Out-prioritize his ***. If he seems to go for aerial approaches, ftilt angled high, uptilt. Watch out for empty jumping though, you'll be playing right in his hands, so unless he's really stupid or you get him pissed off, use is scarcely. You can be a complete ******* and when he's using tornado and it's nearly running out, roll away. Maybe he'll approach you, maybe not. If he does, his tornado will be most likely run out. Fsmash his ***. AAA if you don't want to bite off more than you can chew. grab for all I care, but DO something. If he goes away, you might catch him with your fB.
His dash attack is hard to punish bcuz it can go right through your shield and he's on the other side, putting you in that situation where he will dmash. That's the beauty of that, you know this. Don't spot dodge, powershield his ***, go for a grab, seems like your safest bet.
If he fB's, you can hit him with an eruption and use Ike's god****ed super armor frames. You can roll out of the way, but the thing is, this is good and bad. You put space, and Ike + superior spacing = win, but Meta can penetrate your space faster. I would recommend spot dodge. He will either go straight ahead (not likely, he will bounce up and fall tot he floor as a recovery used), up(even more risky, more time to set up somethign crazy like a fsmash) or down (will drill to the ground, bounce up slightly: safest thing to do). If he goes down, dash attack him, and you know Ike's dash attack connects continents together, it's so **** long.
Omg, and if he ever decides to fsmash you, AA him. Mindgames, watch what he does after you interrupt his attacks. The worst case of surprise is where they literally stand still. Any attack you interrupt with AA, stop, see if you can get a grab in. Do it a few times. Maybe he'll catch on and spot dodge. ftilt his *** out of the spotdodge lag. If he attacks back, shield grab his ***. That's Ike's one true spot advantage, he's in range of anything and your mom.
Mindgames man. Create situations where he is predictable. Oh, another nifty one is when he's tryign to recover. Eruption is sorta always instant win. You want him to either attack from the edge or just get on it without rolling or jumping. His puny **** sword can't reach you. Fsmash = supreme range. Sure, you'll trade a hit if it does hit, but time it well and it's a really quick KO.
oh ya. taunt like a *****. you never know what crazy opening you can make out of it.
and, fair with c-stick and just hit his shield and retreat back with control stick. upair is godly, if he's trying to recover, start it early, most likely he will airdodge, but we all know Ike hits twice in upair, first his back and then front. don't be afraid to fast fall to make it hit, it'll KO Meta around 80%ish. Make sure you have your second jump or that' s his last stock tho, lol.
lol wut edit