I'm not going to bother with the insane generalizations or the wrong information and "liking the game the wrong way" in the rest of your post, but I'll address this point.
What is wrong with that? In a video game, why is wanting absolute and total control of your character a bad thing? Isn't that what video games are supposed to be, the player controlling his character as best he can, in order to become good at the game? That awful Destructoid article and the people who bash the Melee-fanbase pose this as a bad thing, but isn't this the norm for anybody who plays video games, regardless of the game or genre?
To respond to the topic at hand, I agree with what other people like @
JV5Chris have said already. Reducing the landing lag makes offensive play more dynamic and defensive play more interesting. Reducing it isn't the same as removing it, of course. Not like we can reduce it anyway, that'd be too close to Melee for these people, regardless of whether or not it'd be an improvement. Can't have a Melee 2.0 on our hands, game aren't supposed to improve.