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|RK|

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Final Smashes, but how do you think they could've been done to better be incorporated in competitive play? I personally think that it should have been done based on the amount of combos done in the battle, able to be set by the players, like 25 or so combos, Aura Storm. Oh, and probably no transformation final smashes. What do you think?
 

Hylian

Not even death can save you from me
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Mooovvvveeeee
 

MoonGhost

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In order for FS to be incorporated into what is generally considered "competitive play", I think a gauge would be appropriate, perhaps something akin to the ones from the Street Fighter Alpha series. Could the gauge be increased by combos or consecutive hits? Maybe it could be time based?

The smashes themselves would probably have to be toned down a bit though too, right? Just saying.
 

kuenzel

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607
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St Catherines, Ontario
that this doesn't necessarily concern Lucario, but how do you think Final Smashes could've been done to better be incorporated in competitive play? I personally think that it should have been done based on the amount of combos done in the battle, able to be set by the players, like 25 or so combos, Aura Storm. Oh, and probably no transformation final smashes. What do you think?
Good thing it wasn't based on combos. Otherwise Final Smashes would never happen. Ever.
 

Mic_128

Wake up...
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Metaknights just spam neutral B for a FS if it was changed to combos.
 
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