ignore the fire
Smash Journeyman
I would like to start an intelligent discussion on the IC's strengths. Besides their throw game, which isn't as effective as you might think due to their terrible grab, the ICs are lacking. I would like to discuss their strengths so we'll be able to take what they do well and run with it.
Here's what I know to be their strengths:
Blizzard. There's not much to say about this move. Use it.
Desynced game. When done well, they're able to cover openings and zone their opponent.
Damage. Their hits deal an insane amount of damage, even when they're desynced.
(Some) Priority. Their lack of range is sometimes thought of to be a lack in priority, but many of the ICs moves can outprioritize.
That's all I have for now...
Discuss.
Here's what I know to be their strengths:
Blizzard. There's not much to say about this move. Use it.
Desynced game. When done well, they're able to cover openings and zone their opponent.
Damage. Their hits deal an insane amount of damage, even when they're desynced.
(Some) Priority. Their lack of range is sometimes thought of to be a lack in priority, but many of the ICs moves can outprioritize.
That's all I have for now...
Discuss.