Jazriel
Smash Ace
While I am loathe to contribute anything intelligent to this forum (since it would be going against the grain) I wonder what other people would make of this.
Isn't Sakurai creating a trend for more competitive styles of play with Brawl?
Think about it:
Spectator mode: Some random 13 year old could happen to glimpse a match between some pro and his friend. All of a sudden that kid sees not only advanced techniques, but people playing the game to win. People playing fluidly and with competence. All of a sudden that kid wants to play like that because he is inspired by it and realizes that the people he is watching would absolutely destroy him and his friends. Obviously he wants to beat his friends.
What does this mean? He'll scour the internet for friend codes of better people or people who can teach him. This will lead him to SWF.
Friend Codes:
Think about some random kid who has like 5 people in his town that play Brawl. Obviously he's going to want more people on his friends list. What'll he do? He'll scour the internet looking for people who don't suck (or maybe for people who do suck if he's an immature *******). This'll lead him to SWF.
Play with anyone:
Think about some random kid who thinks he's the best in his area. Then he plays online. All of a sudden he's playing in a game with items and some guy just completely 4-stocked his ***. Now the kid realizes, with hard, upfront evidence, that he's not the best. There was no taunting, no smack-talking, no bull****. Straight-up getting owned. What will this kid do? He'll want to become better. What'll he do? He'll scour the internet looking for people who are good. He'll want to improve. What'll he find? SWF.
No matter which way you look at it, if there is a person out there who likes Brawl and wants to become competent in it, Brawl itself will lead them down the path to discovering SWF and YouTube.
Discuss. Do you think Brawl is instead supporting the idea of competitive smash?
Isn't Sakurai creating a trend for more competitive styles of play with Brawl?
Think about it:
Spectator mode: Some random 13 year old could happen to glimpse a match between some pro and his friend. All of a sudden that kid sees not only advanced techniques, but people playing the game to win. People playing fluidly and with competence. All of a sudden that kid wants to play like that because he is inspired by it and realizes that the people he is watching would absolutely destroy him and his friends. Obviously he wants to beat his friends.
What does this mean? He'll scour the internet for friend codes of better people or people who can teach him. This will lead him to SWF.
Friend Codes:
Think about some random kid who has like 5 people in his town that play Brawl. Obviously he's going to want more people on his friends list. What'll he do? He'll scour the internet looking for people who don't suck (or maybe for people who do suck if he's an immature *******). This'll lead him to SWF.
Play with anyone:
Think about some random kid who thinks he's the best in his area. Then he plays online. All of a sudden he's playing in a game with items and some guy just completely 4-stocked his ***. Now the kid realizes, with hard, upfront evidence, that he's not the best. There was no taunting, no smack-talking, no bull****. Straight-up getting owned. What will this kid do? He'll want to become better. What'll he do? He'll scour the internet looking for people who are good. He'll want to improve. What'll he find? SWF.
No matter which way you look at it, if there is a person out there who likes Brawl and wants to become competent in it, Brawl itself will lead them down the path to discovering SWF and YouTube.
Discuss. Do you think Brawl is instead supporting the idea of competitive smash?