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In need of advice on this match

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
You dash attack way too much on the approach. If you're going to do that, at least space it so you end up behind him, so it's a tiny bit harder to punish.

You look for the fair way too soon, and in places where it won't set up an edge guard or get a kill. You can platform dash to grab onto platforms and such, no need to try for the finish so fast.

Use your needles more carefully. Like when they'll actually hit him, or when he's not close enough to dodge and hit you.

Wavedash out of shield to grab to punish fsmash. Kid stuff.

At 2:40ish, you should've gone in with a grab to punish his lag, then followed up with a uair or a fair. The dash attack is not going to kill him, and at that percentage, it's not going to set up for anything either.

Light shield edge hog. It's way more consistent as an edge guard. If he tries to go high or pull something fancy, short hop out of shield into a bair. Your crouch cancel stuff won't always work.

Sheik's dash dance is bad, but not non-existent. Use it. Don't wavedash everywhere.

Errr... learning to DI out of combos and... surviving those tippers would be good.

It feels like you're spending too much time in the air. Being above Marth is bad news.
 

Charlesz

Smash Champion
Joined
Oct 6, 2007
Messages
2,043
alright thanks , so i should like wait for him to approach me while keeping up the pressure.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
Wavedash out of shield is ridiculous with Sheik. It should replace most of your rolls.

F-tilt sucks after throw except against a few characters. There's almost always a better follow.

Edgestall --> Bair ***** Marth offstage or just lightshield edgehog into a monster combo if you're lazy. Needle him a bit too if he's recovering low and he's far enough to be hit by them without your edgeguarding being compromised.

Do better combos. Marth is combo food. Find a way to hit Dash attacks or Uairs and get really creative after.

DD boost grab ***** Marth.
 

Charlesz

Smash Champion
Joined
Oct 6, 2007
Messages
2,043
Wavedash out of shield is ridiculous with Sheik. It should replace most of your rolls.

F-tilt sucks after throw except against a few characters. There's almost always a better follow.

Edgestall --> Bair ***** Marth offstage or just lightshield edgehog into a monster combo if you're lazy. Needle him a bit too if he's recovering low and he's far enough to be hit by them without your edgeguarding being compromised.

Do better combos. Marth is combo food. Find a way to hit Dash attacks or Uairs and get really creative after.

DD boost grab ***** Marth.
yo thanks for the advice, and so i should edgehog to b-air when edgeguarding marth?
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
There's no one way to edge guard any character. It varies based on where they are and such.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
yo thanks for the advice, and so i should edgehog to b-air when edgeguarding marth?
If he's recovering low do that or the lightshield.

If he's recovering mid or high, you can either go after him with Bair and try to hit him between his recovering slashes (or trade your foot with them), or you can scare him into going low and then do stuff. Or throw needles depending on his height and position.
 

DeTa

Smash Apprentice
Joined
Jan 2, 2009
Messages
82
Location
MA
Yeah, I agree with some of the things stated above. You started to wavedash toward the end of the video, which was used mostly to your benefit. It can definitely replace some of your spacing rolls. When I play Sheik, I try to reverse wavedash as much as possible in order to space and find opportunities to land a good f-air. I was kind of confused as to why you switched to Zelda in mid-match. I guess you did it for the lulz, lol, but Marth at that percentage could have been taken out with a well-placed f-air. After seeing that match, I think you could have also used a bit more grabs. Sheik is really good for grab-chasing. You might also want to switch up your approaches (i.e. instead of dash attacking, approach with more tilts, which can lead to combos). All in all, though, you have a pretty solid Sheik! Just incorporate some more tech skill there and your Sheik would definitely be more effective. Hope this helps! :D
 

Charlesz

Smash Champion
Joined
Oct 6, 2007
Messages
2,043
Yeah, I agree with some of the things stated above. You started to wavedash toward the end of the video, which was used mostly to your benefit. It can definitely replace some of your spacing rolls. When I play Sheik, I try to reverse wavedash as much as possible in order to space and find opportunities to land a good f-air. I was kind of confused as to why you switched to Zelda in mid-match. I guess you did it for the lulz, lol, but Marth at that percentage could have been taken out with a well-placed f-air. After seeing that match, I think you could have also used a bit more grabs. Sheik is really good for grab-chasing. You might also want to switch up your approaches (i.e. instead of dash attacking, approach with more tilts, which can lead to combos). All in all, though, you have a pretty solid Sheik! Just incorporate some more tech skill there and your Sheik would definitely be more effective. Hope this helps! :D
thanks for the advice man, and yeah Im starting to main sheik and just learn the needle cancel business. do you consider vanishing as a way to fake my oppenents and return on stage? Because i am having trouble getting on stage against marth
 

DeTa

Smash Apprentice
Joined
Jan 2, 2009
Messages
82
Location
MA
thanks for the advice man, and yeah Im starting to main sheik and just learn the needle cancel business. do you consider vanishing as a way to fake my oppenents and return on stage? Because i am having trouble getting on stage against marth
Vanishing is certainly great for mindgames, but just don't make a pattern that your opponent can figure out easily. It's best to mix up the recovery because Marth has that annoying fsmash that can punish sloppy recovery very easily. Try to get as many sweetspot recoveries as you can, and read how your opponent would predict you.
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Generally, you want to put yourself in a place where Marth can't punish your Vanish lag, even if he reads it.
 

Fortress | Sveet

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Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
there is almost nothing in this game that can't be punished if read. A laggy move like vanish is not one of the exceptions.
 
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