Demoncannon
Smash Ace
ok well everyone thinks differently in different cases.
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No, he's bad. In a one on one battle, Ike CANNOT hold his own. His moves activate so slowly that it is almost impossible for him to hit with them.He's not bad.
He's just looked upon as bad since almost every smasher plays the speed characters
Oh, there's no doubt in that. We have never seen anything as powerful as Ike before. He puts Bowser to shame in the strength compartment. Though his disadvantages completely outweight his notable quality. He is too slow as it stands to utilize his strength.most of the people ive talked to have said that ike was the strongest charecter in the ssb's serires. now i dont think thats true but i no that once your used to him he will b good
It also wouldn't be on practically every attack, so he would at least have some a fast character is rushing toward him. Otherwise... just hope Super Armor kicks in.Oh, there's no doubt in that. We have never seen anything as powerful as Ike before. He puts Bowser to shame in the strength compartment. Though his disadvantages completely outweight his notable quality. He is too slow as it stands to utilize his strength.
I personally don't think invisible delay is supposed to be there. If I was a developer, I would want it to be situated with the startup lag. I personally think they'll change this. To either make it part of the startup animation or get rid of that invisible delay period. If it is "supposed to be a character quality to make him less predictable", then it'd be longer than it is.
Just because you think differently doesn't make your thinking any better. Some ideas are better than others. The fact of the matter is that Ike is a bad character but a beast when it comes to strength. His up-smash is epic. We should be hoping for speed buff, more Super Armor, and a better recovery.ok well everyone thinks differently in different cases.
http://www.smashwiki.com/wiki/Tier_Listyou wanna supply a link cuz' I've been lookin' for a little bit, and I haven't had any luck *hide my face* thx
AMEN TO THAT. Once people use him alot, they wont care. I've seen people pwn with DK and Bowser in Melee tournies. Ike is on their level at this point, AND he has fast Specials. That's a LITTLE better.I doubt it. People just need to get used to his slow pwnsome moves. People say Sonic sucks, Pit sucks, and it's because they just aren't used to playing as them.
I'm pretty sure dashdancing is one of the primary mindgaming methods in melee.Dash dancing isn't a necessity. Plenty of characters and pros get by fine without it. And besides, all it ever takes to render a dash dance null, is to do a short hop projectile.
dashdancing < wd'ingI'm pretty sure dashdancing is one of the primary mindgaming methods in melee.
IN MELEE!I'm pretty sure dashdancing is one of the primary mindgaming methods in melee.
lol a worse game ya.IN MELEE!
Maybe not in Brawl. Remember guys, its a different game.
That could prove to be quite difficult... since they tried to think of everything. And in a few aspects, did think of everything.lol a worse game ya.
UNLESS we break the **** out of it. guys im counting on you to make thsi game more broken than melee!
Those were my thoughts exactly when i saw his original recovery. I was thinking maybe the people playing didn't try that at all, But then again.. maybe they did and it didn't work. Just saying, the angled sword throw would be a welcomed change before the game is released.Man, how could would it be if Ike could toss his sword at different angles during his Up-B attack, so instead of simply throwing it straight up, he'd be able to do it diagonally as well? It'd fix the whole horizontal problem, and could make for some pretty interesting strategies.
How do you not include Marth in that? o_0dashdancing < wd'ing
unless your cfalcon or fox.