Mario & Sonic Guy
Old rivalries live on!
The main concern is just Duck Hunt's limited KO options, since the duo's smash attacks aren't very reliable. Wild Gunman is basically a roulette, and as such, you have a 1 in 5 chance (assuming that all five gunmen have appeared at least once) of summoning the strongest gunman. My modification simply works as follows...
If you get the sombrero gunman, his shots would be the most efficient at making KOs. Whereas, the bearded gunman with the red scarf would make KOs the latest. Of course, even if the weaker gunmen are less efficient as KO makers, their shots can potentially help Duck Hunt deliver finishing blows more easily at the higher damage percentages.
In the end though, the shots do have to hit their target to do anything, which is often easier said than done if the opponent is well-aware of the gunmen.
If you get the sombrero gunman, his shots would be the most efficient at making KOs. Whereas, the bearded gunman with the red scarf would make KOs the latest. Of course, even if the weaker gunmen are less efficient as KO makers, their shots can potentially help Duck Hunt deliver finishing blows more easily at the higher damage percentages.
In the end though, the shots do have to hit their target to do anything, which is often easier said than done if the opponent is well-aware of the gunmen.