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Is it possible to have multiple Brawl mods on the same SD card?

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
Because I currently use Brawl Minus, and I downloaded Project:M, but when I launched it it also loaded my Brawl Minus main menu texture, music and character textures. Project:M only loaded its CSS, SSS, GCT, stages and results screen. I tried launching it via the Project:M Demo XML only instead of launching it via BionicSonic's XML, but still nothing changed.

Also, is it possible to have different hacks to correspond to each mod? For example, a /fighter folder for Brawl Minus and P:M, however both contain completely different textures to cater to their respective mods. Or two /strm folders, one for each mod, but each /strm contains different .brstm files to cater to their respective mods.

The XML I'm currently using is BionicSonic's Brawl Mod Launcher v2.5 which I edited to emulate the Gecko layout. I'll provide a copy of it below. Please someone review it and try to figure out why both of my mods are loading instead of just P:M.

Code:
<wiidisc version="1">
	<id game="RSB" />
	<options>
		<section name="Brawl Mod Launcher v2.5">
			<option name="Textures" default="1">
				<choice name="Enabled"><patch id="tex_on" /><patch id="tex_stage" /></choice>
				<choice name="Characters Only"><patch id="tex_char" /></choice>
				<choice name="Stages Only"><patch id="tex_stage" /></choice>
			</option>
			<option name="Code Set" default="3">
				<choice name="Brawl w/ Codes"><patch id="vbrawl" /><patch id="ocarina" /></choice>
				<choice name="Brawl+"><patch id="brawlplus" /><patch id="ocarina" /></choice>
				<choice name="Brawl-"><patch id="brawlminus" /><patch id="ocarina" /></choice>
				<choice name="Balanced Brawl"><patch id="bbrawl" /><patch id="ocarina" /></choice>
				<choice name="Project: M"><patch id="projectm" /><patch id="ocarina" /></choice>
				<choice name="UnstoppaBrawl"><patch id="ubrawl" /><patch id="ocarina" /></choice>
				<choice name="Custom Set #1"><patch id="customone" /><patch id="ocarina" /></choice>
				<choice name="Custom Set #2"><patch id="customtwo" /><patch id="ocarina" /></choice>
				<choice name="Custom Set #3"><patch id="customthree" /><patch id="ocarina" /></choice>
			</option>
			<option name="Custom Music" default="1">
				<choice name="Enabled"><patch id="music" /></choice>
			</option>
			<option name="Sound Effects" default="1">
				<choice name="Enabled"><patch id="sfx" /></choice>
			</option>
			<option name="Custom Movies (THP)" default="1">
				<choice name="Enabled"><patch id="thp" /></choice>
			</option>
            <option name="Custom Movesets (PSA)" default="0">
				<choice name="Enabled"><patch id="psa" /></choice>
			</option>
		</section>
	</options>
	<patch id="tex_on">
                <memory valuefile="/pf/brawlminus/codes/RSBE01.gct" offset="0x00570000" />
                <folder external="/pf/brawlminus/pfmenu2/" disc="/pfmenu2/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/fighter" disc="/fighter/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/info" disc="/info/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/info2" disc="/info2/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/menu" disc="/menu/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/menu2" disc="/menu2/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/item" disc="/item/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/toy" disc="/toy/" recursive="true" resize="true" />
