ze9
Smash Ace
- Joined
- Aug 20, 2014
- Messages
- 653
I think Smash should stay simple, its simpleness is ultimately the series' biggest appeal (even more than the roster), I don't think it should adapt too many mechanics from other fighting games or even give you more options that you can keep track of. And personally, I've been playing it for 20 years but I'm still not feeling tired of it at all.
One thing that I could see happen, though, is a fifth special move assigned to L+B. The Inklings already have it, and since everyone and their grandma is apparently getting a counter...
If you fought against a Captain Falcon, good luck on not having the match turn into him repeatedly and repeatedly running towards you trying a dash grab. Characters like Zelda, Ganondorf and Jigglypuff barely felt functional. Luigi was also grab, grab, grab, grab, grab. Mario had a 30% combo of utilt+utilt+utilt+utilt. Lucas too was kind of dthrow - the character (I miss my dthrow). Sheik was needles and needles and needles and needles and needles.
Ultimate sometimes feels kinda more braindead with things like how almost every move is safe and dumb moves like the DORIYAAAH, but the matches are A LOT more varied.
One thing that I could see happen, though, is a fifth special move assigned to L+B. The Inklings already have it, and since everyone and their grandma is apparently getting a counter...
That's actually not the case at all. Ultimate buffed everything and now almost every move of every character is worth using, so you see a lot more variety in approaches and kill options. While Smash 4 usually gave characters a couple of incredibly strong moves while rendering a good chunk of the rest of the moveset way more situational, so you repeatedly saw the same 3-4 moves getting thrown around.I will never understand why Smash Ultimate designed to change moves or the speed of the game from Smash Wii U focusing only on competitive play made the game feel less creative when it comes to attacks or modes and now Ultimates online is full of repeated attacks.
If you fought against a Captain Falcon, good luck on not having the match turn into him repeatedly and repeatedly running towards you trying a dash grab. Characters like Zelda, Ganondorf and Jigglypuff barely felt functional. Luigi was also grab, grab, grab, grab, grab. Mario had a 30% combo of utilt+utilt+utilt+utilt. Lucas too was kind of dthrow - the character (I miss my dthrow). Sheik was needles and needles and needles and needles and needles.
Ultimate sometimes feels kinda more braindead with things like how almost every move is safe and dumb moves like the DORIYAAAH, but the matches are A LOT more varied.