Sarix
Smash Ace
Lately I've been playing around with wavebouncing arrows and the boomerang to see where I can use it in my zoning game. I still need to master Short Hop Double Bomb though, that creates some silly pressure.
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If your friends like to sit and shield and not actively dodging aerials and PK Fires I can see that. Especially if they don't SDI. PK Fire -> PK Fire, Repeat!I've had friends say that Ness is OP. People who suck use OP as an excuse for getting their ***** handed to them.
Mostly a predictable approach followed by a bair to the face.If your friends like to sit and shield and not actively dodging aerials and PK Fires I can see that. Especially if they don't SDI. PK Fire -> PK Fire, Repeat!
Woot, let's see a Link player at Xanadu! I'll critique you if I see you. (And if I remember)I'm trying to get to some locals but I just got home from college and I've been really sick. :/ I'll probably make it out next week to xanadu.
Awkward, there might be some stuff in Canada.I'd love to make it to something like Xanadu, but if I were any further away from anything in the country, I'd probably be closer.
Is it SERIOUSLY the second shortest in the game?Bomb punting also has use in zoning since its bounce trajectory lets it cover a lot of space especially in tandem with an arrow or the boomerang. The best time to use it is when you know you have the space to perform it without being punished.
Wavedash has too many utilities to list despite Link having the 2nd shortest one in the game. DACUS is good to mix-up your approach with and is fantastic combo filler for Link that allows him to follow up moves that he normally couldn't. AGT is an air dash and a free 3rd jump basically, so its uses should be a bit more obvious.
? Yoshi can wavedash, just not Out of Shield (given same properties as Melee)Well, technically Yoshi can't wavedash. So, if his shield physics remain the same, Link could be third. But, I swear that Jigglypuff, Zelda, Bowser, and Peach all have shorter WD's than Link.
It's been that way since Melee. I don't know why they didn't change it but Link has tools to mask it.Is it SERIOUSLY the second shortest in the game?
....Why?
Is it SERIOUSLY the second shortest in the game?
....Why?
But Link though? What did he do or what does he have to deserve having such an abysmal wavedash?Why not? Someone has to have the 2nd shortest lol. Changing it would require changing his physics which most people probably wouldn't want.
That's B-reversing I think. Wavebouncing is different.Don't feel stupid haha. It's a technique that isn't brought up much. With Link basically you Jump Forward/Backward > Bow/Boomerang > Instantly press backwards. The effect will make Link reverse the momentum of his jump and face the opposite way to move with the bow or boomerang. This can used for approaching or retreating boomerang throws or arrow shots that take advantage of Link's air speed.
I hope that properly explains it. If I'm wrong someone can correct me.
I thought there was a way to shoot forward while moving forward, with like, PK Fire.Wavebounce shouldn't be a term really. Double b-reverse or Turn around B-reverse is more accurate.
A normal B-reverse reverses your momentum with b moves by pressing the b move first and then smashing the control stick the opposite direction as opposed to a turn around which just fires the opposite direction and requires you to press backwards first. A double b-reverse is cancelling your forward momentum and moving backwards slightly in the air while still firing the projectile forwards and is done by b-reversing a turn around projectile.
Hi, I'm thr Link from Arcade Odyssey you mentioned. I feel like Link is high-mid. He has the tools to win, but has a hard time with the best characters, asuming they know the match-up.I'll admit that I'm no pro at P:M, but I do go to bimonthly tournaments in my area and place relatively high (2-4 out of 20) with Link every time. On top of that, since I've started going, the first place winner is ALWAYS a Link player. He just outplays me and all of the other people that go, including high-pressure characters like Fox, Falco, and Shiek. I've given up on Link, not because he's become awful, but because all of my friends complain that he's OP as *** after I wipe the floor with them. Their main issues with Link are projectile abuse and spin attack. Are my friends just awful with their characters? Because everyone on this character discussion page is sure making it sound that way.
Yeah, he's probably one of the most versatile characters, but doesn't seem to handle rushdown characters very well.Hi, I'm thr Link from Arcade Odyssey you mentioned. I feel like Link is high-mid. He has the tools to win, but has a hard time with the best characters, asuming they know the match-up.
This is what happens between my friends and I. I typically sweep with Link every time, and I like to think we're evenly matched players.I'll admit that I'm no pro at P:M, but I do go to bimonthly tournaments in my area and place relatively high (2-4 out of 20) with Link every time. On top of that, since I've started going, the first place winner is ALWAYS a Link player. He just outplays me and all of the other people that go, including high-pressure characters like Fox, Falco, and Shiek. I've given up on Link, not because he's become awful, but because all of my friends complain that he's OP as *** after I wipe the floor with them. Their main issues with Link are projectile abuse and spin attack. Are my friends just awful with their characters? Because everyone on this character discussion page is sure making it sound that way.
pretty much this.Hi, I'm thr Link from Arcade Odyssey you mentioned. I feel like Link is high-mid. He has the tools to win, but has a hard time with the best characters, asuming they know the match-up.