                <file external="/pf/brawlminus/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac" />
		<file external="/pf/brawlminus/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac" />
		<file external="/pf/brawlminus/pfmenu2/sc_title.pac" disc="/menu2/sc_title_en.pac" />
		<file external="/pf/brawlminus/system/common2.pac" disc="/system/common2_en.pac" />
		<file external="/pf/brawlminus/system/common3.pac" disc="/system/common3_en.pac" />
		<file external="/pf/brawlminus/system/common4.pac" disc="/system/common4_en.pac" />
		<file external="/pf/brawlminus/system/common5.pac" disc="/system/common5_en.pac" />
		<file external="/pf/brawlminus/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs" />
	</patch>
	<patch id="tex_char">
		<folder external="/pf/brawlminus/info" disc="/info/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/menu" disc="/menu/" recursive="true" resize="true" />
		<folder external="/pf/brawlminus/fighter" disc="/fighter/" recursive="true" resize="true" />
		<file external="/pf/brawlminus/system/common5.pac" disc="/system/common5_en.pac" />
		<file external="/pf/brawlminus/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs" />
		<file external="/pf/brawlminus/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs" />
	</patch>
	<patch id="tex_stage">
		<folder external="/pf/brawlminus/stage/melee" disc="/stage/melee/" recursive="true" resize="true" />
                <folder external="/pf/brawlminus/module" disc="/module/" recursive="true" resize="true" />
		<file external="/pf/brawlminus/module/st_battle.rel" disc="/module/st_battle.rel" />
		<file external="/pf/brawlminus/module/st_battles.rel" disc="/module/st_battles.rel" />
		<file external="/pf/brawlminus/module/st_config.rel" disc="/module/st_config.rel" />
		<file external="/pf/brawlminus/module/st_crayon.rel" disc="/module/st_crayon.rel" />
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		<file external="/pf/brawlminus/module/st_dolpic.rel" disc="/module/st_dolpic.rel" />
		<file external="/pf/brawlminus/module/st_donkey.rel" disc="/module/st_donkey.rel" />
		<file external="/pf/brawlminus/module/st_dxbigblue.rel" disc="/module/st_dxbigblue.rel" />
		<file external="/pf/brawlminus/module/st_dxcorneria.rel" disc="/module/st_dxcorneria.rel" />
		<file external="/pf/brawlminus/module/st_dxgarden.rel" disc="/module/st_dxgarden.rel" />
		<file external="/pf/brawlminus/module/st_dxgreens.rel" disc="/module/st_dxgreens.rel" />
		<file external="/pf/brawlminus/module/st_dxonett.rel" disc="/module/st_dxonett.rel" />
		<file external="/pf/brawlminus/module/st_dxpstadium.rel" disc="/module/st_dxpstadium.rel" />
		<file external="/pf/brawlminus/module/st_dxrcruise.rel" disc="/module/st_dxrcruise.rel" />
		<file external="/pf/brawlminus/module/st_dxshrine.rel" disc="/module/st_dxshrine.rel" />
		<file external="/pf/brawlminus/module/st_dxyorster.rel" disc="/module/st_dxyorster.rel" />
		<file external="/pf/brawlminus/module/st_dxzebes.rel" disc="/module/st_dxzebes.rel" />
		<file external="/pf/brawlminus/module/st_earth.rel" disc="/module/st_earth.rel" />
		<file external="/pf/brawlminus/module/st_emblem.rel" disc="/module/st_emblem.rel" />
		<file external="/pf/brawlminus/module/st_famicom.rel" disc="/module/st_famicom.rel" />
		<file external="/pf/brawlminus/module/st_final.rel" disc="/module/st_final.rel" />
