Aaryk
Smash Journeyman
This brings up another question in my head.
If someone has one combo that they use over and over, and the combo gets nerfed over the course of the match, couldn't that in theory increase the effectiveness of the combo?
Think about it. If knockback is decreased from the moves, this would allow for a tighter game and quite possibly a stupidly long juggle or shffl combo.
If someone has one combo that they use over and over, and the combo gets nerfed over the course of the match, couldn't that in theory increase the effectiveness of the combo?
Think about it. If knockback is decreased from the moves, this would allow for a tighter game and quite possibly a stupidly long juggle or shffl combo.