but Young Link has the kit to deal with his weird Luigi stuff. It's kind of hard for Luigi to get in because he's hilariously susceptible to Young Link's projectile game, but if he gets in, you have a decent chance of losing your stock because he is very good at continuing combos and the early hit frames and high priority of his moves makes your combo breakers (nair, bair, uair) a whole lot less useful. If you do end up surviving, you have probably taken a whole lot of damage and are at a positional disadvantage.
But Young Link has the tools to deal with Luigi. Camping projectiles and use of relatively low-commitment projectile --> aerial "combos"––especially when coupled together-–– are very effective against Luigi. The trick is to place and space your projectiles so that Luigi , who relies a lot on wavedashing and wavelanding all over the place, doesn't have as much free room as he would want. Since his movement options are very good, this can be fairly difficult. My favorite projectile to use to keep Luigi out is the boomerang; it's incredibly versatile because of Young Link's ability to angle them and the easy followups (nair, dair, uair). Bombs can be effective to stuff obnoxious wavedash --> dsmash approaches and rogue fairs/nairs.
Young Link, for the most part, has a bad combo game, and Luigi's mobility options and ridiculous floatiness aggravates that. In this matchup, there's no way you are going to get meaningful combos on Luigi. The best thing to do is just camp with projectiles and follow up with an aerial if you're sure it will hit (because, if you mess up, he can really hurt you). Since Luigi is very light, killing him off the top with bomb --> dair is a very good option because it kills at a fairly low percent.
Another selling point for Young Link in this matchup is his edgeguarding ability coupled with Luigi's terrible recovery. If Luigi gets off the stage, it should be very easy to prevent him from getting back onto the stage with ftilt, dsmash, and nair (bomb --> nair and bomb --> dair being especiaily effective). Honestly, the only thing that should save him is the misfire, and that's punishable by simply walking over to where he landed and hitting him with either a dsmash or a bomb --> dair. He may try to sweetspot the ledge with his up B, but you can beat that with nair or bomb --> aerial.
Basically, both characters are really, really good at killing each other. I would say the matchup is fairly even. But it's a very frustrating matchup for both parties.
One of my favorite edge guard tactics is to throw a bomb at the opponent near the ledge and catch them with a dsmash on their way down. It works on almost everybody with wonderful success.I have found that d smash works wonders as edge guards. It covers so much ground and is almost completely safe. Even from spot dodges on the ground they are my go to. I feel like one difficulty with young link is characters that have big sheilds, and kill fast make the matchup extremely annoying.
ty :>In any case thanks for the advice and I love your videos.
I'm actually probably going to record some friendlies today or tomorrow, so there will be those when I upload them. I play a really campy and somewhat methodological Young Link with a love for wavelanding all over.You have any videos of you playing that I could look at? I want to see your style when you play.