		<file external="/pf/brawlminus/module/st_fzero.rel" disc="/module/st_fzero.rel" />
		<file external="/pf/brawlminus/module/st_greenhill.rel" disc="/module/st_greenhill.rel" />
		<file external="/pf/brawlminus/module/st_gw.rel" disc="/module/st_gw.rel" />
		<file external="/pf/brawlminus/module/st_halberd.rel" disc="/module/st_halberd.rel" />
		<file external="/pf/brawlminus/module/st_heal.rel" disc="/module/st_heal.rel" />
		<file external="/pf/brawlminus/module/st_homerun.rel" disc="/module/st_homerun.rel" />
		<file external="/pf/brawlminus/module/st_ice.rel" disc="/module/st_ice.rel" />
		<file external="/pf/brawlminus/module/st_jungle.rel" disc="/module/st_jungle.rel" />
		<file external="/pf/brawlminus/module/st_kart.rel" disc="/module/st_kart.rel" />
		<file external="/pf/brawlminus/module/st_madein.rel" disc="/module/st_madein.rel" />
		<file external="/pf/brawlminus/module/st_mansion.rel" disc="/module/st_mansion.rel" />
		<file external="/pf/brawlminus/module/st_mariopast.rel" disc="/module/st_mariopast.rel" />
		<file external="/pf/brawlminus/module/st_metalgear.rel" disc="/module/st_metalgear.rel" />
		<file external="/pf/brawlminus/module/st_newpork.rel" disc="/module/st_newpork.rel" />
		<file external="/pf/brawlminus/module/st_norfair.rel" disc="/module/st_norfair.rel" />
		<file external="/pf/brawlminus/module/st_oldin.rel" disc="/module/st_oldin.rel" />
		<file external="/pf/brawlminus/module/st_orpheon.rel" disc="/module/st_orpheon.rel" />
		<file external="/pf/brawlminus/module/st_otrain.rel" disc="/module/st_otrain.rel" />
		<file external="/pf/brawlminus/module/st_plautena.rel" disc="/module/st_plautena.rel" />
		<file external="/pf/brawlminus/module/st_pictchat.rel" disc="/module/st_pictchat.rel" />
		<file external="/pf/brawlminus/module/st_pirates.rel" disc="/module/st_pirates.rel" />
		<file external="/pf/brawlminus/module/st_plankton.rel" disc="/module/st_plankton.rel" />
		<file external="/pf/brawlminus/module/st_stadium.rel" disc="/module/st_stadium.rel" />
		<file external="/pf/brawlminus/module/st_stageedit.rel" disc="/module/st_stageedit.rel" />
		<file external="/pf/brawlminus/module/st_starfox.rel" disc="/module/st_starfox.rel" />
		<file external="/pf/brawlminus/module/st_tbreak.rel" disc="/module/st_tbreak.rel" />
		<file external="/pf/brawlminus/module/st_tengan.rel" disc="/module/st_tengan.rel" />
		<file external="/pf/brawlminus/module/st_village.rel" disc="/module/st_village.rel" />
		<file external="/pf/brawlminus/module/st_custom01.rel" disc="/module/st_custom01.rel" create="true" />
		<file external="/pf/brawlminus/module/st_custom02.rel" disc="/module/st_custom02.rel" create="true" />
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		<file external="/pf/brawlminus/module/st_custom06.rel" disc="/module/st_custom06.rel" create="true" />
		<file external="/pf/brawlminus/module/st_custom07.rel" disc="/module/st_custom07.rel" create="true" />
		<file external="/pf/brawlminus/module/st_custom08.rel" disc="/module/st_custom08.rel" create="true" />
		<file external="/pf/brawlminus/module/st_custom09.rel" disc="/module/st_custom09.rel" create="true" />
                <file external="/pf/brawlminus/module/st_custom0A.rel" disc="/module/st_custom0A.rel" create="true" />
                <file external="/pf/brawlminus/module/st_custom0B.rel" disc="/module/st_custom0B.rel" create="true" />
                <file external="/pf/brawlminus/module/st_custom0C.rel" disc="/module/st_custom0C.rel" create="true" />
