chaos_Leader
Smash Lord
Still early in the metagame for true concrete advice, but I personally feel like I caught on very quickly to how Lucario plays now. Most of the Smash4 specialties (asc combos and the like) still function, but in a more limited capacity. ASC-Usmash has much stricter timing and positioning. You have to be more judicious and aware of recovery (no more vague UpB toward the stage for truly ridiculous recovery).
New viable techniques.
Dthrow is a very reliable starter for Fair combos.
Force Palm flame feels like it has a broader hitbox and quicker frame data, and can be used for mid range spacing.
Double Team counter is fast. it comes out fast, the reaction hit is fast, and it covers a fair bit of distance. Timed well, I find it can be used to cut through zoning pretty effectively. Careful using in the air though. More than once I've Double Team flung myself off the stage, and gotten myself in trouble with the more limited recovery.
New viable techniques.
Dthrow is a very reliable starter for Fair combos.
Force Palm flame feels like it has a broader hitbox and quicker frame data, and can be used for mid range spacing.
Double Team counter is fast. it comes out fast, the reaction hit is fast, and it covers a fair bit of distance. Timed well, I find it can be used to cut through zoning pretty effectively. Careful using in the air though. More than once I've Double Team flung myself off the stage, and gotten myself in trouble with the more limited recovery.