Smashfan61
Smash Cadet
- Joined
- Nov 30, 2014
- Messages
- 27
This may sound irrelevant, but for some reason I just felt like giving out my opinions on this. As a fan of Zelda herself and Zelda being a Secondary main of mine It really saddens me why she got nerfed in this game. As bad as she was in Brawl she had potential. Nair was one of the best attacks Imo, Dtilt was fun to abuse people who walk into and lock them. Even her Smash attacks were decent. It's sad how they nerfed a character with such potential. U smash - this move went from being one of her best moves to being terrible.
I mean they manage to make Dins Fire, DINS FIRE of all things useless! How do you make a useless move more useless? :/ I just don't even know how they came up with that idea. >_>
As bad as she was, she had potential to improve. The only buff she got it looks like were her Farore's Wind, Nayru's Love Her grab is faster and Dair. Don't get me wrong in the right hands she's deadly, but still.
I even feel the Piviot grabbing range was only nerfed because she benefited from it the most. It's like they want Zelda to suck on purpose.
She's been a badly designed character in 3 games in a row. Even Link was buffed in this game. I could also argue Gannondorf in some areas. The fact that they looked at Brawl Zelda and thought she needed Nerfing makes me wonder what kind of balance testing they did for this game. Not to say the game isn't balanced, but really? Nerfing a suffering character just questions the methods of the testing that went through. Worst than Brawl Zelda in her current state, and this is the last thing I would have thought or wanted to happen to her.
And no, I'm not going to change her or anything. I stick with my characters regardless of positions. But still it's really kind of upsetting. What do you guys think am I overreacting or what? Love to hear opinions.
I mean they manage to make Dins Fire, DINS FIRE of all things useless! How do you make a useless move more useless? :/ I just don't even know how they came up with that idea. >_>
As bad as she was, she had potential to improve. The only buff she got it looks like were her Farore's Wind, Nayru's Love Her grab is faster and Dair. Don't get me wrong in the right hands she's deadly, but still.
I even feel the Piviot grabbing range was only nerfed because she benefited from it the most. It's like they want Zelda to suck on purpose.
She's been a badly designed character in 3 games in a row. Even Link was buffed in this game. I could also argue Gannondorf in some areas. The fact that they looked at Brawl Zelda and thought she needed Nerfing makes me wonder what kind of balance testing they did for this game. Not to say the game isn't balanced, but really? Nerfing a suffering character just questions the methods of the testing that went through. Worst than Brawl Zelda in her current state, and this is the last thing I would have thought or wanted to happen to her.
And no, I'm not going to change her or anything. I stick with my characters regardless of positions. But still it's really kind of upsetting. What do you guys think am I overreacting or what? Love to hear opinions.
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