                <file external="/pf/brawlminus/module/st_custom0D.rel" disc="/module/st_custom0D.rel" create="true" />
                <file external="/pf/brawlminus/module/st_custom0E.rel" disc="/module/st_custom0E.rel" create="true" />
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                <file external="/pf/brawlminus/module/st_custom10.rel" disc="/module/st_custom10.rel" create="true" />
		<file external="/pf/brawlminus/stage/melee/STGCUSTOM01.pac" disc="/stage/melee/STGCUSTOM01.pac" create="true" />
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		<file external="/pf/brawlminus/stage/melee/STGCUSTOM05.pac" disc="/stage/melee/STGCUSTOM05.pac" create="true" />
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                <file external="/pf/brawlminus/stage/melee/STGCUSTOM0A.pac" disc="/stage/melee/STGCUSTOM0A.pac" create="true" />
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	</patch>
	<patch id="vbrawl">
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		<folder external="/brawlmods/vbrawl/fighter" disc="/fighter/" recursive="true" resize="true" />
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		<file external="/brawlmods/bbrawl/fighter/pokezenigame/FitPokeZenigameMotionEtc.pac" disc="/fighter/pokezenigame/FitPokeZenigameMotionEtc.pac" />
		<file external="/brawlmods/bbrawl/fighter/popo/FitPopo.pac" disc="/fighter/popo/FitPopo.pac" />
		<file external="/brawlmods/bbrawl/fighter/purin/FitPurin.pac" disc="/fighter/purin/FitPurin.pac" />
		<file external="/brawlmods/bbrawl/fighter/robot/FitRobot.pac" disc="/fighter/robot/FitRobot.pac" />
		<file external="/brawlmods/bbrawl/fighter/samus/FitSamus.pac" disc="/fighter/samus/FitSamus.pac" />
		<file external="/brawlmods/bbrawl/fighter/sheik/FitSheik.pac" disc="/fighter/sheik/FitSheik.pac" />
		<file external="/brawlmods/bbrawl/fighter/sheik/FitSheikMotionEtc.pac" disc="/fighter/sheik/FitSheikMotionEtc.pac" />
		<file external="/brawlmods/bbrawl/fighter/snake/FitSnake.pac" disc="/fighter/snake/FitSnake.pac" />
		<file external="/brawlmods/bbrawl/fighter/sonic/FitSonic.pac" disc="/fighter/sonic/FitSonic.pac" />
		<file external="/brawlmods/bbrawl/fighter/szerosuit/FitSZerosuit.pac" disc="/fighter/szerosuit/FitSZerosuit.pac" />
		<file external="/brawlmods/bbrawl/fighter/szerosuit/FitSZerosuitMotionEtc.pac" disc="/fighter/szerosuit/FitSZerosuitMotionEtc.pac" />
		<file external="/brawlmods/bbrawl/fighter/toonlink/FitToonLink.pac" disc="/fighter/toonlink/FitToonLink.pac" />
		<file external="/brawlmods/bbrawl/fighter/wario/FitWario.pac" disc="/fighter/wario/FitWario.pac" />
		<file external="/brawlmods/bbrawl/fighter/wolf/FitWolf.pac" disc="/fighter/wolf/FitWolf.pac" />
		<file external="/brawlmods/bbrawl/fighter/yoshi/FitYoshi.pac" disc="/fighter/yoshi/FitYoshi.pac" />
		<file external="/brawlmods/bbrawl/fighter/zelda/FitZelda.pac" disc="/fighter/zelda/FitZelda.pac" />
		<file external="/brawlmods/bbrawl/fighter/zelda/FitZeldaMotionEtc.pac" disc="/fighter/zelda/FitZeldaMotionEtc.pac" />
		<file external="/brawlmods/bbrawl/menu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac" />
		<file external="/brawlmods/bbrawl/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac" />
