Cassius.
you're deadMEAT.
Well, if anyone still comes here, I'll be uploading a couple of games between my friend and me. He plays Link, so they'll be kind of boring, but I figured I could show I kind of remember how to play this game.
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You did a good job poweshielding, baiting the phantasim, and landing grabs. Your grab release follow-up is what was hurting you, even if it's just with jab, following up with anything is better than getting chaingrabbed. I also noticed that you were going for the grab a little too often at one point, Also, I think there were a few points where you could have used firebreath against him while he was offstage, like when he was using phantasm while near the ledge, if he recovered to the stage or to the ledge then a quick burst could cover both options, it's best to throw the fire out premptively, optimally they'll hit the very last hitbox of the burst since it offers the most advantage to you that way, you probably won't get a guaranteed follow-up but you'll be able to react sooner and maybe get a surprise edge-hog out of it. You' may be surprised how often that single hit of fire can lead to someone missing the ledge due to hit-stun. Sometimes that by itself can make a player SD but they'll more likely still recover, if they do then they have to recover low from right under the ledge, the worst possible way to recover. Also, I not sure how well known this is, but Nair outright wins vs phantasm, if you line up with him and do it then he'll fly into it and get knocked away. Also, at the point in the video where you got the ledgegrab and he was trying to firebird ledge dropped Nair should work in those situations as long as you let go early enough to keep your full invincibility.