		<file external="/brawlmods/bbrawl/stage/melee/STGDXCORNERIA.PAC" disc="/stage/melee/STGDXCORNERIA.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGEMBLEM.PAC" disc="/stage/melee/STGEMBLEM.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGEMBLEM_00.PAC" disc="/stage/melee/STGEMBLEM_00.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGEMBLEM_01.PAC" disc="/stage/melee/STGEMBLEM_01.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGEMBLEM_02.PAC" disc="/stage/melee/STGEMBLEM_02.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGMARIOPAST_00.PAC" disc="/stage/melee/STGMARIOPAST_00.PAC" />
		<file external="/brawlmods/bbrawl/stage/melee/STGTENGAN_1.PAC" disc="/stage/melee/STGTENGAN_1.PAC" />
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	<patch id="projectm">
		<memory valuefile="/pf/projectm/RSBE01.gct" offset="0x00570000" />
		<folder external="/pf/projectm/module" disc="/module/" recursive="true" resize="true" />
		<folder external="/pf/projectm/stage/melee" disc="/stage/melee/" recursive="true" resize="true" />
		<file external="/pf/projectm/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac" />
		<file external="/pf/projectm/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac" />
		<file external="/pf/projectm/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac" />
		<file external="/pf/projectm/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac" />
		<file external="/pf/projectm/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac" />
		<file external="/pf/projectm/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac" />
		<file external="/pf/projectm/fighter/captain/FitCaptain.pac" disc="/fighter/captain/FitCaptain.pac" />
		<file external="/pf/projectm/fighter/captain/FitCaptainMotionEtc.pac" disc="/fighter/captain/FitCaptainMotionEtc.pac" />
		<file external="/pf/projectm/fighter/dedede/FitDedede.pac" disc="/fighter/dedede/FitDedede.pac" />
		<file external="/pf/projectm/fighter/dedede/FitDededeMotionEtc.pac" disc="/fighter/dedede/FitDededeMotionEtc.pac" />
		<file external="/pf/projectm/fighter/diddy/FitDiddy.pac" disc="/fighter/diddy/FitDiddy.pac" />
		<file external="/pf/projectm/fighter/diddy/FitDiddyMotionEtc.pac" disc="/fighter/diddy/FitDiddyMotionEtc.pac" />
		<file external="/pf/projectm/fighter/donkey/FitDonkey.pac" disc="/fighter/donkey/FitDonkey.pac" />
		<file external="/pf/projectm/fighter/donkey/FitDonkeyMotionEtc.pac" disc="/fighter/donkey/FitDonkeyMotionEtc.pac" />
		<file external="/pf/projectm/fighter/falco/FitFalco.pac" disc="/fighter/falco/FitFalco.pac" />
		<file external="/pf/projectm/fighter/falco/FitFalcoMotionEtc.pac" disc="/fighter/falco/FitFalcoMotionEtc.pac" />
		<file external="/pf/projectm/fighter/fox/FitFox.pac" disc="/fighter/fox/FitFox.pac" />
		<file external="/pf/projectm/fighter/fox/FitFoxMotionEtc.pac" disc="/fighter/fox/FitFoxMotionEtc.pac" />
		<file external="/pf/projectm/fighter/gamewatch/FitGameWatch.pac" disc="/fighter/gamewatch/FitGameWatch.pac" />
		<file external="/pf/projectm/fighter/gamewatch/FitGameWatchMotionEtc.pac" disc="/fighter/gamewatch/FitGameWatchMotionEtc.pac" />
		<file external="/pf/projectm/fighter/ganon/FitGanon.pac" disc="/fighter/ganon/FitGanon.pac" />
		<file external="/pf/projectm/fighter/ganon/FitGanonMotionEtc.pac" disc="/fighter/ganon/FitGanonMotionEtc.pac" />
		<file external="/pf/projectm/fighter/ike/FitIke.pac" disc="/fighter/ike/FitIke.pac" />
		<file external="/pf/projectm/fighter/ike/FitIkeMotionEtc.pac" disc="/fighter/ike/FitIkeMotionEtc.pac" />
		<file external="/pf/projectm/fighter/kirby/FitKirby.pac" disc="/fighter/kirby/FitKirby.pac" />
		<file external="/pf/projectm/fighter/kirby/FitKirbyMotionEtc.pac" disc="/fighter/kirby/FitKirbyMotionEtc.pac" />
		<file external="/pf/projectm/fighter/koopa/FitKoopa.pac" disc="/fighter/koopa/FitKoopa.pac" />
		<file external="/pf/projectm/fighter/koopa/FitKoopaMotion.pac" disc="/fighter/koopa/FitKoopaMotion.pac" />
		<file external="/pf/projectm/fighter/link/FitLink.pac" disc="/fighter/link/FitLink.pac" />
		<file external="/pf/projectm/fighter/link/FitLinkMotionEtc.pac" disc="/fighter/link/FitLinkMotionEtc.pac" />
		<file external="/pf/projectm/fighter/lucario/FitLucario.pac" disc="/fighter/lucario/FitLucario.pac" />
		<file external="/pf/projectm/fighter/lucario/FitLucarioMotionEtc.pac" disc="/fighter/lucario/FitLucarioMotionEtc.pac" />
		<file external="/pf/projectm/fighter/lucas/FitLucas.pac" disc="/fighter/lucas/FitLucas.pac" />
		<file external="/pf/projectm/fighter/lucas/FitLucasMotionEtc.pac" disc="/fighter/lucas/FitLucasMotionEtc.pac" />
		<file external="/pf/projectm/fighter/luigi/FitLuigi.pac" disc="/fighter/luigi/FitLuigi.pac" />
		<file external="/pf/projectm/fighter/luigi/FitLuigiMotionEtc.pac" disc="/fighter/luigi/FitLuigiMotionEtc.pac" />
		<file external="/pf/projectm/fighter/mario/FitMario.pac" disc="/fighter/mario/FitMario.pac" />
		<file external="/pf/projectm/fighter/mario/FitMarioMotionEtc.pac" disc="/fighter/mario/FitMarioMotionEtc.pac" />
		<file external="/pf/projectm/fighter/marth/FitMarth.pac" disc="/fighter/marth/FitMarth.pac" />
		<file external="/pf/projectm/fighter/marth/FitMarthMotionEtc.pac" disc="/fighter/marth/FitMarthMotionEtc.pac" />
		<file external="/pf/projectm/fighter/metaknight/FitMetaknight.pac" disc="/fighter/metaknight/FitMetaknight.pac" />
		<file external="/pf/projectm/fighter/metaknight/FitMetaknightMotionEtc.pac" disc="/fighter/metaknight/FitMetaknightMotionEtc.pac" />
		<file external="/pf/projectm/fighter/ness/FitNess.pac" disc="/fighter/ness/FitNess.pac" />
		<file external="/pf/projectm/fighter/ness/FitNessMotionEtc.pac" disc="/fighter/ness/FitNessMotionEtc.pac" />
		<file external="/pf/projectm/fighter/peach/FitPeach.pac" disc="/fighter/peach/FitPeach.pac" />
		<file external="/pf/projectm/fighter/peach/FitPeachMotionEtc.pac" disc="/fighter/peach/FitPeachMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pikachu/FitPikachu.pac" disc="/fighter/pikachu/FitPikachu.pac" />
		<file external="/pf/projectm/fighter/pikachu/FitPikachuMotionEtc.pac" disc="/fighter/pikachu/FitPikachuMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pikmin/FitPikmin.pac" disc="/fighter/pikmin/FitPikmin.pac" />
		<file external="/pf/projectm/fighter/pikmin/FitPikminMotionEtc.pac" disc="/fighter/pikmin/FitPikminMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pit/FitPit.pac" disc="/fighter/pit/FitPit.pac" />
		<file external="/pf/projectm/fighter/pit/FitPitMotionEtc.pac" disc="/fighter/pit/FitPitMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pokefushigisou/FitPokeFushigisou.pac" disc="/fighter/pokefushigisou/FitPokeFushigisou.pac" />
		<file external="/pf/projectm/fighter/pokefushigisou/FitPokeFushigisouMotionEtc.pac" disc="/fighter/pokefushigisou/FitPokeFushigisouMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pokelizardon/FitPokeLizardon.pac" disc="/fighter/pokelizardon/FitPokeLizardon.pac" />
		<file external="/pf/projectm/fighter/pokelizardon/FitPokeLizardonMotionEtc.pac" disc="/fighter/pokelizardon/FitPokeLizardonMotionEtc.pac" />
		<file external="/pf/projectm/fighter/pokezenigame/FitPokeZenigame.pac" disc="/fighter/pokezenigame/FitPokeZenigame.pac" />
		<file external="/pf/projectm/fighter/pokezenigame/FitPokeZenigameMotionEtc.pac" disc="/fighter/pokezenigame/FitPokeZenigameMotionEtc.pac" />
		<file external="/pf/projectm/fighter/popo/FitPopo.pac" disc="/fighter/popo/FitPopo.pac" />
		<file external="/pf/projectm/fighter/popo/FitPopoMotionEtc.pac" disc="/fighter/popo/FitPopoMotionEtc.pac" />
		<file external="/pf/projectm/fighter/purin/FitPurin.pac" disc="/fighter/purin/FitPurin.pac" />
		<file external="/pf/projectm/fighter/purin/FitPurinMotionEtc.pac" disc="/fighter/purin/FitPurinMotionEtc.pac" />
		<file external="/pf/projectm/fighter/robot/FitRobot.pac" disc="/fighter/robot/FitRobot.pac" />
		<file external="/pf/projectm/fighter/robot/FitRobotMotionEtc.pac" disc="/fighter/robot/FitRobotMotionEtc.pac" />
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		<file external="/pf/projectm/fighter/samus/FitSamusMotionEtc.pac" disc="/fighter/samus/FitSamusMotionEtc.pac" />
		<file external="/pf/projectm/fighter/sheik/FitSheik.pac" disc="/fighter/sheik/FitSheik.pac" />
		<file external="/pf/projectm/fighter/sheik/FitSheikMotionEtc.pac" disc="/fighter/sheik/FitSheikMotionEtc.pac" />
		<file external="/pf/projectm/fighter/snake/FitSnake.pac" disc="/fighter/snake/FitSnake.pac" />
		<file external="/pf/projectm/fighter/snake/FitSnakeMotionEtc.pac" disc="/fighter/snake/FitSnakeMotionEtc.pac" />
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	<patch id="ubrawl">
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	<patch id="customtwo">
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	<patch id="customthree">
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		<folder external="/brawlmods/custom3/module" disc="/module/" recursive="true" resize="true" />
		<folder external="/brawlmods/custom3/stage" disc="/stage/" recursive="true" resize="true" />
		<file external="/brawlmods/custom3/system/common3.pac" disc="/system/common3_en.pac" />
		<file external="/brawlmods/custom3/system/common5.pac" disc="/system/common5_en.pac" />
	</patch>
	<patch id="music">
		<folder external="/pf/brawlminus/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
		<folder external="/private/wii/app/RSBE/pf/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
		<file external="/pf/brawlminus/info2/info.pac" disc="/info2/info_en.pac" />
	</patch>
	<patch id="sfx">
		<file external="/pf/brawlminus/sound/smashbros_sound.brsar" disc="/sound/smashbros_sound.brsar" />
	</patch>
	<patch id="thp">
		<folder external="/pf/brawlminus/movies" disc="/movie/" recursive="true" resize="true" />
	</patch>
	<patch id="psa">
		<folder external="/pf/brawlminus/movesets" disc="/fighter/" recursive="true" resize="true" />4
	</patch>
	<patch id="ocarina">
		<memory offset="0x00001800" 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/>
		<memory offset="0x00001CDE" value="8057" />
		<memory offset="0x00001CE2" value="0000" />
		<memory offset="0x00001F5A" value="8057" />
		<memory offset="0x00001F5E" value="0000" />
		<memory offset="0x000042B8" value="60000000" />
		<memory offset="0x003E9930" value="60000000" />
		<memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" />
	</patch>
</wiidisc>
Also, kind of off-topic and more related to P:M by itself, when I tried to listen to Mushroomy Kingdom Underground in My Music, the game froze a split second after the song played. All the other My Music tracks played fine.
 

Toomai

Smash Ace
Joined
Aug 17, 2006
Messages
769
Location
Someplace in Canada
If you have an SD card with hack A on it, and you download hack B onto the same card, then B will overwrite the parts of A that B changes, but leave the rest of A intact. For example, if you download a hack that changes Mario, and then one that changes Luigi but leaves Mario alone, you'll end up with a hack that changes both. To completely get rid of A you should erase it before putting B on.
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
If you have an SD card with hack A on it, and you download hack B onto the same card, then B will overwrite the parts of A that B changes, but leave the rest of A intact. For example, if you download a hack that changes Mario, and then one that changes Luigi but leaves Mario alone, you'll end up with a hack that changes both. To completely get rid of A you should erase it before putting B on.
That's exactly what I thought.

So then I can't have a brawlminus and projectm folder coexist on my SD card and tell Riivolution to load only stuff found in the projectm folder and nothing outside of it?
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Also, is it possible to have different hacks to correspond to each mod? For example, a /fighter folder for Brawl Minus and P:M, however both contain completely different textures to cater to their respective mods. Or two /strm folders, one for each mod, but each /strm contains different .brstm files to cater to their respective mods.
I thought that this was, like, one of Riivolution's primary functions.
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
Well, if all the P:M stuff is in a projectm folder, then what Toomai's describing isn't what your problem is.
Maybe you need to turn off/disable the Brawl- stuff on the Riivolution menu.
 

Mario Zelda Fan

Smash Apprentice
Joined
Jul 13, 2009
Messages
139
Location
South New Jersey
Well, if all the P:M stuff is in a projectm folder, then what Toomai's describing isn't what your problem is.
Maybe you need to turn off/disable the Brawl- stuff on the Riivolution menu.
I already tried that. I disabled everything on my Brawl Mod Launcher v2.5 XML, then moved over to the second page where the "Project:M Demo" XML was, and launched that. Still loads Brawl- hacks. Tried having both P:M and B- on the same modlauncher.xml, still loads both. So I'm at a loss.
 

S_SoNick

Smash Rookie
Joined
Feb 18, 2011
Messages
9
Location
Kansas, USA
Found your problem!
Code:
	<patch id="music">
		<folder external="/pf/brawlminus/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
		<folder external="/private/wii/app/RSBE/pf/sound/strm" disc="/sound/strm/" recursive="true" resize="true" />
		<file external="/pf/brawlminus/info2/info.pac" disc="/info2/info_en.pac" />
	</patch>
	<patch id="sfx">
		<file external="/pf/brawlminus/sound/smashbros_sound.brsar" disc="/sound/smashbros_sound.brsar" />
	</patch>
	<patch id="thp">
		<folder external="/pf/brawlminus/movies" disc="/movie/" recursive="true" resize="true" />
	</patch>
	<patch id="psa">
		<folder external="/pf/brawlminus/movesets" disc="/fighter/" recursive="true" resize="true" />4
	</patch>
The "music", "sfx", "thp", and "psa" patch ids are set to load from your Brawl- folder, meaning that whether you have Brawl- loaded or not Riivolution will look there. Try either disabling the Custom Movies, Music, Sound Effects, and Movesets from the menu or changing your XML file so that these will only load with Brawl- and not with Project M.
 

raiderzombie

Smash Rookie
Joined
Apr 15, 2014
Messages
12
Location
Los Angeles
NNID
raiderz0mbie
I have a hacked wii and I have Project:M on my SD card but I want to get Brawl -. What do I have to do?
 

Mr. S

Smash Apprentice
Joined
Oct 11, 2014
Messages
84
Location
Ann Arbor, MI
I have a hacked wii and I have Project:M on my SD card but I want to get Brawl -. What do I have to do?
Since your Wii is hacked, you could always just USB load pre-built P:M and Brawl- ISOs (search Google for a Brawl ISO and the SSBB Mod ISO Builder). You can use a USB loader with just an SD card. If you have a small card, don't do this. If your card or, optimally, external hard drive (a flash drive will work) is large enough, this is the best way to be able to launch P:M and Brawl- without changing around files on your SD card.

If you don't want to do that, then just take the all of the P:M files off of your SD card, and put the Brawl- files on the card.

To launch Brawl- via SD card once you have the files, just use Gecko OS or CFG USB Loader with Ocarina codes. Either works.
 
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